Company of Heroes: Eastern Front

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Messages - The Soldier

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16
Red Army Suggestions / Re: Awesome new tank for the Red Army
« on: October 25, 2013, 02:47:29 AM »
I don't think this was very popular with Russian tank crews.  It's a nice big juicy target for AT guns.  Even more so when the PaK 36, nicknamed the "Army Doorknocker" with it's rather puny 37mm gun, could penetrate it.

17
General Discussion / Re: Favorite Uniform EF?
« on: October 24, 2013, 11:51:20 PM »
I like my Shock Ingenery. ;)

18
Mapping / Re: Supply Caches
« on: August 31, 2013, 04:47:28 PM »
Nice. :)

19
Mapping / Re: Sandstorm, anyone?
« on: August 28, 2013, 12:38:50 AM »
Nonetheless, sandstorms?  Good god - now we can have HotTech! :D

And ah, more stuff to look forward to!

20
Bugs & Tech Support / Re: Where can I download COH patch 2.7??
« on: August 25, 2013, 04:51:13 AM »
No, you can input your CD key to Steam and you'll be able to get it on Steam free of charge.  And the Russians hardly boycotted CoH1 - it's CoH2 because it they think it represents the Russian army of the time badly.

http://community.companyofheroes.com/forums/community-news-feed/topics/How-to-switch-to-the-new-Steamworks-Company-of-Heroes

21
Bugs & Tech Support / Re: Where can I download COH patch 2.7??
« on: August 24, 2013, 09:58:49 PM »
It's only for the Steam version.  Support fort he non-steam version has dropped since the servers are gone.

22
Off Topic / Re: Make a Faction concept.
« on: August 19, 2013, 02:56:05 AM »
Good lord - that's a lot of text you expect naught but a humble modeler to read. ;) Seems interesting, though.  And as soon as I hear "Canadians" I'm probably going to read it anyway. ;D

23
Suggestions / Re: New Skins and Models for Company of Heroes 2?
« on: August 19, 2013, 02:54:05 AM »
Umm, what do you mean?  Most of, if not all the skins, are only for the Russians and the Ostheer - I don;t believe any of the skins for the vanilla factions have been changed.

24
I suffer the same when I'm running any mods.  I personally think it'd due to reloading all the information again, but don't quote me on that.

Anyways, you're here for a solution.  I've got two for you:

#1 - run vCoH and change the setting there

#2 - open "configuration.lua" in "Documents/My Games/Company of Heroes Relaunch" with a text editor, and change the settings there manually (some of the settings are a bit decieving - so make sure you're changing it properly).

25
Off Topic / Re: Make a Faction concept.
« on: August 06, 2013, 01:46:19 PM »
I actually think it's not possible to add more factions, since there's bugs with that (like players having to own all the expansions, or stuff like that).  But from just skimming it for a a few seconds, I can tell you that it looks promising. :)

An error: the Panzer III has a 50mm gun (not a 57mm, they haven't stolen American AT guns ;)), either the long barrel or the "stubby" barrel (as I affectionately call it).  And 35 Munitions for a 1-time MG gunner upgrade?  Seems like a waste - AFAIK you can't upgrade it again to get it back.

26
Balance Discussion / Re: infantry
« on: July 31, 2013, 02:28:58 AM »
The body armor lets your Ingenery touch the others guys quite effectively. :)

27
Balance Discussion / Re: infantry
« on: July 31, 2013, 12:56:37 AM »
The Ostheer do have a mortar unit.  It's virtually the same as the Wehrmacht one, though, and comes with Assault specialization, though.  The ISG for the Ostheer right now is a helluva lot more effective than the mortar, so hopefully something will be done with that.

28
Bugs & Tech Support / Re: [2.10] Red Tide ability doesn't go away
« on: July 30, 2013, 04:58:57 AM »
Have you heard of a hotfix?  Yea.  They come quiet often.  Just look at the changelog forum.  But like I said - JUST WAIT.  There's a limit to how fast a team of modders can work.

29
Bugs & Tech Support / Re: [2.10] Red Tide ability doesn't go away
« on: July 30, 2013, 04:40:04 AM »
Listen, there's no reason to continue complaining.  If we can't get to it, we can't get to it.  There's other stuff you can do other than playing this mod - either enjoy the better parts of it (like the Soviets) or play another mod.

30
Bugs & Tech Support / Re: [2.10] Red Tide ability doesn't go away
« on: July 30, 2013, 04:29:55 AM »
The mod team can only do so much. :P We're in the middle of a few projects, so don't expect a fast patch (please let the code team surprise me ;))

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