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Messages - Ryousan

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1
Announcements / Re: Eastern Front 1.40 Patch
« on: May 30, 2011, 08:13:28 AM »
Mine is crashing to desktop within the first minute of gameplay

2
General Discussion / Re: EF improved AI test mod
« on: February 02, 2011, 08:21:39 AM »
Question

To play against other people is enough to back up my original eastern front folder or is absolutely necessary to reintall it?

3
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 20, 2010, 07:26:11 AM »
Quote
I like idea of a BUILDABLE core Tiger. Tigers were often seen on
 Eastern Front. Perhaps a weaker Tiger? Perhaps capped to 1 ?
 Starts with Vet0 at any rate.

How about a Single Tiger Call in? Which works pretty much as the PE Panther call in. Because make it buildable, to be capped to 1, just doesnt really make much sense.   

A  two Panzer IV Call-in could also work.

4
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 16, 2010, 03:30:09 AM »
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    I don't want PanzerIII to be equal to PanzerIV.
     I don't want solution to be 'make tons of PanzerIII'
     (More than T34/Sherman)
     I want more StuGIII than PanzerIII
     I want PanzerIII to come earlier than StuGIII.
     I don't want StuGIII to be AWESOME. Between a
     StuGIV and a Weak MarderIII (PanzerIII convertion too!)
     (The Marder is)

*Loups proposal, I agreed with all of it.

The things in which I did not agree Were StuartIII and Bergepanzer.

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- Hmm... so you want OstHeer to have a JS-2.
 Wehr have Panther.
 PE have Panther.
 Hmm. Americans have Sherman76, Brits have
 Firefly (Non-doctrinal, we said)(Churchill don't count)

Ok, you said not necessarily Tanks.
 What do you propose?

-I voted for buildable Nashorn.

-Another thing could be a specialized pioneer squad that can build nerfed 88s. Many limitations though

-Panzer IV Battlegroup.

-StugIII Battlegroup.

-A single Tiger Call in.

Make your call  ::)





5
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 15, 2010, 11:38:28 PM »
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Third Tank? Panzer 4 or Panzer 5?
 With Panzer4, don't need Panzer3. With Panzer5 Panther,
 you don't need StuG3F (So you have a MOST numerous
 tank that was NEVER represented in all German armies,
 and Panther/Panzer4 that was in all 3 factions).

My bad, didnt express myself correctly. I meant a HEAVY OPTION. Which can be a Tankdestroyer, a Battlegroup or sorts. Tank are not a must

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- Yes, you methodically say my ideas are bad :p

Nope, Just didnt agree with some of them.

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For all three possibilities there should be still some heavier tanks, may they be buildable or through doctrine.

I vote for a heavy buildable. In addition to the ones that will be doctrine specific.


6
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 15, 2010, 08:57:39 PM »
Quote
Stugs were the tanks of the infantry!   Therefore the idea of Stugs being a mobile cover for inf), PaKs or improvised AT-tactics.

+1 :)

7
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 15, 2010, 08:40:34 PM »
Quote
Re: Chuch Norris Spam.
 In game terms, if you change all the Zerglings to Uberlisks
 (Ultralisks) with a 4vs1 ratio advantage and 3vs1 quality
 advantage... it just doesn't add up.

Point Noted.

Quote
There will be Something uber for each OstHeer tree to deal with
 ISU152

Well that is not entirely true, try to kill an ISU while being Scorched Earth PE Commander, Yeah Marder is one solution. But Stug is not Marder. And heavily depends on how the Stug will be represented. Yet, Point Noted.

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- Pershing is 1 doctrine unit of 1 doctrine tree.
 OstHeer has Elefant. Of 1 doctrine tree. It balances out

Alright, I need to quote Lord Rommel in this one

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With Panzer III or StuG III u cant deal with russians JS-II  ;)

A third tank is needed, you cant fix all with Stug Spam  ::). Yet, Point Noted.

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- Yes, I'm the one you suggested it.
 You can't take my own suggestion and turn it against me.
 It would say that my idea is bad because I said it.

I apologise for that. Yet, never said that your idea was bad.




8
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 15, 2010, 07:48:11 PM »
Quote
** Then Sherman/T34 should be doctrine specific ;)

My Point being if they made the StugIII doctrine specific, or reward unit. no hard feelings about it.

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** So if Chuck Norris can uni-punch someone dead,
 that should always be the case when Americans fight
 Germans, I'm mistaken?

Dont Understanding what you tried to say  ???

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- Oh, I AM TOTALLY for that. Winning by superior
 micro than by spam.

Nice to see we can agree in some things  :)

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- Actually, the counter to the ISU-152 (Doctrine unit)
 is the Elefant (doctrine unit). I win :)
 - Hetzer no cap. Pershing has cap. I win :)
 - PE-AT has JagPanther for Pershing. I win :)

-Let supose for a second that not all the Ostheer doctrines have Uber tanks. I win  :)

-Stug will have cap ::). I Win :P?. Yet Hetzer bad example.

