Company of Heroes: Eastern Front

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - eyas

Pages: [1]
1
Red Army Suggestions / new unit - dogs with explosive charge
« on: September 12, 2011, 06:02:32 AM »
a new unit
we all know that the soviets did trained dogs to look for food under armored vehicles
and in war they put a suit with an explosive charge on them and set them free when an enemy vehicle is approaching , so that when the animal get under the vehicle they detonate it by a wireless signal and that will destroy the vehicle
so
this dog cost ammunition and a little of manpower
it can be detonate  by a click
or we can point it to run at any vehicles and explode at the moment that the dog touch's the vehicles

2
Ostheer Suggestions / Re: Unit suggestion thread:
« on: August 08, 2011, 07:24:01 AM »
@eyas
The problem with that is, tanks don't use proper crew. So, you cannot just tell them to abandon the vehicle, however we can spawn them (see jagdpanther bug).

In this case we could spawn infantry at the same vet level than the dead tank, but they won't have the kill record that the tank had because, they are different units. Besides, unless we use scar code I guess, we cannot make the tank just spit out it's crew when reaching 10% of HP but only when is dead.

And the main reason is that this not fit CoH at all.
thank you blackbishop for the information  :)  , i did not know that :)

3
Ostheer Suggestions / Re: NEW UNIT---TANK CREW & LIGHT ARMOR CREW
« on: August 08, 2011, 03:28:42 AM »
this is my first time idea so please excuse my English and i hob you read it all
in real life , when a tank or any vehicle is about to be destroyed the crew will abandon it for there safety , then they come back to fight again using another tank or vehicle.
and when a tank or any vehicle receive some kind of promotion it mean that the crew is the one has achieved a level of experience .

so my idea is:
when a tank or any vehicle is about to be destroyed or running out of control the crew get a chance to get out of it, and they will have the same veterancy level , so , we can make them inter another tank or vehicle to make it promoted .
and that is really what promotion is about, because the crew is the affective element not the empty tank
but of course that dose not mean that when a tank reach a veterancy  level it will always be available in the battle because when a tank or a vehicle get suddenly destroyed by a shot or a mine the crew will die inside it
it can be used for the (USA , UK , USSR) army
so
i think that we can eject the crew at 10% of the tank life or it will be automatically ejected when it is out of control
only the promoted tanks and armory will be able to eject its crew so that the pop will not be affected


1- the crew will be consist of 5 members (captin , driver , gunner , loader , scout...)
2- there fight ability will be limited ( because they are not supposed to be on the ground ) but they have personal weapons for a little self defense
3- camouflage ability and hold fire (to remain in cover) and bick up weapons from ground
4- and they can be moved in the battle ground to secure points and finally can enter tanks or light armor to promote it
----------------
i just want to say that it is a grate mod and i cant wait to see it
in coh tov the Tiger tank story we all saw how the crew abandoned the Tiger when the British shot it
also this idea can be used in EF
great work

So, Blackbishop told you your answer, but that wasn't good enough, so you posted it again here with the same text.

Not going to happen dude.
no , Lord Rommel closed the first post and told me about the right place to post it , so i re-posted it with modification before reading Blackbishop answer
my bad, sorry


4
Ostheer Suggestions / NEW UNIT---TANK CREW & LIGHT ARMOR CREW
« on: August 07, 2011, 11:52:23 PM »
this is my first time idea so please excuse my English and i hob you read it all
in real life , when a tank or any vehicle is about to be destroyed the crew will abandon it for there safety , then they come back to fight again using another tank or vehicle.
and when a tank or any vehicle receive some kind of promotion it mean that the crew is the one has achieved a level of experience .

so my idea is:
when a tank or any vehicle is about to be destroyed or running out of control the crew get a chance to get out of it, and they will have the same veterancy level , so , we can make them inter another tank or vehicle to make it promoted .
and that is really what promotion is about, because the crew is the affective element not the empty tank
but of course that dose not mean that when a tank reach a veterancy  level it will always be available in the battle because when a tank or a vehicle get suddenly destroyed by a shot or a mine the crew will die inside it
it can be used for the (USA , UK , USSR) army
so
i think that we can eject the crew at 10% of the tank life or it will be automatically ejected when it is out of control
only the promoted tanks and armory will be able to eject its crew so that the pop will not be affected


1- the crew will be consist of 5 members (captin , driver , gunner , loader , scout...)
2- there fight ability will be limited ( because they are not supposed to be on the ground ) but they have personal weapons for a little self defense
3- camouflage ability and hold fire (to remain in cover) and bick up weapons from ground
4- and they can be moved in the battle ground to secure points and finally can enter tanks or light armor to promote it
----------------
i just want to say that it is a grate mod and i cant wait to see it
in coh tov the Tiger tank story we all saw how the crew abandoned the Tiger when the British shot it
also this idea can be used in EF
great work

5
Ostheer Suggestions / new units --Tank crew & light armor crew
« on: August 07, 2011, 10:26:38 PM »
this is my first time idea so please excuse my English
in real life , when a tank or any vehicle is about to be destroyed the crew will abandon it for there safety , then they come back to fight again using another tank or vehicle.
and when a tank or any vehicle receive some kind of promotion it mean that the crew is the one has achieved a level of experience .

so my idea is:
when a tank or any vehicle is about to be destroyed or running out of control the crew get a chance to get out of it, and they will have the same veterancy level , so , we can make them inter another tank or vehicle to make it promoted .
and that is really what promotion is about, because the crew is the affective element not the empty tank
but of course that dose not mean that when a tank reach a veterancy  level it will always be available in the battle because when a tank or a vehicle get suddenly destroyed by a shot or a mine the crew will die inside it
so
i think that we can eject the crew at 10% of the tank life or it will be automatically ejected when it is out of control

1- the crew will be consist of 5 members (captin , driver , gunner , loader , scout...)
2- there fight ability will be limited ( because they are not supposed to be on the ground ) but they have personal weapons for a little self defense
3- camouflage ability and hold fire (to remain in cover) and bick up weapons from ground
4- and they can be moved in the battle ground to secure points and finally can enter tanks or light armor to promote it
----------------
i just want to say that it is a grate mod and i cant wait to see it
in coh tov the Tiger tank story we all saw how the crew abandoned the Tiger when the British shot it
also this idea can be used in ef
great work
and i hob you read it

Please use the Ostheer suggestion thread for single unit ideas!
Topic closed.
Lord Rommel


Pages: [1]