Company of Heroes: Eastern Front

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Messages - The Joker

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Off Topic / Re: Company of Heroes 2
« on: May 04, 2012, 05:21:09 AM »
I agree. Relic is no novice at creating interesting and downright addictive RTS experiences. Since Relic has stated they aren't leaving the CoH formula behind, but rather expanding and branching out with 'something that ain't broken, so they aren't gonna fix it' type of plan going on.

I would honestly have to be in favor of a CoH Eastern Front over a mod Eastern Front, as I trust professional game designers to do what they do best. But only time will tell if this new game will be worth it. If it is, well, nice knowing you guys. But lets wait and see =D

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Balance Discussion / Re: [1.60] PE Scorched Earth vs. Soviet Infantry
« on: April 29, 2012, 02:51:53 AM »
http://adrianlstorage.net63.net/downloads/pevsoviet.rec

It didn't happen as often, though the booby traps still one-shotted a couple squads of Ingenery. I do agree with blackbishop, it could be just the comp not moving troops. Not entirely sure if its a balance issue specifically to do with EF, but at least its worthy of discussion and ruled out to not be a balance issue.

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Balance Discussion / Re: PE Scorched Earth vs. Soviet Infantry
« on: April 28, 2012, 10:36:16 PM »
I think thats a mistake (not what you've seen but what happening). They should not be taking out whole squads, just like 1-3 people. I think this is more of a balance concern  :P

That's why its posted here, mate  :P

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Balance Discussion / Re: PE Scorched Earth vs. Soviet Infantry
« on: April 28, 2012, 10:34:28 PM »
Do you mean they will instantly kill 1-2 men or they outright kill the entire squad ???

From what I've seen, they will downright eliminate entire squads of Conscripts, Ingenery, and Strelky. Its a bit OP.

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Balance Discussion / [1.60] PE Scorched Earth vs. Soviet Infantry
« on: April 28, 2012, 10:22:38 PM »
I have noticed quite a tip in the balance aspect of the Panzer Elite's Scorched Earth doctrine abilities vs. Soviet infantry. The booby traps will downright eliminate Conscript, Ingenery, and Strelky squads rather than taking their health way down or killing a few men. I know this is the point of the booby trap, but this is a bit of a different situation. The booby traps will almost always completely 1-shot any squad I just mentioned, and it could be a serious problem if unchecked.

Any thoughts, guys?

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