-Then what has Ostheer for Pershing? ::). Let call it a draw

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- Actually, I'm the one who said that :)

Did you? I neeed new glasses  :'(

9
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 15, 2010, 07:09:09 PM »
Quote
* Making StuGIII a reward unit is like making T34/Sherman
 a Reward Unit.

Loup as far as I know 88s were used extensevely, still are Doctrine Specific   ;)

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- What won't work is you want PzIII to be MORE numerous
 than T34/Sherman *AND* to kill them 1-on-1. That 'feel'
 should be Russian/American tanks.

If Coh was a campaign scale game  that would a good argument, but CoH is Battle Scale. The soviets over streched their advance in some ocassions which allowed the Panzer Divisions to overwelm them with more tanks, Im mistaken?

But putting that aside, I think what Lord Rommel proposed was to best the allied tanks with coordination rather than with numbers.

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If you want an alternative to Tiger/Panther, then
 StuGIIIF comes in.

Loup, what fails in that proposal is that StugIII doesnt win in 1 on 1 against an ISU-152  :P even with Ambush, First Strike, Marder Lockdown or whatever. Is kinda like wanting a hetzer to overpower a Pershing.


In that sense I have to agree with Auch, PzIII could be the equivalent of StugIV, StugIII-PzIV, and a Uber-Tank. That without losing flavor


10
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 15, 2010, 06:21:35 PM »
Mmm I Vote for Battlegroup Call Ins!

Buildable Tigers sound OP and we have enough Panther for a lifetime :P

11
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 13, 2010, 07:13:08 AM »
Quote
I don't want PanzerIII to be equal to PanzerIV.
 I don't want solution to be 'make tons of PanzerIII'
 (More than T34/Sherman)
 I want more StuGIII than PanzerIII
 I want PanzerIII to come earlier than StuGIII.
 I don't want StuGIII to be AWESOME. Between a
 StuGIV and a Weak MarderIII (PanzerIII convertion too!)
 (The Marder is)

Loup I agree in all of these.

*Abou putting the PzIII in the same level than the PzIV: I never wanted an Uber-PzIII Just dont want want an Unter-PzIII that cannot take care of anything by its own.

*About the "PzIII Spam": never really crossed my mind, though I liked the Idea of a Panzer Group Zeal.

*About more StugsIII than PzIIIs: can be applied with the proper mechanics. Upgrading needs twaking, but can work . Indeed I came out with some ideas if the BergepanzerIII was doctrine specific:

-Can upgrade your Panzer IIIs to Stug III(even when they are "still alive") for free.

-Can Salvage destroyed PzIII and upgrade them to Stug.

-Can Salvage StugIII wreaks and make them operational again.

*About the PzIII coming out earlier than the Stug: nothing against it. I envisioned the PzIII coming out around the same time the Stug IV comes out, and the Stug coming out around the same time the PzIV is coming out, for example. Depends on the Tech Tree that the Ostheer is getting.

*About the StugIII being COOL but NOT AWESOME: Mmmmm...Still beliving that the OH needs something awesome to finish off the game or to defend it self against Uber-Tanks. Something that is not doctrine specific. I wanted something like a:

-Panzer IV Battle Group.

-A Tiger call In.

-A Stug III Battlegroup.

Just my thoughts.       




12
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 13, 2010, 04:02:55 AM »
Quote
- Ryousan wants no StuG3, and PanzerIII with Panther stats, no BergerPanzer, no conversions. Nothing new,
 and original. Except making the Panzer3 into a tank that
 fought till 1945 and was a match for opposition
 = Wehr 1.5 So OstHeer could be original in being a
 Faction with no salvage (Like 4 other factions, instead
 of 1). Might as well get rid of Shermans/T34s and give
 T70/Greyhounds Panther stats.

 Let's not worry about history, he said.
 Guess that means we can add the Japanese to the
 OstHeer

Allllright... ::) Does anybody actually read something I write? I just said that the PzII/StugIII switch need some tweaks, not the whole thing sucks :o. By Christ sake, I was one of the people who said that a good Tank Destroyer was needed, some said Nashorn, some said StugIII I AGREED IN THOSE!!!!

About the Bergepz, I complained about it, because when anoyone proposed that the Ostheer could salvage vehicles, everybody complained about it. If you think it can work be guest. Just dont like the idea of making it Unit specific, if thats the case make it a doctrine unit and everybody is happy!
 
About Historical Accuracy, I read ::) and Im not unreasonable, and hell I dont want to see Land Raiders and Baneblade tanks in CoH but also I dont want see the Ostheer trying to defeat Shermans and T-34s with flintlock muskets  and charging MG-Nests with Hussars!!!!  :P

Perhaps I fail to see what Loup was proposing, but when he said a PzIII with stuart stats...its kinda like wanting to defeat actual MBTs with AT Halftracks. What happens when a Pershing, IS-2 or a Comet appears by then?


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- Er. No. *I* agree that PzIIIL42 should lose 1on1 vs
 Sherman75. Ryousan wants PzIIIL42 to WIN against
 Sherman75 :)

 I Agree that PzIII isnt a good choice on 1-1 but is really necessary to make it suck so badly? Why not using StugIV stats for the Pz/StugIII? Stugs are still beaten by T-34/Shermans still can take enough punishment to be
considered efficient by themselves. I mean superior to the Stuart and the Puma, yet inferior to the Panzer IV: thats why I think Stug IV is better analogy.

