Company of Heroes: Eastern Front

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Messages - mixas

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1
Suggestions / Soviet mg team
« on: February 25, 2012, 01:13:16 PM »
Hi all.I wanted to ask-suggest something about the soviet faction.Are you gys planning to add a Soviet mg team to the support baracks building?I know you are currently kinda busy right now with the ostheer so i dont want to add any more pressure on you gys now.So if you are planning to add a mg team which weapon are they going to use,how many  mg team members will be and if possible descibe me the mechanics of this new element(like veteracy and bonuses).THank you for your time and keep up the good work  :D

Regards,
mixas

2
Suggestions / Re: Sniper skins
« on: February 17, 2012, 05:12:51 PM »
First of all your source is hollywood film they often mess things up. Also this. guy is wearing a coat not a guille suit

It might be a coat but it worked like a guillie suit to camouflage form enemies.When i mentioned guillie suits i ment exactly this.And this hollywood film was based on real historical events and was made after a lot of research so there is no possibility this uniform to be a holluwood made one becasue the soviet snipers actually used these suits to hide.Its already proven.And this thread is about new sniper skins not guiliie suits.So stop mentioning guillie suits because ur simply out of topic ok?

3
Suggestions / Re: Sniper skins
« on: February 16, 2012, 10:29:00 PM »
Oh looks like you misunderstood actually wanted to say that soviets didn't use the guillie suits in WW2. I would rather give him a coat.

When i mentioned guillie suits i meant these long coats soviet snipers wore during the battle of stalingrand.So these coats actually worked like camouflage suits to hide the snipers in the rumbles of buildings.A proper soviet sniper skin should be like this : http://www.google.gr/imgres?imgurl=http://3.bp.blogspot.com/-OEooE3GzjdI/TrUeW2pBiwI/AAAAAAAAAoo/XZiDwsvL_lo/s1600/32056292.jpg&imgrefurl=http://becomingprince.blogspot.com/2011/11/enemy-at-gates-dialogues.html&h=362&w=675&sz=38&tbnid=zYb3uN17uqJc5M:&tbnh=66&tbnw=123&prev=/search%3Fq%3Denemy%2Bat%2Bthe%2Bgates%255C%26tbm%3Disch%26tbo%3Du&zoom=1&q=enemy+at+the+gates%5C&docid=RVWAtG4lY8XJAM&hl=el&sa=X&ei=dnQ9T9ylGKjm4QTM1-yGCA&ved=0CFcQ9QEwBQ&dur=2118 big link  :)

4
Suggestions / Re: Sniper skins
« on: February 16, 2012, 12:53:26 PM »
That will require a new model to be merged to the Ace and that won't happen anytime soon :(. We still have a lot of models to do for Ostheer.

Yes ur right i understand ,but later on after u release the ostheer it would be a nice idea to add a sniper guillie suit wouldnt it ?

5
Suggestions / Sniper skins
« on: February 15, 2012, 02:30:14 PM »
Hi gus and girls.I would like to make a simple suggestion.Could u pls modify the soviet sniper's as well as the sniper ace's skins?I think it would be prettier and more historicaly accuraty to make their skins like the sniper ace's icon (u know with this long coat covering his head and body).It would be very appreciated.Moreover i would like to congratulate u for the new SVT sound its awsome  ;D well done guys.

6
Announcements / Re: Charity Auction for Brian Wood
« on: September 09, 2011, 10:43:29 PM »
oh i read the names of R.I.P. coh programmers...he was among them.Really sorry about his wife and child...I wish i had a paypal account

7
Suggestions / Re: Imperial Japanese Army
« on: July 10, 2011, 05:45:42 PM »
yeah i understand that there is no possibility of making this faction now cuz you are working on ostheer but later what armies could you build???
there are no other  major factions only japs are left!!

8
Suggestions / Imperial Japanese Army
« on: July 10, 2011, 05:25:48 PM »
hi gus.From the arrrival of the russian faction ive been thinking a lot about new armies of the axis alliance not just germans you know!i think the Imperial Japanese Army which played a tremendous role in ww2 is perfect to add variety on this mod.i already know you are mostly negative on this one BUT there is a solution for almost everything.COH IS a ground based game.But there are lots of places to the pacific like iwo jima where there is almost no jungle and the beaches or this mountain  on this island would be perfect for mapping.;DMoreover ive made a plan of this army as a fist view in coh

1.the general style of the japs should be similar to the soviets meaning less production time and reinforcing ,less resource cost but low inf skills.The only difference is that japs do NOT lack equipment which was sufficient for all troops.Remebmer that japan had 5.500.000 soldiers at 1945 !

