Heck usually a wehr player wont give you the chance to steal his equipment. I know I arty my AT guns if I cant get to it before my opponent does. But yah, you can always just manually tell them to attack it, so that works
Have you ever heard of the Focus Fire tab?
If the opponent can't take your equipment, it would be much better for you to keep it around until you get a chance to take it back.
Or engineers be able to eat it for extra munitions (like Wehr do). Either way, it'd be nice if could : : Find a way to destroy old useless AT gun corpses (No one can recrew them anyhow) : And offer units ways to get off the map (for pop recoup) When they're not desired anymore (dying T34/76 after the upgrade to /85, infantry, etc) Like retreat, except you can't get the unit back? Even if don't get money for units back, at least the enemy doesn't get XP out of them, and you don't need to artillery your own troops instead of the enemy.
Destroy dead AT guns at point of death, please, if they can'T be recrewed!
The heavy 120mm mortar packs quite a punch. It has a long reload time and big scatter radius, but also a wide range and big boom. Be sure to protect them carefully though from those German raiding units.
"This heavy 120 mm gun-howitzer can lay down a thunderstorm of steel. It is not very accurate, but fires a lot of shells in a single salvo. This makes it perfect for area bombardment. "
They cannot cloak, but can ambush while in cover, and observe a wider area of view when not moving. Once permission is granted, sharpshooters can call down precision artillery strikes.
ability to call-in light artillery strikes and lead heroic charges, the Germans do not stand a chance. I can even spy on those Germans with my binoculars. Ha ha, sneaky.