Company of Heroes: Eastern Front

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Topics - Floki

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Eastern Front Replays / Juice100(Ostheer)vs Floki(British)
« on: December 14, 2014, 09:51:55 PM »
This was a fun match I played with an opponent on Psel

Ostheer position is North-West, British position is South-East.

I try not to use typical strategies in Company of Heroes, and my typical British play style is to avoid too many emplacements and avoid blobing with LT's and Cpt's. Most of the time I lose for obvious reasons, but in this match up I won, barely. However I thought it was worth saving the replay because it's very all over the place in regards to who will win in the end.

Cheers.

*Note* This isn't a balance critical replay, but more of a "funky" replay.

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Balance Discussion / Ostheer is awkward, possible solution?
« on: October 26, 2014, 08:25:40 PM »
So I love Eastern Fronts, I love how the Soviets work and their design. I love the idea behind the Ostheer but, I think they are very awkward to use.
I like how they have this duality of support and offense, where one must shift between the two pools, however... their veteran is based around three choices. I also notice that later two upgrades mention Modernization. However one is an ability unlock upgrade while the other is a tier upgrade. Then you have the Support Unit research which is actually a tier upgrade. On top of that, you have Serialized Tank Production that changes based on Doctrine choice.

So Confusing.

I suggest first off, switching the naming of Support Modernization and Support Unit Research. Just switch them, it's a small change that doesn't harm anything but makes the upgrades more obvious on what they do. So then players associate the whole Modernization wording with a tier upgrade.  So then Support Mondernization and Panzer Mondernization are tier upgrades, and Support Unit Research is an ability unlock upgrade.

ok, now for a big leap.

Why not just make a 3rd pool called Mobilization that allows you unlock the same units as the Support Unit Research and Panzer Modernization currently does? It would unlock after building the 3rd tier or 4th tier buildings and allows players to build vehicles and tanks. It would also allow veterancy to happen based on which pool is currently being used.




Then you can just make Support Unit Research and Panzer Modernization more about lowering switch costs between pools and also upkeep.

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Suggestions / Eastern Front mod + Elite mod fusion? plus some musing.
« on: October 24, 2014, 07:09:57 AM »
Hi

I am a huge fan of Company of Heroes, and I think it's a shame that since CoH2 came out, the competitive community has more or less died. So I was wondering since Eastern Front will released on Steam hopefully before the end of the year perhaps some of the bug fixes and balance changes involved in the Elite Mod could be added into Eastern Front. I know a lot of Expert players liked some of the changes, and I've seen some of the old streamers saying they would be interested in playing an Elite mod tournament. In my honest opinion it seems like a wise decision to just fuse the two mods.

I also think having both mods fuse would help retain players, CoH (steam version) has a lot of players still, around 2000 daily, 3000 on the weekends. If these players knew their was basically a free expansion out there they might be interested to join in and bring some new feeling back into the game. As a veteran CoH player I wish I had given this Mod a try a long time ago, because I played a 2v2 tonight and I felt like I was playing the game again for the first time. I also think the Soviet faction is a far better introduction than the Americans to Company of Heroes. Kudos on that development.

Age of Empires 2 is an RTS that is kinda experienced a Renaissance for a little bit because it's community still holds on, granted it's split between HD, Voobly and Gameranger. However they just had a $250,000 tournament with around 2000 viewers on Twitch plus front page. That's not bad for a 14 year old game in a dying genre of games (RTS.)

anyways at the very least I think the devs should consider reaching out to the small Elite mod team. It wouldn't hurt would it? also with a fusion of the elite mod and EF mod, with the way Greenlight + Steam works, updates to "games" get featured on the front of steam. It wouldn't hurt to have a series of fresh balance patches that keep the EF mod in the "Recently Updated Major Product Updates" section.

This is a link to the discussion on Elite Mod, just in case anyone doesn't know what I am talking about.
h.ttp://w.ww.coh2.org/topic/10886/elite-mod-coh--download-and-changelog

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