Company of Heroes: Eastern Front

Author Topic: ostheer medium tanks  (Read 111708 times)

Offline Blackbishop

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Re: ostheer medium tanks
« Reply #165 on: September 09, 2010, 05:05:18 AM »
@Loupblanc
+1 to your ideas :D!!! I wonder what the devs have planned for the ostheer...
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Offline Loupblanc

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Re: ostheer medium tanks
« Reply #166 on: September 09, 2010, 05:11:46 AM »

 Thank you :)
 
 - Well, yea. Although OstHeer may have a quick ideology
 at first, you got to think of the endgame. Pz3 aren't of the
 same caliber as the Shermans, T34's, so unless you want
 them to vanish completely from the battlefield early
 (And completely forego the German's *MOST NUMEROUS
 TANK OF THE WAR*)...

 Eh ;)

 Mind you, I think Soviet veterancy system needs
 an overhaul... I suggested a hero system a way back... ;)
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Offline Blackbishop

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Re: ostheer medium tanks
« Reply #167 on: September 09, 2010, 05:29:29 AM »
I have nothing to do with the ostheer design, even when they discuss stuff I just "watch" silent... because I think that's not my field... I don't think they change the soviet vet, but I'd like to read your concept if you mind :).
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Offline Loupblanc

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Re: ostheer medium tanks
« Reply #168 on: September 09, 2010, 07:02:54 AM »

 - Dang it :)
 - The soviet hero system was similar to the british
 officer system. Except of having dedicated officers,
 though, you have one guy who managed to rise above
 his peers, and thus inspire them. It's like brit officer,
 but using selfish xp (Like USA vet) but who radiates
 vet for others (like British officer). Soviets can't have
 more than 1 vet  (themselves). But the first one (the
 hero) gives out a +1 vet aura (Thus 2).

  For there to be a 2nd hero, the 1st one has to die?

 Maybe a little extra bonus, too. For example, a tank
 hero would get a commander (like british tanks) with +
 range.

 The current soviet system has :
 Selfish xp/vet : Like USA.
 Officer xp/vet : Like british (commander squad)
 (Which is very very hard to level)
 And Armory Vet: Like Wehr.

 Why nothing special and unique?

 I like the weak vet/hero system, myself.
 It's a touch up the old 'Soviets get no vet', throws in
 something unique, and yet isn't a copy of the 3 vet
 system everyone else uses.

 Thoughts?

 I got a more developped thesis on it somewhere.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Blackbishop

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Re: ostheer medium tanks
« Reply #169 on: September 09, 2010, 05:50:51 PM »
Armory isn't part of vet of the soviets, because it just gathers the upgrades that could be scattered in the buildings each unit is produced. It doesn't provide any vet, just upgrade the unit(s).

It's like saying that the rifles have this vet system:

Selfish xp/vet.
Barracks upgrade.

Similar, but the soviets can upgrade most of their units unlike US.

Sorry for being off-topic.
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Offline Aouch

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Re: ostheer medium tanks
« Reply #170 on: September 09, 2010, 06:36:11 PM »
@ Ghost: Thanks, at least one person who understand what I meant. ;)

@ Loupblanc: Wow.  :o Much text.

However, I guess we can't do a compromise. You want late powerfull StuG III which replaces early Pz III.

I want early Pz III with an ability to fight against late tanks. (Not necessarily 1on1!) And I want StuG III alongside the Pz III. Not as replacement. Plus it should only be slightly more powerfull than a Vet2/3 StuG IV.
Otherwise it would look very dumb, when a WH StuG IV loses when a OH StuG III wins.  ;D


To the discussion: PzKpfW. III Ausf. J (those what we'll get, I guess there won't be any 3.7cm version, if even one with the short 5cm KwK L/42) is as powerfull as a Sherman with 75mm gun.
Don't forget that Ostheer will not fight exclusivly against the Red Army. After all, we shouldn't make suggestions only based on OH vs. USSR.
Also, PzIII isn't actually needed to fight head on head against T-34. There are other units, too. (On both sides ;) )
You can for exampe win easily against CW with a T1-T3 + vetted StuGs, though they aren't really powerfull. You don't need a Panther to win. So I think you can also win with OH and Pz III. Without a StuG III. :D
« Last Edit: September 09, 2010, 06:45:44 PM by Aouch »
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Offline TheReaper

