Company of Heroes: Eastern Front

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Messages - Hurson

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1
Strategy and Tactics / Re: Assault tactics.
« on: May 30, 2010, 01:21:21 AM »
This looks like one of the few decent guides
 ;)

I'll try this out

2
Bugs & Tech Support / Re: ISU-152 balancing issue
« on: May 29, 2010, 06:13:13 PM »
Did it hit the Puma directly, or did the shell explode under or near the Puma?

Because then the Puma only took 1/8 of the damage because it was an undirect hit.

3
Suggestions / Re: Unique Victory/Defeat Banner
« on: May 29, 2010, 01:05:26 AM »
It is one of the side-effects of adding a new faction - it appears we cannot add a new banner.

Well, let's hope that Relic solves that for you guys.

4
you want demo, go urban assult.

Oh, I forgot about the partisans, but a non doctrinal brigde demolition unit should be added to the Soviets.

5
General Discussion / Brigde demolition and last effort units [1.11]
« on: May 28, 2010, 10:43:29 PM »
How come the Soviets don't have either of those?

Every other faction has it, and it's not ripping off the other factions to give them that.

Just give the Ingenerys demo charges with the next patch until somebody can think of anything more creative.

And add a call in group of 2x and 1y or whatever it should be composed of.

Denying the Soviets those two things ain't making them special (or maybe it is, but not in the good way).

At least from my point of view.

6
Suggestions / Re: Unique buildings
« on: May 28, 2010, 08:43:41 PM »
Okay, but thanks for considering it at least.

7
Suggestions / Unique Victory/Defeat Banner
« on: May 28, 2010, 08:35:59 PM »
Why do you currently have a vCoH Axis Victory/Defeat theme and banner play when you win/lose as the Soviets?
(and in the future with the Ostheer?)

I know it's possible to change the banner by coming over this on the internetz: http://img692.imageshack.us/i/relic00145c.jpg/

It's from the CoH: Battle of Crete mod.


8
Suggestions / Unique buildings
« on: May 28, 2010, 08:31:13 PM »
I don't like the reskinned vCoH HQ buildings you currently have.

Having unique HQ buildings for the Soviets would make the mod look alot more professional (I understand that making new HQ buildings may be very hard).

But take a look at this: - http://www.cohmods.com/coh-modern-combat-monthly-overview-march-2010-t151.html -
It is from the mod CoH: Modern Combat.
Look at the third post.

I know, it's just concept art, but it looks like these guys are serious about creating new HQ buildings.

Might wanna talk a bit with them if you Devs consider to make new HQ buildings.

9
General Discussion / Re: Are they ACTUALLY open minded??
« on: May 28, 2010, 07:28:15 PM »
??? Tell me crazy but i hadnt read any confirmation ???

I said that I'd see a panzer II/III rather than a "super overhyped jumbo tank" and then he said "That's lucky."

Oh, the CONSPIRACIES!

10
General Discussion / Re: Are they ACTUALLY open minded??
« on: May 28, 2010, 07:14:35 PM »
That's lucky.

What do you mean with "that's lucky"? Was that a comment to:

I'd rather see the awesome panzer II or III

OH MY GOD POSSIBLE COMFIRMED UNIT?

I just jizzed in my pants

11
General Discussion / Re: Are they ACTUALLY open minded??
« on: May 28, 2010, 06:51:24 PM »
I'll just stand behind WartyX in this. Some of the community ideas are just ridicolous.

Yes, we have shot down numerous ideas, but that is because we don't fancy the P.1500 Monster or the Atomic Railway Artillery.

I'd rather see the awesome panzer II or III rather than "Atomic Railway Artillery" as Wartyx put it.

And don't be so harsh on Cranial :(

12
Ostheer Suggestions / Re: Finland and winter war
« on: May 28, 2010, 12:46:53 AM »
NO

13
General Discussion / Re: Medic Truck
« on: May 27, 2010, 02:53:45 PM »
I believe that it is to stop the medic truck from accidentally following you if you select the medic truck along with other units.

14
Why don't you put the German voicing for the Ostheer for those who have the PE and Wehrmacht speak English, and English voicing for the ones who have the PE and Wehrmacht speak German?

That way, everybody gets to hear new voicing when the Ostheer arrives!

And I'm against amateur voicing in this mod. The vCoH voices were done by hired pr0s. They are excellent.

I just wanna smash my head against a wall when Ì think of the campaign voicing in Men of War... That was done by the developers of the mod, and not professionals.

15
Mapping / Re: What do people look for in a map?
« on: May 25, 2010, 09:23:03 PM »
I once again despair at the number of Scheldte veterans and lockdown - arty fight - full wehr veterancy before attacking people.

Well enough of that.

I'd like an all out city map in ruins, with a Stalingrad feel to it. I want the space to be cramped so infantry warfare will be rewarded.

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