Company of Heroes: Eastern Front

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Messages - stufu

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1
Announcements / Re: Eastern Front 1.50 Patch
« on: August 25, 2011, 09:22:54 PM »
hello everyone!yes, i have same trouble - i can't even download patch using ef launcher, its just turns off (launcher) and nothing happens...
 ps i cant download patch from yours link
 can i use ur help please?

2
Announcements / Re: Patch 1.5 Preview - Shoutcast
« on: August 24, 2011, 11:49:23 AM »
what about new units? ???

3
Red Army Suggestions / Re: Soviet machine gun
« on: January 28, 2010, 06:28:57 PM »
When i see a Nebel without its crew, i put mines behind it, and I wait  :)

Because the German players know that  soviets can't recrew heavy guns, they try to recrew it themselves.

So the soviet player just need to wait for the german near empty weapons  :)

(Sorry for my english)

haha! what a good idea, i mean about mines behind empy nebel =))))) yes soviet sniper can wait for the crew 2 play with them. =)

4
Suggestions / Re: ISU-152 SU-100 SU-85 's main gun suggestions
« on: January 24, 2010, 07:39:41 PM »
maybe add 1 ability 2 isu 152 - arty fire ,cause it used in WW2 mobile howitzer - like british priest or hummel and its perfect tank killer in 1 tank ) how u like my idea?

5
Red Army Suggestions / Re: Partisans vs Black Sea marines
« on: January 24, 2010, 10:44:24 AM »
One problem,

How to implement it in the game ?

My idea 6 man squad

4 rifles
2 Mg's

upgraded to

2 rifles
2 Mg's
2 PTR's

When upgraded they lose effectiveness vs infantry.

Abilities
- upgrade to PTR (at guns)
- Suppression unblock, heriocchargy (something like that)

 not bad , but
6 men with pps 43 , cause pps 43 1 of the favourite soviets tank crews  and airborne sub-machine-guns  , it kewl for diversions cause it silenced (in game just like sten smg for british commando units)
oh yes just forgot - upgrade is AT grenades like guardians but upgrade costs - 125 munition and each grenade throw costs - 100 munition .

6
Red Army Suggestions / Re: new unit suggestion
« on: January 24, 2010, 10:35:41 AM »
well BA 64 = sdkfz PE faction with all same ability's (i mean secure territory)  or captured "vampire" half-truck what do u thinking about it?

7
Red Army Suggestions / Re: Russian Soldier Truck
« on: January 24, 2010, 10:32:20 AM »
maybe zis truck like medic but with reinforcements ability

8
Red Army Suggestions / Re: A method to secure territory?
« on: January 24, 2010, 10:20:25 AM »
im tried to play 2 vs 2 on 2 maps(with pcs), but cant- cause game breaks error 2 windows or hovers my pc maybe original game problem , but i can play 1 vs 1 only, i don't know what happened , maybe u know? or someone had same problem??

9
Red Army Suggestions / Re: major with bad stats
« on: January 24, 2010, 10:11:26 AM »
ok i understand just forget about it

10
Red Army Suggestions / Re: Red Banner Strelky a "little too much"
« on: January 24, 2010, 10:09:29 AM »
u misunderstanding me , i know this not realism mod.

11
Red Army Suggestions / Re: Soviet Poll
« on: January 23, 2010, 09:57:08 PM »
U DONT LIKE T 34 WITH FLAME THROWER???

12
Balance Discussion / Re: Red Army is UnderPowered
« on: January 23, 2010, 09:55:50 PM »
build T 72 then =)

13
Balance Discussion / Re: Balancing
« on: January 23, 2010, 09:53:23 PM »
give all squads like americans 2 get veteran upgrades ?

14
Balance Discussion / Re: Balance Overview
« on: January 23, 2010, 09:46:49 PM »
i think all infantry must be balanced 2 wermacht ot try to play as soviets against expert wermacht  big chase 2 loose any way

15
seq don't worry, on rails and metals you were playing vs me and Ra11 and we both learned "well" how to play russians  ;D

A good Russian player imo can't be stopped actually, that's all..maybe only in very large maps where u are still able to get tanks as axis, or on very small maps with bridges like leningrad or scheldt, where u can at least secure your side and close it waiting for wehrmacht vets and big tanks...

maybe u teach me how 2 play against expert wermacht computer ??? on soviet  side  Lyon map, or something like it???  soviet player vs werm must capture fuel due wermacht cant build panthers or soviet player will be defeated!! cause wermacht has heavy mg, snipers and good infantry big chance 2 loose in half of game time =)

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