Company of Heroes: Eastern Front

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ScreamingStukas

Pages: 1 [2]
16
Balance Discussion / [1.04] I have noticed a few issues...
« on: February 12, 2010, 11:59:27 PM »
Hey guys,

First off, I'd like to thank the EF development team for creating this mod. I'm a huge fan of CoH and have been for over a year and I have always wondered how awesome it would be to play a CoH game based on the Eastern Front of WWII. I actually just stumbled upon this mod and when I did I was excited to give it a try. After playing several skirmish games I'd have to say I am very very satisfied for the most part. However, I do have a few issues with the gameplay that I'd like to see be dealt with:

Issues:

- I've noticed on several occasions that T-34/76 shells DO NOT bounce off the frontal armor of a Tiger I and they should, the T-34/76s do more damage than they should to Tigers when they hit them in the front. - This issue is the one I'm most concerned about, please have it fixed.

- The T-34's seem to have alittle too much frontal armor, I witnessed one incident where a locked down Marder III shot bounced right off with little effect when it fired at the front of a T-34/76.

- I witnessed one time that it took about 7 - 9 hits from a locked down Marder III to take out an IS-2 tank with full health and they were all rear armor hits, that seems alittle too much. It would take only like 5 rear armor hits at the most for a locked down Marder III to destroy an M26 w/ full health.

- Panzer Elite units appear to get 2 promotions immediately when they destroy just one SU-85/100 tank. I like the promotions but the SU-85/100's aren't tough to kill, they aren't suppose to be for a Panther and it gets 2 promotions at the same time for killing one. It would be more appropriate if 2 promotions are awarded like that for killing something much stronger like an ISU-152.

Anyway, this seems to be all of the issues I've noticed with the gameplay so far. Other than that I'm having alot of fun with the mod, I can tell I'll be playing this mod for a while.

The Soviet faction is well designed and IMO accurately represents the real Soviet Red Army from WWII. They are tougher and more challenging than the Americans and the British IMO but I'm perfectly fine with that because in reality they were a bigger challenge for the Germans. The EF maps are very well designed and I have been having a lot of fun with them, would like to seem more in the future. Once again, the mod is great however I would like to see the issues I've noticed be dealt with (at least the one about the T-34 doing too much frontal armor damage to a Tiger).

Thanks in advance.

Pages: 1 [2]