Company of Heroes: Eastern Front

Author Topic: rusain troops now retreat?  (Read 6665 times)

Offline thebomb

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Re: rusain troops now retreat?
« Reply #15 on: June 02, 2010, 01:19:29 PM »
Well what can I say? You guys voted retreat in, it was a difficult choice for us to make as devs.

Retreat is an integral part of CoH - it has to be in the mod. Besides, it's not like adding in the ability to recrew heavy weapons right? Retreat is already in the game but simply disabled :D

Offline Sonders

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Re: rusain troops now retreat?
« Reply #16 on: June 02, 2010, 02:00:17 PM »
Getting a new vote would just be annoying.

You know if they add retreat there going to take away something you like. I love being able to reinforce and garrison outposts. A good tactic is to start with one or two conscripts for capping, then later put them in outposts. They can get some decent kills from inside an outpost. They can even repel a flamer. Then just unload, reinforce and jump back in.
« Last Edit: June 02, 2010, 02:13:28 PM by Sonders »

Offline WartyX

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Re: rusain troops now retreat?
« Reply #17 on: June 02, 2010, 02:12:30 PM »
If you like not retreating that much, just don't click the button!

Offline GodlikeDennis

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Re: rusain troops now retreat?
« Reply #18 on: June 02, 2010, 03:15:43 PM »
You know if they add retreat there going to take away something you like. I love being able to reinforce and garrison outposts. A good tactic is to start with one or two conscripts for capping, then later put them in outposts. They can get some decent kills from inside an outpost. They can even repel a flamer. Then just unload, reinforce and jump back in.

Outposts don't need to be removed, just tweaked a little. They need to take longer to build and should probably have a slight cost increase. They needn't change in function though.
If you get into an argument with me, you're wrong.