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Bugs & Tech Support / Re: noticed bugs and tweaks
« on: October 16, 2010, 11:12:49 PM »
jpgs of unusally placed spanner markers while repairing su100's
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Bugs & Tech Support / Re: noticed bugs and tweaks« on: October 16, 2010, 11:12:49 PM »
jpgs of unusally placed spanner markers while repairing su100's
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Balance Discussion / Re: When the strawmen go...« on: October 16, 2010, 06:48:25 PM »
Shame on you Relic..........
i read this http://easternfront.org/forums/index.php?topic=3397.0 which made me optimistic about this bug being ironed out then noticed that it says 'any updates will be posted here' and has not been changed since may ![]() p.s thanks for making me aware of Coh:O, i think i shall avoid it like herpes or budweiser, what a load of arse. pay more cash to pwn more. yeuch 3
Bugs & Tech Support / Re: noticed bugs and tweaks« on: October 16, 2010, 06:34:29 PM »
Ill get you a shot of the odd repair spanner, my feeling is its caused by su100 massive barrel.
was on zhytomyr. as i said your forum already told me how to dual rok. it just wasnt immediately obvious ![]() 4
Balance Discussion / Re: [1.11] God of War "2"« on: October 16, 2010, 06:26:52 PM »
kat's make god of war look very lame, if GoW is made more powerful It may be overkill to have the god of war and kat's on the same doctrine
anyway something needs to be done with it, maybe more like sector arty or yank howitzer barrage, but really it should be something original which is i sure what the devs intended it needs to reflect the quote from which it is named 'Artillery is the god of war - Stalin maybe if it barrages at a not too hardcore way with long cooldown, but uses the strafing run template for its hit area, as though a commander was trying to focus on an enemy defensive line. with prop being the only doctrine allowing russ to supress early it seems likely that defensive lines will be forming on both sides. good luck devs RussHaus 5
Balance Discussion / When the strawmen go...« on: October 16, 2010, 06:09:59 PM »
Personally i think the soviets are a fairly well balanced force, they hold their own well vs the wehr and p.e
when the 'Strawman' bug has been lifted and russians can steal mg's mortars nebelwerfers etc, will this not throw the balance out a bit? russians will be able to use these weapons with great effectiveness and with stolen mg42's the fact they will now be able to supress will be devastating. so i guess im asking how this will be adressed, will conscripts be able to steal? (at 17pts for a conscript and 340 for a nebelwerfer that is a crazy steal) Given that conscipts are very poor troops will their lack of skill be realised in a reduced effectiveness of stolen weapons? im just seeing the nightmare scenario of yank + russ on the field and loads of american supply drops making a really well equipped russian army. for Very cheap. still i hope the bug does get fixed and any upcoming balance issues are adressed also cant wait for the ostheer. RussHaus 6
Bugs & Tech Support / noticed bugs and tweaks« on: October 16, 2010, 05:50:17 PM »
1. engine damage on soviet vehicles does not show as yellow or red patches on the vehicle schematics as with other factions
2. when repairing soviet tanks i.e su100 the repair spanner appears in a wierd place , almost off the tank body, looks odd 3. purple screen of death crash out on loading , have read the crash post and next time it happens will post dmp file etc anything else where i have gone 'thats a bit odd' i.e how to get dual Rok's to work, why the mortar wont barrage etc, has ben answered by this great forum excellent mod, keep up the good work. RussHaus
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