Dont know about stats, but I read that PzIII could take on Shermans and Crusader Tanks (Historical Fact)

Loup says I propose to eliminate all the uniqueness out of the Ostheer. Nope, I just pointed out what aspects of his proposal need some tweaking.







13
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 12, 2010, 10:14:24 PM »
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My idea of the Pz3 is a 8 pop Stuart. Pretty much.
 Except that it can cripple-specialize down the road
 (Losing it's all purpose role). But it's STILL a stuart.
 And will be chewed on by T34/Shermans.


 ** If you think my StuG3 idea is OP :
 : StuG3 is same thing as StuG4 ...
 - All Pz3 can be made into StuG3.
 - Maybe less health (It's a Stuart after all)
 - 8 pop. Not 6. Not 4.
 - 0+1 MG (Like StuG4)
 - Mid-price between StuG4 and Pz4 (As Pz3)
 + Cheaper to make than to convert.
 + Marder ability comes at a price : Lockdown
 Can camouflage and First Strike.
 And not as strong as Marder. (Also a Pz3 hull
 BTW. That's why it's a Marder... 3!). I'd balance the
 AT punch of the Marder3 against the fact that
 the StuG3 still has armor and has SOME AI capability.

Now Im completly lost ??? I dont belive that putting the PzIII in the same level that the Stuart is a proper analogy. Hopefully I will be the one that is mistaken and will be quickly corrected.

If not...     

Remember, What you are basically proposing is to transform a Stuart into PanzerIV-like vehicle. Upgraded Shermans/T-34s can still blow them to hell if they have "stuarts health" and that leaves the Ostheer without an answer to heavy tanks.

Another problem with Loup"s concept of a fragile Pz/StugIII is  for example: Tank hunters can eat them alive,indeed USA and Soviets are disturbingly effective when taking out light vehicles, perhaps even vulnerable to american MG-Piercing Rounds??? 

Basically meaning that OH tanks are easily predated by something enemy can deploy rapidly in high numbers .The concept is good but has too many flaws, what the point of giving them cool abilities and upgrades is they are destroyed by something the other player can obtain without much effort?

The switch betwwen PzIII and Stug can be corrected with further work ( thoughI would rather see them as separate vehicles that share upgrades as PE grens). For the
PzIII I like the idea of specialized upgrade,

But when making them like zippo packs that will blow up almost instantly when shot by bigger guns. It seems a bit pointless to me...

In that sense I think historical accuracy must be put aside...

     


14
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 12, 2010, 04:06:56 PM »
Well I was not against giving a main spot to the StugIII what I meant is that I was against  in removing the main spot out of the PzIII.

I just dont like the "recovery" idea. Everybody complined when anyone proposed to include a recovery/advanced repair unit into the Ostheer because it would be "removing the uniqueness of the Panzer Elite" And because seems a little too specific: A repair tank that will be aimlessly wandering the battlefield, waiting for a PanzerIII to be cracked open for then to enter and into turn it into a much cooler vehicle?

Not buying it for two reasons:

It is an almost complete waste of resources for the almost the same price you can have another PzIII, another vehicle or even a StugIII (I dont know if you gave them any cost cost, but for balance reasons I belive it must somewhere near there).

Secondly, if recovering PzIII is the only thing that it does,   sound a bit useless a in the practice and to make it a repair vehicle spells like Panzer Elite, And I think that is somewhere you are not desiring to go

Bergetiger is cool because is not unit specific, and can recover anything you or your allies can deploy. If BergePanzerIII is that specific, perhaps as doctrine unit but doesnt convince me for being buildable. I think I made my point...

Also I have my doubts about the "Upgrading into StugIII" system. But it seems solid enough for giving it a shot.

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It's like saying he doesn't want USA to have Sherman,
 but instead wants to buff Greyhounds to fight Panthers.

From the very beginning, I agreed that there was no way a PzIII could take down a T-34 or whatever. And still as far a I know Panthers still beat the crap out of Shermans dont they  :P?

I also agreed that to fill that gap in the Ostheer strategy, a good tank destroyer/assault gun should be included. StugIII is a great candidate for the job, it was an awesome vehicle, the pinnacle of "PzIII evolution".

I just dont agreee in some the ways you are including it, that is all 8)   

15
Ostheer Suggestions / Re: ostheer medium tanks
« on: September 10, 2010, 10:33:26 PM »
Im not quite convinced of transforming PzIII into Stug III. Ii see making them as different vechicles makes more sense to me. FOr example: make the Pz III available in T2 and the StuG III available in T3.

Use the same system that The Panzer Elite uses when making upgrades: Stugs and Pz"s have a "Group Zeal" like bonus and for example if you make a research that allows you PzIII to fire AP rounds so can the the StugIII.

The difference between the two is that I see The Stug more as a tank destroyer than a breaktrough tank and the PzIII is a multi-role tank, that is why is a MBT.

Just my thoughts 

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