Company of Heroes: Eastern Front

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Messages - ReckLESS

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1
it's not a bug, it's intended - if you select RMC you won't get ANY other reward units.

Also, straight men don't use Kangaroos.  ::)

2
Announcements / Re: Ostheer Update 5.5: Changes
« on: April 01, 2011, 07:56:35 AM »
So, does that mean that Black Devils,  KV-85 and BA-10s will never be the part of Red Army? Pity

3
Announcements / Re: Eastern Front 1.31 Patch
« on: March 27, 2011, 12:43:44 PM »
Penal Squads STILL are suppresable and pinnable.

Medic Truck still has "M3 gotov" (M3 is ready) line

4
General Discussion / Re: artilary :D
« on: March 05, 2011, 08:24:27 PM »
no i didnt do that...i started a build for like 10 then finished them then made a t34 army with red banner strekly and then i win :D lol


5
General Discussion / Re: SOLVED Grid Keys: How to do it in EF
« on: February 21, 2011, 07:05:34 PM »
Mmmmm, fresh necro-thread...

6
I always play in windowed-maximized mode - works great

7
Strategy and Tactics / Re: Propaganda strategy,
« on: February 09, 2011, 08:08:15 PM »
But since you can call in three of them and you can improve their attack with a Major squad, they can do so much to the enemy.

I thought, Major only buffs infantry, no?

8
Balance Discussion / Re: [1.3] Parisian/SAS FC typo
« on: February 09, 2011, 07:30:07 PM »
And stop calling parTisans Parisians!!! They're not from Paris, they're from Belorussia somewhere  ;D You're getting close to Seeme in terms of funny typos  ::)

9
Red Army Suggestions / Re: Compilation of suggestions
« on: February 03, 2011, 11:49:29 PM »
Who else would you replace with Marines? Guards? IMO Marines should not be "buildable".

As for Marines' stats, that is a subject of debate, of course. Long time ago I myself suggested a Demoralizing Attack for them - works like Heroic Charge, but with negative effect on enemies only.

Tommorow I'll update my post, giving some new ideas on Marines and Propaganda missing ability.

10
Red Army Suggestions / Compilation of suggestions
« on: February 03, 2011, 11:16:10 PM »
Disclaimer: I have read and analyzed ideas, other people have been throwing here. And so I've decided to throw out a compilation of what I liked, along with my own thoughts. Sorry, but I can't remember whose suggestions were these, but I don't pose them as my own.


Changes to Soviet faction:


Infantry:

[NEW UNIT] Recruits – upgrade of Conscripts (instead of Penals). Practically identical to old Penal Troops but are suppressable and can retreat. Have no NKVD officer with “Motivate” button.

Penal Troops: now a call-in unit in Propaganda doctrine. The number of rifles depends on conscript upgrade. Take no popcap, squad limit of 3.

[NEW UNIT] Black Devils – anticipated Naval infantry. A reward unit, replacing Partisans in Urban doctrine. Cannot be called in from buildings – can only enter from offmap. 4-men squad, 2 SVTs, 2 PPsHs, have high suppression resistance. After “booby traps” unlocked, receive “Grenade Assault” ability (similar to that of WH Blitz doctrine), cannot place booby traps.


Vehicles:

[NEW UNIT] BA-64 – Reward unit for T-90. Can cap sectors, has thin armor and cannot suppress as fast as T-90.

[NEW UNIT] KV-8S – Reward unit for KV-2 for Urban Doctrine. Lighter, faster, with flamethrower.

LL-Sherman – please, remove it, Shermans are boring.

[NEW UNIT] KV-1 – tank for “Heavy” upgrade, replaces IS-2 in Tank Depot.

IS-2 – make it a call-in in Breakthrough doctrine, just before ISU-152.


Doctrines:

[PROPAGANDA]

Left Branch:
2 CP – For Motherland!
1 CP – Penal Troops
4 CP - ???

Right Branch:
1 CP – Impenetrable Defense (MG dugouts and Foxholes in one slot – people were long asking for this)
3 CP – Katysha
4 CP – God of War. [CHANGE] Can target only friendly territory. When targeted, all Katyshas and Firebase on the map begin to fire in the selected point, regardless of their range and cooldown. Additionaly, 3 off-map firebases (virtual) begin to shell selected point, 8 shells each. Duration and cooldown are both shorter than before.

[URBAN] – no changes here.

[BREAKTHROUGH]

Right Branch:
1 CP – Mechanics
4 CP – IS-2 Call-in
3 CP – ISU 152

11
Bugs & Tech Support / Re: Tank Hunters (cloaking bugs)
« on: January 27, 2011, 05:10:32 AM »
I am Russian - it rulez!

12
Oh, and I was wondering where did that button go, thanks!

Confirmed bug.

13
Announcements / Re: Eastern Front 1.30 Patch
« on: January 23, 2011, 07:46:55 PM »
PanzerMan - if your "Temp folder is full", maybe there's no space to have gamedata processed too? Check your drives and free up some space

14
Bugs & Tech Support / Re: SAS recon jeeps
« on: January 22, 2011, 04:48:22 PM »
So HP bar didn't get back to 100%, even with both jeeps alive?

15
Bugs & Tech Support / Re: [1.302] Soviet recrewing
« on: January 22, 2011, 04:46:48 PM »
Hm, maybe I played too much Blitzkrieg?

Still, Zis Truck doesn't heal recrewed weponry - I've tried toggling it off and on - no heal.

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