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Messages - chaosval3
« on: April 18, 2017, 04:31:56 AM »
Well, it's been some time since I last came here, and that was mostly because I was a little burned out on COH. I also had to take a few steps back because my discussions with Darc were not really amounting to anything particularly useful (as fas as I recall). Even though we had our differences, and I don't agree with everything that has been done and some of it still being in, I am actually quite shocked that Tom would say something like that. We've had a good bit of games. And he was a decent fellow. I wonder what happened to him. Maybe the isolation of that Danish island he lived on finally got to him.
Ultimately, at this point, I just really, really want to see the mod finished. I am pretty sure the devs want to move on as well. VCOH is not dead per se, but it seems a lot of the interest in the modding scene is in its dying breath. Let's hope EF can still give it a last dose of adrenaline.
Also, hey devs
! I uninstalled the svn in anticipation for the steam release, so see you on the official release day!
« on: November 19, 2016, 11:11:51 PM »
Hey, you're back! It's going to be a long and tough road from here on out, and I wish you the best luck. EF has some leftover Italian material, so if there is no reason for us to use it, you could ask Bish if he is willing to lend them to you. That said, going at it alone is going to be very tough, so you'll probably need help from others.
The teaser was nice, and I am all for having a concept. A concept gives structure to your mod, it gives you good premises for an appropriate design. However, like what Sommar said, if you wish to convince others, it would be best done with ingame content.
« on: October 09, 2016, 09:29:16 PM »
Nice, I think it should be on the relicnews forum.
« on: October 09, 2016, 03:24:29 PM »
« on: October 09, 2016, 03:24:04 PM »
Where did you get the skin pack though? You don't recall?
« on: October 08, 2016, 03:07:05 AM »
What skin pack is that again? Is it Multiplayer compatible? Just curious
« on: September 08, 2016, 01:40:52 AM »
« on: July 02, 2016, 01:37:52 AM »
Yep, we're still 'live and kickin'. Good to see that we still have some of our (older) trusted fans around.
« on: February 24, 2016, 01:05:41 AM »
Holy...This is just what we need to garner additional interest in the mod! Really looking forward to this!
« on: February 03, 2016, 06:22:45 PM »
Can we just upload the beta here, without any issues Darc? Just making sure
« on: July 31, 2015, 12:25:06 AM »
Let's take a look hehe. Quite curious to see some carnage.
« on: July 29, 2015, 11:30:07 PM »
Oh, really? I don't recall actually... Well, even more reason to be annoyed lol.
« on: July 27, 2015, 10:13:49 PM »
I was surprised at how well we actually did. In the beginning, we were getting rolled only to even the odds towards the midgame.
I was quite happy to not see Kats
. They are such a pain in teamgames
« on: July 21, 2015, 10:50:05 PM »
Be aware that, in general, both EF factions have lower upkeep on their units and cheaper upgrades, which tends to floating manpower quicklier than the VCOH factions. Furthermore, if you noticed, OH call-ins are a bit more expensive. That is mostly because of the what I mentioned above here, but also because they can build the Field Hospital and have Supply vet. The field hospital boosts your manpower, while supply vet reduces reinforcement costs and time as well as upkeep costs.
« on: July 14, 2015, 08:06:47 PM »
Lol, too bad Darc. It's going to happen.