2.construction should be devided into 5 buildings:HQ which will be not as high as the other hqs plus it will be stationary.Form your hq you can create engineers  consisting of 4 squad members , barraks from where you can create rifleman sections consisting of 6 squad members and officer squads (4 squad memebers) which will give a bonus to nearby troops when veteracy is gained,the armoury from where you can modernise your weaponry and evolve your at guns for example,the weapons team support center from where you can call in weapon teams like mgs and mortars(4 squad members at each weapon team) plus halftracks and the tank depot from where you can call in you heavy/light tanks .Tank depot will be constuctable when both barracks and weapons team support center is completed.At the armoury you can purchase upgrades for your infantymen and evolve your equipment ant tanks:type 95 HA-GO = makes available Ta-Se AA tank when upgrade is competed and type5 HO-RU which is a tank destroyer,type 97 CHI-HA=type 1 CHI-HE which monts a better cannon with greater velocity and better armor.So these where only some examlpes of the use from the armoury.Upgraded vechicles can be Consructed from the Tank Depot.All Japanese buildings will be like tents and covered by leaves which gives them a unique style.

3.doctrines
the names where not my specialization but i believe the abilities are just remarkable!

1.IMPERIAL DEFENSIVE DOCTRINE

1cp.trench consrtuction            2cp.naval artillery support(150 muni)

2cp.modernisation                           2cp.type5 15 cm cannon
repalce the type 94 at cannon to     for AT as well as AA protection
type 1 at cannon

3cp.recruitement                           3.cp type 4 HO-ro
replace all causalties                      self propelled howitzer

2.IMPERIAL INFANTRY DOCTRINE

2cp.fanatism                               3cp.infiltrators
units now receine now suppresion     call in a unit (4 members) of
and have a damage bonus but          highly skilled emperial army
less self protection                         soldiers

2cp.bayonetts                            1cp.traps
receive a damage bonus when        all infantry units are now ready
fighting from close range                to place traps anywhere on map

2cp.camouflage                            3cp.sniper warfare
all infantry units can now                inflitrate a highly skilled
camouflage when in cover               sharpshooter


3.IMPERIAL TANK DOCTRINE

2cp.tank camouflage                     4cp.type 5 CHI-RI medium tank
all tanks can now camouflage         an evolved tank able to match
when stationary                           the efiicienty of shermans

2cp.kamikazee attack                    1cp.advanced repairs
call in a kamikazee pilot to the         all engineers are now able
designated area  100 muni               to repair quicker

3cp.air support                             4CP.O-I superheavy tank
a squadron of zeroes bomb the        call in a heavy tank which is
targeted area 250 muni                   very well armed and armored

well gys thats a fisrt look on how japanese army could be.i know there are lots of failures but this army IS buildable and suitable for COH


9
Announcements / Re: Ostheer Update 8: Veterancy
« on: June 18, 2011, 11:40:50 AM »
That will depend on our balance testing.


ok thanks dennis

10
Announcements / Re: Ostheer Update 8: Veterancy
« on: June 18, 2011, 10:01:23 AM »
could you pls answer my previous questions???

hey dude
all your questions are already answered. you can read it again here
http://easternfront.org/forums/index.php?topic=5771.0

yeah but is there only one squad of jaegers available per time i mean will you have to wait for the squad to die till you call in another one?????

11
Announcements / Re: Ostheer Update 8: Veterancy
« on: June 17, 2011, 08:56:46 PM »
could you pls answer my previous questions???

12
Announcements / Re: Ostheer Update 8: Veterancy
« on: June 17, 2011, 07:12:57 PM »
what kind of marksman are we talking about???are they like the british marksman guys in the squads ???and is it only one jaeger squad available ?i mean if you call in a jeager squad then will you have to wait till it dies to call another one??and is there a difference between sharpshooter and sniper???

13
Announcements / Re: Ostheer Update 8: Veterancy
« on: June 17, 2011, 05:09:41 PM »
gys will anyone answer my questions ???

14
Announcements / Re: Ostheer Update 8: Veterancy
« on: June 17, 2011, 04:04:18 PM »
chuck norris....Gys let me ask you something.This sharpshooter guy is kind like the jaegers???And he becomes an ace when he overcomes vet 3???And whats this ability named "best counter detection"  ???i realy like snipers they are my favorite units.And at last the a German sniper has a scoped k98!!!!!not just gewehrs.Who had this idea???I'd like to thank him very much ;D

15
Strategy and Tactics / Re: sniper tips and tricks
« on: May 18, 2011, 07:23:31 PM »
yeah whats this thing with the wehr sniper.he uses the gewehr which is semi automatic and i think sometimes he shoots two targets the one after another extremely fast.it happens on a video at the invansion of normandy too:cherbourg i think. ???

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