Company of Heroes: Eastern Front

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Messages - vonhaggon

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Balance Discussion / Re: [1.4] GoW 2.0
« on: July 16, 2011, 09:59:34 PM »
I have found that in most all p vs p games that i play, GOW is used to level wehr bunkers.I didnt have a problem with that at first, given the cost of gow.I figured the late game costs would limit its usage and would be used as a coffin tack for an already dead in the water player. I was i bit wrong in my asumptions though. I began testing it in normal fasion with my brother and going back and forth for a night on EF, and what we found is that the wehr's defence doctrine bunker HP increase still cannot take the gow, and in so many cases whether me or my bro were on german side or not, gow was used in many cases, even in big games, gow is used to turn the tide of the battle with a focused breakthrough attack that we became used to taking advantage of. Over and over again.

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Balance Discussion / Re: [1.4] GoW 2.0
« on: July 15, 2011, 12:52:10 AM »
In my humble opinion I think that the cost of Gow is way too low. I also dont agree that it can take out a  german def doctrine bunker.

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Balance Discussion / Re: [1.4.0.0] Shock Guards
« on: July 15, 2011, 12:48:31 AM »
I too find the shock guards in late game slightly OP. I was in a situation the other day where i had 2 kch and a vet2 pz4 and was pounding three squads of shockers, and the all three shockers were still intact as they mowed down the kch and began to rip the pz4 apart. This is not the only instance of the shockers being a little OPthat I have found. Take four squads of shockers and pit them against four kch's and see the outcome. 

4
General Discussion / Re: Tiger Ace thread
« on: July 13, 2011, 12:02:23 AM »
I have given this subject a lot of thought. I truly believe the TA needs an ability, that costs fuel or munitions which ever, that temporarily increases the spead of rotation, and unit spead when activated. How ever. The penalty will be a damaged engine once the ability is over. The ability idealy is made to allow the tank to limp back home. Now im all about fairness, so go ahead and give the ability to one of those russian tank destroyers too i guess. 

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General Discussion / Re: How to get consripts with 8 mosins
« on: July 12, 2011, 11:46:07 PM »
Well, as a player well suited to the german factions and their doctrines. I feel inclined to comment on this matter. For starters, the conscripts are currently designed to be an early game unit. When in  gameplay the conscripts do well against pioneers,and fair against pe grens with cover,all un-upgraded of course. Now as a german player, if i want to begin to overpower the conscripts, i try to get mp40's for my volks. Now if the ruskie player wants to overpower my volks with mp40 he trys to upgrade to strelky. Then i try to upgrade to vet 2 infantry. Then before you know it, things start evening out on the battle field. If of course the opposing teams should know how to play well enough. 

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Ostheer Suggestions / Re: ostheer medium tanks
« on: September 01, 2010, 09:44:49 PM »
 Well, I would hope then, that the balance between the fuel costs of the pzIII and the T34 would be studied and debated with utmost attention (as im sure it is). Of course guys, all would be forgiven if the ostheer could build Tigers in factories like those huge Is-2 are. Also, to be honest i am more happy to see pzII on the battle field! PzII is a german afv that i have been waiting on for years. It was used so much across europe that it deserves its place in the game. 

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Ostheer Suggestions / Re: ostheer medium tanks
« on: August 30, 2010, 11:39:37 PM »
    Well, in my opinion it would be a mistake to make the pzIII the main battle tank of the ostheer without stugIII support. The pzIII with its long barreled 50mm L/60 is far too inadiquate to take on a T-34 alone, or in pairs. The T34 was designed to take on and destroy pzII,pzIII, and pzIVs with ease!! Even the pzIV with its 75mm L/43 was hard pressed to take on a T34. In EF i have spent many,many hours testing the pzIV against all armor in the game and i can tell you this... A fully upgraded pzIV will lose against a regular T34 almost every time!!                                               The german command also saw this problem during the war with russia and decided to have stugIII as tank destroyer to support the pzIII and pzIV in the anti-tank role. (They probly would have used tigers and panthers, but they couldnt produce near as many of them as stugs). The stugIII with a 75mm L/48 was a huge succes in combating russian tanks of all types. One of the most succesful stgIII aces was Hauptmann Peter Franz, also a Knights Cross holder and the commander of Stug.Abt. "Grossdeutschland". He destroyed some 43 Soviet T-34/76 tanks during the Battle for Borissovka on March 14th of 1943.                                   The stugIII bridged the armored support gap between pzIII and panther for the german armored fighting force intill the end of the war. I personaly believe that the stugIII should be considered for the role of tank destroyer for the ostheer. I realize that it is a tank destroyer, but if you do the reserch you will find that the stugIII accounted for a large portion of all destroyed russian armor pieces in the war, and was seen in moscow and stalingrad! Seriously guys do the reserch, its fun to learn the truth !!!           
                             

