Company of Heroes: Eastern Front

Author Topic: Ostheer mobility  (Read 9413 times)

Offline GodlikeDennis

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Re: Ostheer mobility
« Reply #15 on: September 01, 2010, 03:25:14 AM »
2 shrek squads will easily take out a vickers from the front (assuming no shrek dance). For every squad of infantry a Brit player has + officers, the Wehr player can make an MG42 and a squad almost. Brits can only concentrate their entire force in one are to force a breakthrough otherwise they'd never get through those defenses. Wehr can do small hit and runs and there's nothing the immobile emplacements can do about it.

Also, the vickers cone of fire doesn't matter if you have one squad holding its fire while the rest seep through.
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Offline vietlord

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Re: Ostheer mobility
« Reply #16 on: September 04, 2010, 10:00:53 PM »
well today wherm is def but late invincible ...

so osteer should be able to panzer-blitz early but expensive ...
doctrines are here to make the choice between speed resilience and late counter-fights
pleeeease criticize or comment my ostheer try
http://easternfront.org/forums/index.php?topic=3265.0