It may start slowly but it does to me.
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Messages - Dreamerbg
« on: June 09, 2017, 07:27:41 PM »
What factions were used in that game and on what map - this info will help if is not a know issue already.
Bugs & Tech Support / Re: Please revise unit text descriptions, clarification of upgrades, some others« on: June 05, 2017, 12:08:19 PM »
BBs are an infiltration unit. Since they use enemy uniforms enemy units dont auto target them. A manual command is required in order for SU units in this case to attack your BBs.
I am sorry. This is not the case. I am having health issues atm and have too much stuff on my mindDidnt manage to read more than third of your post but can tell you this:
Plus tried to comment on what I read.
I doubt anyone will be willing to go back on redoing the faction one more time.
Didnt manage to read more than third of your post but can tell you this:
Pool system as it is is probably the best it could be made. If we go back into having units A and B for one pool and other units for the other then we also go back to the same old problems which are
- faction becomes harder to play
- not having access to important counter units all the time
and few more reasons that probably Darc will explain in time.
One more important aspect of the pool system as U suggest it is how do the player switch between pools ?
Is it completely free anytime ? - if so its pointless to have pools and makes thegameplay harder making the player to do pointless clicks before ordering the unit he needs
Is it time or resource cost? - Then the player gets f*ck for no reason. He cant purchase the unit he needs at the time where his opponent can.
Just locking 1/3 of the faction's units all the time is pointless concept when other factions dont have such "feature" in them.
Believe me we tried to keep this as long as we could but no variant of it was really worth it and without problems.
There was always the argument where ppl would say- Hey I have build my tier buildings like my opponent but when he gets a sniper or a tank and my counters are on the locked pool I am f8cked.
Then ofc we tried to give in the both pools some counters for certain units ... like sniper in A pool and kugel in S pool but then we ran into almost identical pools and double the number of units that the faction really needed which was again a bad thing and something that brings distraction and disorientation to the players.
« on: December 09, 2016, 08:41:28 PM »
Well since its old it may need new thermal paste ?
« on: December 06, 2016, 04:29:17 PM »
New KVs, Awesome
Ok... try not to include new models that are not in the game
we are severely lacking animators and 3d designers so if you really wish anyone of your doctrine layouts to be used try not to include models that arent in the game already.