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Re: ostheer medium tanks
« Reply #171 on: September 09, 2010, 07:19:01 PM »
I want early Pz III with an ability to fight against late tanks.
Also, PzIII isn't actually needed to fight head on head against T-34. There are other units, too. (On both sides ;) )
You can for exampe win easily against CW with a T1-T3 + vetted StuGs, though they aren't really powerfull. You don't need a Panther to win. So I think you can also win with OH and Pz III. Without a StuG III. :D

Panzer 3s were used Tungsten cored AP shells, to fight with the T34s, I think it would be researchable upgrade for the tank. And plus the bigger gun and armored skirts they can match up with shermans as well. The early Pz3 would be like the Hotchkiss tank, but in late game they can upgrade with rmour a firepower to match the Pz4. On head-on-head it wouldn't beat a T34 in front of course.

http://en.wikipedia.org/wiki/Tungsten_carbide

Offline Loupblanc

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Re: ostheer medium tanks
« Reply #172 on: September 09, 2010, 09:01:51 PM »

 - Hmm. Yea, I know. Much text. I used to do that a lot,
 then I cooled down on that aspect ;) ... till now.
 - I'm sorry, I didn't mean total absolute replacement
 (Like Sherman 75 to Sherman 76). But it's a fact that
 historically, most Pz3 ended up as N type, or Pz3 (*THE*
 most numerous german tank of the war).
 
  ! Oh, I didn't mean StuG3 ought to be better than StuG4.
 About the same is about right. StuG4 can annoy Russian
 tanks. Puma can't (50mm).

  I - think - I'll agree not to go with 37mm Pz3's.
 That was - way - too early in the war.

  But I don't think Pz3's were running around in groups
 when IS2 showed up. Explain to me why Germans should
 have access to more tanks than the Russians would?
 (More of them on the field).

 : I'm going for something that justifies
 1) Early Pz3 that are quite weaker than Sherman/T34.
 If it's equal, it's non historical. If it's weaker, it has to be
 earlier, or else there is no point to it.
 2) Putting StuG3 in the field. With the place it deserves.
 IT IS the MOST numerous german tank of WW2. Quantify
 this with removing the Sherman from the American arsenal.
 
 : You are suggesting something akin to this :
 (I'll exagerrate, to better underline the message)
 - Swarms of 5-10 Pumas that run amok on the field
 before the first Sherman can come out, yet, who can
 rape Pershings and IS2's in groups.

 ------
 
 I'm fine with :
 - Early Pz3.
   - Jack of all trade early one (akin Sherman 75)
   - Obsolete against Sherman/T34.
      - Subsequent upgrades : N, J to coincide
      with first level (Sherman 75/T34-76)
      - StuG3 to deal with higher levels (StuG4 level)
      (Not saying it's going to to be OP. Saying original
      Pz3 needs to be a Puma.) StuG3 needs to be
      buildable. No more Pz3 can be built once you go
      higher (Panthers, buildable Stug3). Original ones
      can be converted on an on-case basis.

  StuG3 costs 20% less than Panzer3. (Real life)
 How about making Pz3 costs prohibitive compared to
 StuG3's effectiveness?

  I want a reason to go for early Pz3, yet, not make a
 swarm of them, yet must be weaker than T34-76/S75,
 yet upgrades bring them on-par (With something
 prohibitive).

 Ok, you mentionned tungsten rounds? Historical.
 Thus, I'm for it. Insanely rare, though. 50 munitions
 per use. As per american AT gun. And this would
 only make it - adequate -
 (Sherman 75 adequate, not AT gun adequate)
 
 ----

 You with me on this, so far?

 - StuG3 is by far the most numerous tank of the war
 on German side. It needs it's time in the spotlight :)
 (StuG4 stats, with Camouflage/first strike capability
 sounds nice).


Post Merge: September 09, 2010, 09:25:39 PM

 Ok, just went to walk the dog.
 Rephrasing.

 You want an early Pz3 at the cost of being weaker.
 Between Puma and StuG4. With subsequent upgrades,
 it gets to stick around to the end, at the cost of forever
 being slightly weaker. To offset this, make it more numerous.
 With StuG3 being a non-buildable call-in. (Perhaps tree-
 oriented).

  - And you want the tungsten round upgrade to be
 permanent - similar to Sherman 76mm upgrade.

