Company of Heroes: Eastern Front

Author Topic: Unit suggestion thread:  (Read 683893 times)

Offline jonarus_drakus

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Re: Unit suggestion thread:
« Reply #1335 on: September 06, 2012, 07:40:08 PM »
My origional post (for reference): http://www.easternfront.org/forums/index.php?topic=3001.msg127721#msg127721

Just a quick note as to my thought process when I came up with those units... Basically I was treating them like 'reward units' - AS in: 'Does the same thing but in a different way'. To me, thats the whole value of the foreign call-ins, get stuff that can do similar things to your standard units, but differently, and more importantly, while looking unique and interesting...

[...]

1) "Heavy Panzerbuchse Team"
Ostheer already has Ofenrohrtrupp for AT. the combination of AT gun AND smg means AT AND anti-infantry. makes the squad too powerful, as they can battle everything.
or if tuned down too weak.

2) "Ausländische Aufseher" (literally "Foreign Overseer")
sounds like british officer

3) "Pfadfinder" (Literally "Pathfinder")
like recon squad from british, just with 3 members. ostheer will have kübelwagen and landers for scouting

conclusion:
there is a summary of the ostheer concepts. if you want to make suggestions to fit into it, please read this first.
and try not to make so many "copy-past" suggestions, like 2) or 3). try to give those units something special to make them different

Okay, so not all my suggestions really were as "unique" as they should have been... I'll happily wear that... AS to your replies:

1) The smgs for the crew was only a suggestion, if that makes them too versatile, just drop them for rifles (or hell, even pistols!) instead. As for the upgrade-ability, I think it would be overpowered to allow it to have both effects, and always have, I included both as 'options'. The ability could be simplified even further of course... Simply duplicate the 'stun' effect of the US T14 Armoured car... But I wanted the unit to have unique ability effects as well as everything else... But in the end, the issue with this unit come down to its role, that of 'light AT support'. Sure, OH already have the Ofenror Truppen, but as stated at the top of this post, I figure the 'foreign' units should be created with similar intent/purpose as 'reward' unit (Same role different way). And with that in mind, this unit fits the intent pretty well (even if I do say so myself ^^; )! End result is a rare/random-chance call-in unit that has a unique flavor, operates in a unique way (for a light AT unit - usage would be similar to an MG team, but AT instead of AI), has upgrades/abilities that are suitable for the unit (note: costs are open to adjustment of course), and are relatively unique in themselves (certainly they aren't 'direct copies').
AS you can see, I am quite passionate about this unit, it was created in a moment of great inspiration (so much so that said inspiration was used up on it alone)... I understand that it is certainly not up to me to determine what suggestions make it and which don't... I just wanted to make sure I was clear on the fact that This unit suggestion at least was carefully thought-out and planned on the basis of specific goals...

2) A little TOO much like a British officer in retrospect... I accept and even support your call here...

3) Like above, this unit idea is lacking in uniqueness... But I can't help but feel a little attached to it all the same... Maybe because I came up with it out of a desire to see foreign units with a specifically Scandinavian flavor (Having Danish Heritage myself)... But ultimately, I couldn't come up with any ways to re-work this unit to not be such an obvious copy... Though my brainstorming did bring up one question:
- Is it possible to 'code' abilities to have a unit undertake a short but strong ability and the auto-retreat (wether the player wants them to retreat or not - basically, make the ability good and cheap, but with the big tactical cost of the forced retreat once done)?

So end result? I'm sticking to my guns with my 1st suggestion. But I readily agree that 2 & 3 are pretty much useless... So any further feedback? Am I even approaching the 'unit creation' process correctly? BY all means, go nuts!

~JD
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Offline Alexander 'ApeMen' J.

