i am suggesting a possibility for this reward doctrine idea RED AIR FORCE DOCTRINELEFT COMMAND PANEL - AIR OFFENSIVE SUPPORT[2CP] - Air-landing Forces - a tupolev tb-3 will land a squad of highly trained soviet paratroopers anywhere in the map!Air-landing Forces are a 5-man elite type of infantry who specialized in close quarters combat, armed w/ mosin nagant rifles. they can be upgraded (must be inside controlled territory) w/ either full Ppsh sub-machine guns or 2x PTRS-41 anti-tank rifles. they have f1 grenades as well, and satchel charges.costs: 360 manpower, popcap: 5, cooldown tine: 1:25 copy of airborne rangers, eh? Fair enough, call in infantry is never a bad thing[2CP] - Aerial Eyes - order an Ilyushin plane to make a reconaissance flight in an areacosts: 100 munitions, cooldown time: 1:00 recon run that late isn't that useful, but still ok.[5CP] - Red Storm - a squadron of tupolev Tu-3 medium bombers will stir up devastating storms of bombs in it's designated area costs: 350 munitions, cooldown time: 4:00 overpowered airstrike abilities? sure thing, I'll take it RIGHT COMMAND PANEL - AIR DEFENSIVE SUPPORT[2CP] - Strafing Decoy - dropping flares into an enemy held area so that an Ilyushin ground attack plane will pretend to strafe it! deceiving enemy commanders.cost: 75 munitions, cooldown time: 1:00More air strikes I say! MOAR! MOOOOOOOOOOAR!!! [3CP] - Aerial Overwatch - activate this ability to any of your threatened sectors, Ilyushin ground attack planes will strafe and bomb any visible enemies within that sector.cost: 200 munitions, cooldown time: 3:00, duration time: 60 seconds Oh look, another air strike ability[5CP] - KT-40 Gliding Tank - grants you a T60 light tank anywhere on the battlefield! be careful where you land though. the tank's health depends on how smooth or rough it's landings are.cost: 100 munitions, 100 fuel, cooldown time: 3:50Hmm, other docs give you KV2, ISU 152, King Tigers, Tiger I, m26 Pershing etc. at that point. STAY TUNED FOR MORE DOCTRINE IDEAS