good kangaroos are a pain in the ass they slauter your tanks with there piats without them being able to fight back coz bren guns
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Messages - Jono
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« on: September 02, 2011, 06:52:06 AM »
Thx for the support and couldn't you make them just travel in friendly territorty to avoid them running into enemy units
« on: August 26, 2011, 01:15:30 PM »
Im sorry i dont know how pathfinding works cant you just make them take the shortest route
« on: August 26, 2011, 09:16:52 AM »
In my idea to secure a territory you build a special building (like a heavy bunker) somewhere in the sector you want to secure once it is built all the resources are collected in that building rather than you getting them instantly these resources are removed from the building by Opel blitz trucks that drive in convoys of three to four from off map to the building and back off map again, only once the trucks drive off map will the resources be dielivered to you.The trucks like the existing versions would be very vulnerable to commando/partisan attack and artillery and if they were destroyed you wouldn't receive the resources, so you would have to be careful to protect them. If the trucks survive the journey convoys would start to happen more often so more resources would be deilevered but if they are destroyed it would happen less often so you would get less recourse's. As an incentive to allied players maybe a small amount of the supplies that the trucks were carring could be drooped off (as a supply drop) if the trucks were destroyed allowing allied commodes to capture it or German players to salvage whats left. To balance this for the axis it should be possible to collect more resources than normal ways of securing (or less deepening on the amount of convoys). I think this is a good idea because in real life the osheer had large supply lines that needed constant protection from enemy commandos/partisans and its as far as i know its original.
stug are just about useless they easily destroyed by circle straff or anti tank guns when unsupported and they have very limited gun pentration and damage
Sherman tanks are very good against inftry and decent in spamed waves against tanks there armor is very strong and takes minumin damage for shreks and at guns
just an idea for opel blitz what if you built a building in the sector you wanted to secure and opel blitzes (one at a time) drove from off map to the building and back again off map, once they go off map again the deliever the extra reasorces in one big chunk. But your emenies would have a chance to destroy the opel blitzes preventing you from getting the extra reasorces. This would repesent how the osheer had large supply lines and were vulerable to partizan/cammado attack.
I think trenchs would be a good thing for the ostheer becouse they need something to stop them from getting shreded from the supurer allied arty that dominates the existing axis arty but maybe if they had like an earth bunker (like a trench but more vunrable to direct fire but could hold mgs although only letting them fire in one direction
couldn't the landser get an mp40 instead of stg44 since all the axis armies all have the stg44 for the most of thier aquads and only one squad volks has mp40 it would also represent the early game where germans didnt have the stg44 since landser is meant to be early inftry
The panzer 3 with 50mm gun should be just weeker than the T-34 but it should have good accreacy and number of abilaties to let it compete after the kill ratio of tanks was 8:1 to the germans in 1942 but when bigger tanks come out have panzer 4's and tiger's to face them
« on: July 10, 2010, 09:02:52 AM »
Firstly good work but dont you think that the panzerjager 1 would be a bit weak to replace stug42
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