 Did I get it right?

 - Why should Osteer have more tanks than Russians with
 T34's? If anything, it should be soviets who can call-in
 swarms of T34's (Dual T34's like PE's dual panthers).
 - Why should Pz3 should be more numerous than StuG3?
 It wasn't. Production of StuG3 was superior. And numerous
 Pz3 were converted to StuG3. Heck, some variants were
 re-converted into StuG3's.
 - Tunsten is expensive. Rare. Insanely so. Even for the
 Americans (Read some stories about how they were
 limited to M10's, TDs and Tank crews developped a black
 market trading Tungsten AP rounds off the M10s and unto
 the Shermans. Interesting stuff. Needs a munition cost.

 J and N variants exist and are historical. I'm fine with that.
 But they're not enough to deal with later mediums. Unless
 Tunsten - with a muni cost -

 But I'll be nice and concede a point ;)
 - N variant also used emergency AP ammo ;)
 (Although I insist it's non-emergency ammo shouldn't
 dent the paint of tanks) : ie : PE Panzer4 IS tank.

 I think Pz3 should exist. Yes. Puma early? Yes.
 Swarmable? No. Upgradeable? Yes. Tunsgten? With ammo
 cost. StuG3 *AS* an upgrade. On-case. And buildable
 as StuG3 fresh from factory. With camo first strike.

 We basically agree.
 
 Except you think Pz3 should be more numerous than T34.
 And That Pz3 should be more numerous than StuG3.
« Last Edit: September 09, 2010, 09:25:39 PM by Loupblanc »
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline TheReaper

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Re: ostheer medium tanks
« Reply #173 on: September 09, 2010, 10:07:57 PM »
hmmmm, how about the upgrade eg. Pz3 tanks, I got an idea. If OH have a similar Tier upgrade to WE, then the wehicles will upgrde automaticly, when the players enter from T1 to T2 for example. It's simple, not copy/paste as the WE/Russian type, but have to cost. Shows a little different.
+1 for Loupblanc, he's typing happy, but explains so much, that is actually interesting reading it.  ;)

Offline Aouch

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Re: ostheer medium tanks
« Reply #174 on: September 09, 2010, 11:36:16 PM »
Mhhh Loup, you explain your points very well.
I agree that PzIII Ausf. J (that's the one we'll likely see in OH) should be as good as Sherman 75cm (with the long L/60 KwK it could penetrate T34/76 front armor till 500m!). That's a (historical) fact.
I also agree that it should come sometime in between Puma and StuG IV (both are T3).
Not too early! Early tank is in my opinion Pz II "Luchs". So its main enemies are Shermans and T34/76 (which it can win against, if used probably!)
It should be upgradeable with Panzerschürze + ability to shot Wolfram-munition (tungsten, of course expensive but effective).
I don't know if you agree, but it should also have some kind of "tank-zeal" to encourage a usage in groups.  ???
Speaking of groups: I didn't meant 15-20. I was talking about max. 4. It's even hard to micromanagement 3 pumas, thus PzIII won't be very different in that point. Don't forget it had around the same speed as PzIV, so don't expect a car-race or something similar. No PzIII speeding over the battlefield like the Cromwell.

Furthermore I agree that StuG III should be in the OH. Plus it's being an assault-gun and "tank-destroyer". I'm fine with ambush-ability and its having better anti-armor-capacity than PzIII.

However, the points in which I don't agree with you:
  • StuG III shouldn't be an upgrade.
  • It should be an additional unit. What's so bad about it? Sure, it wasn't used much after 1944, but hell, do you expected Hotchkiss in 1944? I doubt so. But it's still in the game.
  • Pz III (Ausf. J) should still be buildable when you can build StuG III. If you don't like it, don't build it. But perhaps there are some people who would love to build that tank, even if they are able to build StuG III. What's so bad about it?  ???
  • CoH doesn't set the damage or penetration made by a gun with real world aspects. So a Pz III gun mustn't be as underpowered as a Puma's gun.
  • Pz III (Ausf. J) were equal to Sherman 75.
  • StuG III shouldn't be cheaper than Pz III. CoH has its prices set in regards how useful/strong a thing is. Not how expensive it was IRL.  :)
  • I never said that Pz III were more numerous than T-34 or Sherman. However, first of all again this isn't a perimeter in CoH-universe and second if a German Panzerdivision meets a douzen enemy tanks, in that moment, they were more tanks. ;)
    To solve this problem, I suggest a pop of 6 or 7. T-34 has 7pop, StuGIV 4pop and Hotchkiss 6pop, so I guess it's OK. With that limit you can build a "normal" army with a few Pz3 and other units or have your panzer-division. :D
    Which wouldn't work in CoH anyway.
  • Even Hotchkiss can potentially rape Pershing, IS-152 and IS-2. If someone is so dumb to let such a thing drive around without support, nearly everything can rape it with the right amount of units.



