Company of Heroes: Eastern Front

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Topics - Polkovnik_Petr

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Ostheer Suggestions / Ostheer Blitz Ability
« on: June 13, 2010, 05:30:46 AM »
Forgive me if this has already been suggested, but I think one of the doctrine powers for the Ostheer should be "Blitzkrieg".

 For a hefty munitions fee (150-200 munitions?), all tanks can capture for a short (20-30 seconds?) amount of time to simulate the German Blitzkrieg in real life which was able to take substantial amounts of ground mainly using tanks. Implausible? OP? Good idea? discuss.

Please use this thread: Ability suggestions Thread.
And anadvice for the future;
!READ FIRST!: using the Ostheer suggestions forum
Thank u.
Lord Rommel - DEV
Closed

2
General Discussion / Descorver-er unit
« on: January 20, 2010, 04:34:32 AM »
Just curious, the US have the jeep, the Wehrmacht have the motorcycle (or schwimmwagan), the PE have the Kettenkrad (also or schwimmwagen) to discover enemy snipers. What do the Soviets have?

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Off Topic / Company of Heroes 1812 overture
« on: January 19, 2010, 01:12:25 AM »
I found this video on youtube and could not stop laughing at the magnificent scale.

Enjoy.

Company of Heroes 1812 Overture

4
Off Topic / Site update
« on: January 09, 2010, 06:14:23 AM »
I'm not sure if this belongs in off topic, but when I clicked the "Mod" link, it showed a list of FAQ. The last question was "When will Eastern Front mod be released?", to which the answer was "When it is done". Shouldn't it say January 21?

Sorry, it just bothers me a bit.

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General Discussion / Sorry for asking
« on: December 25, 2009, 04:59:29 PM »
Sorry for asking but what is there left to do in the mod that is postponing its release. I am not asking for a release date, just for a progress update so I can formulate my own opinion in my mind as to when the mod may be released.

I understand entirely if you give me no answer, but its worth asking in eyes.

6
Suggestions / Yet another Ostheer suggestion...
« on: December 17, 2009, 11:04:55 PM »
The ideal ostheer in my opinion, would not be one with some sort of creative gimmick (such as the british mobile HQ), but one that was ideal for the German side of Company of Heroes.

What I mean by this is that the Ostheer should have certain things that the other German factions do not. One example is that the Ostheer should be able to construct trenches to balance the fact that two of the Allied nations (Brit and Rus) can construct them. The Ostheer should also be allowed to construct a howitzer without having to choose a certain command tree (refering to the Hummel of course).

However the ostheer should not have certain units both German nations possess. For example, both German nations have the ability to construct Flak 88's, allowing the ostheer to construct these would make the German nations far to powerful overall. Formost, please do not allow the Ostheer to research veterancy, it is unrealistic, makes no sense, and gives the Germans a huge advantage (No matter what Voop_Bakon has to say about it).

These are a few ground rules that may aid the development of a balanced German nation.

7
Off Topic / Company of Heroes video
« on: September 12, 2009, 11:37:05 PM »
I was playing an online match, and something I thought was hilarious happened. So me and my brother decided on making a movie out of it. The video is also a spoof of another popular video known as "Wombo Combo".

The Company of heroes "Wombo Combo"
Company Of Heroes Wombo Combo

The original Wombo Combo. (If you want to watch)
WOMBO COMBO!!!!

Enjoy.

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