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Ostheer Suggestions / Re: ostheer medium tanks
« on: August 25, 2010, 11:44:57 PM »
Well as it was said in one concept Ostheer should be an elite army countering masses of soviets so even if want to see new tanks a panther is a must. A panzer III is a good tank to fight those T-70 and T-90. Some version of stug should be able to fend of T-34 and then panthers come in. A buildable version of a Tiger is a good option to counter IS-2. The uniquness of Ostheer sholud be its whole concept not the vehicles.

Post Merge: August 25, 2010, 11:55:05 PM
I agree. the concept as a whole is very important to a faction. The british cromwell is a fine example of a factions need for a medium tank. When an early cromwell comes out at just the right time it can be devistating in the hands of an experianced player and can turn the tide of an mid-game. A good player can make use of a medium tank in many different ways, no matter what faction they are using.   

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Ostheer Suggestions / Re: ostheer medium tanks
« on: August 25, 2010, 03:43:25 AM »
Your fit well with those cross and bones when am done with you.

Post Merge: August 25, 2010, 03:43:49 AM
                          That was a good game seeme!! You guys played well, but the might of german steel toulk you and your buddy. Oh and when you quit out right before we won, the game locked up, and said we had been kicked out?... wierd.  How do you think it would have went if those pIV were all pIII ?                                                                                          The medium tank is very important to the germans, it just makes everything work. Notice that my bro was struggling under the weight of your inf blobs. He had no medium tank because he was germ-elite therefore he was forced to wait on panthers in late game. The PE mkIV isnt that good against tank hunters, so he relied on me for medium tank support.

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Ostheer Suggestions / Re: ostheer medium tanks
« on: August 25, 2010, 12:08:04 AM »
But it fits you so well.

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Ostheer Suggestions / Re: Buildable Arty for the Ostheer?
« on: August 25, 2010, 12:05:55 AM »
Well, as widely used on the eastern front as the wespe was, i dont see why it shouldnt be in the game as a buildable, docrinal,or bonus unit. It should have its place in the game somwhere.

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Ostheer Suggestions / Re: CoH Online contetnts to EF Mod?
« on: August 24, 2010, 11:58:40 PM »
 Thats very true zerst. Let me again say that it was a dream duh, a dreeeeeeeaaaaammm. I knew someone would get uptite thats why i started by saying it was a dreeeaaammmmm.                                                                      Now then, back to topic..... coh online sucks

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Balance Discussion / Re: THE bonus unit jagdpanzer
« on: August 24, 2010, 11:52:55 PM »
Well, it looks like an exellent team effort once again. Thnx guys this was most helpfull, and encouraging !!!

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Balance Discussion / Re: THE bonus unit jagdpanzer
« on: August 24, 2010, 05:38:25 AM »
Thank you for your valuable input on this subject. I have relayed it to my constituates and will bother you no more on the subject. P.S. This comunity is the best!!

Post Merge: August 24, 2010, 05:41:10 AM
I now have a difernt opinion on the bonus unit thnx for that.

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Ostheer Suggestions / Re: ostheer medium tanks
« on: August 24, 2010, 01:39:48 AM »
 I agree, the panzerII and panzerIII's have always needed to be in the game somewhere

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