However, after all, it's not our decision but the DEVs one. I hope they find something which can make us all happy and is fun to play with (or against).
« Last Edit: September 09, 2010, 11:51:02 PM by Aouch »
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Offline Loupblanc

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Re: ostheer medium tanks
« Reply #175 on: September 09, 2010, 11:37:51 PM »
 Thank you, I try. It's all translated from french, too.
 My primary dialect of choice ;)

 Hmm, now, I didn't understand exactly what you meant...
 Automatic upgrade once Tech up?
 
 As in (For example) If pop early 37mm (an example) Pz3
 from T2, just by making T4 building, it'll become a Pz3J ?
 
 Care to explain some?? I don't think I understand.

 Of course, it'd be nice to make all unique and different.
 I'm for that, too :) But they all need a few things in
 common. Like tech progression. Like no Heavy Tanks
 while other is still bringing out first engineers/pioneers.
 
 We know OstHeer will :
 Have Pz3, Pz2, and StuG3, and Elefant.
 Perhaps Pz4, Pz5 Panther, Pz6 Tiger. And Wespe.
 
 Should have a Marder wannabe, too.

 Thing is, I don't know where the Pz2 fits into all that.
 Perhaps do the Puma/StuG choice? (T3, though).
 (But with Pz2/Pz3) With StuG3 replacing the Pz4 (T4).
 (In the order of things).

 StuG4 is a quasi earlier form of Pz4 (In Wehr)
 While it's other way around in OH, with StuG3 being
 the superior form of the Pz3.

  If Pz3 is the Puma, then what is the Pz2 ?

 Thoughts on how to accomplish this?
 (I like the Pz2/Pz3 vs StuG4/Puma choice. Maybe late T2?)

You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Aouch

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Re: ostheer medium tanks
« Reply #176 on: September 10, 2010, 12:06:36 AM »
I think PzII will have some special ability. However, in regards of combat-performance, it could be like Puma 2cm KwK, like the not upgunned Puma. Armor could be similiar.
So yes, late T2 till early T3 could be possible. :)
While PzIII (depending on what version, maybe we'll see 5cm L/42 as factory-standard and upgun to either 7.5cm L/24 or 5cm L/60?) early till mid T3. (Everything seen as "normal" WH, since we don't even know how many buildings OH has.)

I would assume that Pz III is similiar to Vet0/Vet1 StuG IV, while StuG III could be a Pz IV/Geschützwagen-mixup.
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Offline Loupblanc

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Re: ostheer medium tanks
« Reply #177 on: September 10, 2010, 12:19:03 AM »
 @ Aouch :
 - I agree that Pz3J/L60 should be in game. SHALL be in
 game. If it is equivalent to Sherman 75, then it shouldn't
 come earlier. Which kills the whole originality of the concept.
 Plus you agreed that it was equivalent - WITH - the EXPENS
 IVE tungsten shots. :
    :  I say Pz3J shouldn't be the native form. Should be
 an upgrade. I also say you ought to PAY each time you
 DARE to use tungsten shots to make it a surprise match
 to a Sherman 75.
 - Pz3 should come between Puma and StuG4. Then we
 are in agreement on this one. I was thinking Pz2/Pz3
 taking StuG4/Puma slots and StuG3 having Pz4 slot.
 (Figuratively speaking). Not in it's can-kill-Sherman75
 form, though. (J/N shouldn't be native)(Especially
 not if Pz2 are running around)(Time frame, yknow)
 
 - Pz3 having tank-zeal in groups. It encourages spam/
 blobbing, which if anyone should have, then T34's would.
 Pz3 had radios though, T34s didn't, usually. Fine, I'll let
 this one slide, if they're nerfed further, and grouping
 them is what makes them decent. Give me a minus, I'll
 concede a plus. Balance, yknow.
 (T34s should have this more, though)
 
 - Tank speed. No Pz3 speeding all over. Hey, I agree.
 I'll even put one in. Give 'em british infantry rules. So
 that early Pz3 doesn't turn out unbalanced. I like this
 very much :) Have the tank-zeal equivalent improve
 on this. I like it :) (Slower in enemy territory when alone)
 Every forever wants buffs, buffs, buffs. Nerfs give
 character. Think about it. It's even an argument for
 making Pz3 early. Thus, they don't win the game in the
 first minutes of the game, too.

