1
General Discussion / Re: Happy Birthday Dominic!
« on: March 06, 2010, 09:56:10 AM »
Happy birthday!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1
General Discussion / Re: Happy Birthday Dominic!« on: March 06, 2010, 09:56:10 AM »
Happy birthday!
2
General Discussion / Re: Maxim machine gun« on: January 08, 2010, 03:11:23 PM »
But it doesn't have wheels and shield...
3
General Discussion / Re: Maxim machine gun« on: January 08, 2010, 11:50:03 AM »
Guys, it is pretty much impossible to add custom infantry animations to some thing. To get it working properly needs a lot of work and knwoledge. Maxim will probably need to wait better times.
4
General Discussion / Re: R.I.P. Scruffy« on: January 01, 2010, 08:18:27 PM »
Scruff was very good person. He bought and gave me serial key for this game. He was very talented guy, and he did great 2d & 3d work. My toghts go to your family and I will prey for you.
Scruff we will miss you 5
General Discussion / Re: Merry Christmas« on: December 25, 2009, 11:38:07 AM »
Merry Christmas everyone!
6
Mapping / Re: Zytomyr [4]« on: December 10, 2009, 05:31:43 PM »
@Loupblanc, I wasn't active much last few months, but I am back and ready to make this mod better.
7
Mapping / Re: Zytomyr [4]« on: December 09, 2009, 09:15:54 PM »
It looks good. Can't wait to play it
8
Mapping / Re: SUGGESTION: Red square« on: April 14, 2009, 10:01:34 PM »
I think to there is no statue of Lenin in real Stalingrad(I am not sure), I think to there is Barmaley fountain.
9
Mapping / Re: Die Schlacht des Otto Carius - The Battle of Otto Carius - By Lord Rommel« on: March 16, 2009, 07:44:04 PM »
resource points are fine, no need for changing. For tiger, hmmm, I really don't know how to do that, but ask on RelicNews forum, I think to someone will answer you there.
10
Mapping / Re: Die Schlacht des Otto Carius - The Battle of Otto Carius - By Lord Rommel« on: March 16, 2009, 10:34:57 AM »
I had a little test of map. There is one bug with the fire:
I would suggest this: -remove Knight Cross holders from map -remove Tiger and Stug or make them to I can't hear sound of their engines -change ingame name as described here -SGA archive must contain scenarios/mp/ folders too -you should work more on detailing the map with splats to map look much better And one optionally thing: inside that village where is crop planted, you could maybe make some garden with vegetables and that stuff. 11
General Discussion / Re: Mod tools?« on: March 02, 2009, 09:21:57 PM »
try to use some other, @hotmail.com looks like not working. I use a e-mail what we get from our school(something like that)
12
Included Maps / Re: No mans land« on: March 02, 2009, 08:56:42 PM »
Shouldn't Moscow be in snow, if I am right?
15
General Discussion / Re: 3d studio max 7« on: March 01, 2009, 09:49:02 AM »
Don't write about torrents here. It is illegal.
|