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Re: Unit suggestion thread:
« Reply #1336 on: September 06, 2012, 07:56:46 PM »
tbh the design is set in stones now

i dont think there is a need to continue suggesting new designs because we wont change the current one again
it was already hard enough to get the final design



Offline Blackbishop

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Re: Unit suggestion thread:
« Reply #1337 on: September 06, 2012, 08:03:56 PM »
I think more or less we will implement the squad #1 :P... if anyone knows what I'm talking about ;). But the SMG and the Pzbs are not going to be mixed(and they shouldn't IMO).
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Offline jonarus_drakus

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Re: Unit suggestion thread:
« Reply #1338 on: October 11, 2012, 11:07:40 PM »
I just can't stop can I? (NOPE! :P )

I'll keep it simple and just post a link, the description of the idea (as well as a link to the Mediafire DL of the 'prototype' stamp) are here: http://www.easternfront.org/forums/index.php?topic=7176.msg134414#msg134414

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Offline Otto Halfhand

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Re: Unit suggestion thread:
« Reply #1339 on: October 14, 2012, 06:53:02 AM »
@ blackbishop: will the Tank Buster squads lose their gasmasks?  ;)
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Offline Blackbishop

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Re: Unit suggestion thread:
« Reply #1340 on: October 14, 2012, 07:34:16 AM »
Hahaha... unfortunately no XD... although the guys who carry the ammo can blown into pieces sometimes when killed :P.
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Offline GodlikeDennis

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Re: Unit suggestion thread:
« Reply #1341 on: October 14, 2012, 07:40:55 AM »
Do they use engineer criticals?
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Offline Blackbishop

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Re: Unit suggestion thread:
« Reply #1342 on: October 14, 2012, 07:59:23 PM »
Atm yes, I'll try to change the effect later.
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Offline Ther200

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Re: Unit suggestion thread:
« Reply #1343 on: April 02, 2013, 09:14:40 AM »
Just some unit ideas

Sturmpanzer I Bison

What about Sturmpanzer Bison as a reward unit for the wespe/leFH 18

Just use it the same way as the Churchill AVRE, buy for a shot, at short range with big damage against buildings/fortifications.

15 cm sIG 33 L/11
armor 14-8mm
7 tonnes of weight



Stummel Sd.Kfz. 251/9

An german halftrack sd kfz 251 with an 75mm L24 low velocity gun (same as the PZ IV IST) and a MG42 at the front.
Maybe as an upgrade for the sd kfz251 or reward unit whatever just an idea



« Last Edit: April 02, 2013, 02:11:14 PM by Ther200 »

Offline neosdark

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Re: Unit suggestion thread:
« Reply #1344 on: April 02, 2013, 05:04:53 PM »
The Sdkfz. 251/9 is the AT Halftrack the Panzer Elite get if my memory serves me.

Offline Ther200

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Re: Unit suggestion thread:
« Reply #1345 on: April 02, 2013, 05:35:29 PM »
The Sdkfz. 251/9 is the AT Halftrack the Panzer Elite get if my memory serves me.

I thought the AT halftrack of the panzer elite got an 37mm canon.

Offline Gerrit 'Lord Rommel' G.

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Re: Unit suggestion thread:
« Reply #1346 on: April 02, 2013, 05:35:41 PM »
The Sdkfz. 251/9 is the AT Halftrack the Panzer Elite get if my memory serves me.
Nope. PE has a SdKfz. 251 with a 3,7cm Pak  ;)
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Offline Ther200

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Re: Unit suggestion thread:
« Reply #1347 on: April 02, 2013, 06:31:54 PM »
Quote
Nope. PE has a SdKfz. 251 with a 3,7cm Pak  ;)

Ok like i said, but what about the Bison pretty unusual unit think so...  ::)
« Last Edit: April 02, 2013, 06:38:25 PM by Ther200 »

Offline Gerrit 'Lord Rommel' G.

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Re: Unit suggestion thread:
« Reply #1348 on: April 02, 2013, 06:37:59 PM »
Unusual optic... but in CoH the same like the Wespe, Hummel or Brummbär (chose one of them xD Bison can do all this jobs).
So when we would replace LeFh 18 with Bison we would have a "new Brummbär" and basing on this concept we wpuld have a quiet similar doctrines in comparison with Army Elite. Bison is a cool tank but at the moment i wont say that this is a reward candidate for the LeFh 18.
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Offline Walther von Brauchitsch

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Re: Unit suggestion thread:
« Reply #1349 on: May 28, 2013, 06:12:05 AM »
Horch. a recon vehicle for ostheer like jeeps. See Call of Duty: United Offensive

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