 - I'm glad to see we agree about the StuG3's capabilities :)
 That's always refreshing to hear ;)
 
 - Don't agree StuG3 should be an upgrade of the Pz3.
 Pz4 were viable on their own. Pz3 eventually were not
 viable. Then they were massively converted to something
 else. Which turned out to be *THE MOST NUMEROUS*
 German tank. It fit historically, and it fits the early Pz3.

  ... You just want an early super Greyhound that
 kills tigers, with rare Sherman 75's... (I'm using an
 analogy here). Who are more numerous than T34's and
 Shermans, too... strenght doesn't fit, three pros don't
 have character, and time frame doesn't fit. Plus Pz3
 being more numerous than StuG3 doesn't fit either.

 - PE Hotchkiss exists for the Stuka upgrade. Personally,
 I think it's way too fast for it's real life counterpart.
 Plus it's a 37mm for %#!(*'s sake. Hotchkiss should be
 slower, and it's gun should fire slower (2 man crew,
 remember?) and it's stuka ammo cost should be lower.
 (Thank you EF for that one)(Completely agree!)
 (I still think Soviets should have native dual T34 call-in
 akin to PE's dual Panther call-in)(Native meaning by
 default, not dependant on tree).
 
 - Stug3 *IS* an upgrade of the Pz3. AND it should be
 buildable as such on it's own. It's historical, and it fits.
 It's WAY more numerous than Pz3. I agree that StuG3
 shouldn't be available before Pz3, though. I know they
 stopped Pz3 production before StuG3s, though. STuG3
 are more effective AND they're cheaper.
 
 It's like you're saying Pz4 shouldn't exist, or barely,
 and that Pumas should be spammable and take out
 Pershings. Yes, me and my analogies.

  How would you say if they decided to remove all
 Panthers, Tigers and Pz4 from German army?
 StuG3 is the #1 most numerous WW2 german tank.
 Accept it.

 - Hmm, about costs and strenghts...
 Pz3 historically came first, and was more expensive.
 StuG3 was more numerous, cheaper and effective. It
 also came later. The Pz3 also needs upgrades to bring
 it up to par (J/N shouldn't be native), and tungsten
 ammo is expensive. Hmmm. Ok, then permit continued
 production of Pz3, but make StuG3 more attractive?
 Required Tungsten shots should help people make that
 decision. I'm thinking it as an expensive way to make
 those still around worthwhile, but still prefer to go
 StuG3. As... historically happenned.
 
 On topic of Pz3 costs, it's coming out early is a part
 of it's cost/balance. Later on, making it's price less
 attractive once StuG3 is available.
 
 I still think conversion of Pz3 to StuG3 should be an
 option. It's historical. It's an upgrade. It fits.
 Pz4 to StuG4 is a downgrade, so no point to it.

 - IS2/ISU152 raping by hotchkiss... so wrong... so wrong.
 But they're expensive little fuckers. Because COH_Reliq
 likes weird units shouldn't mean we got to do same ;)
 It was brought about because PE needed an excuse to
 have artillery (ie: Stuka). Yet not as good as Wehr
 version, and yet different unit (which explains the
 overblown cost)(Because PE's strenghts are supposed
 to be elsewhere).
 
  Mind you, they're quasi T4.
 
  What I'm saying, is you can't make a unit earlier than,
 more numerous than, and equivalent/better than T34's.
 all in one.

 StuG3 is more numerous than Pz3. It's historical.
 Explain to me why you want super Greyhounds and to
 quasi delete shermans? (Yes, me with my analogies).



Post Merge: September 09, 2010, 04:40:15 PM
I think PzII will have some special ability. However, in regards of combat-performance, it could be like Puma 2cm KwK, like the not upgunned Puma. Armor could be similiar.

 - Pz2 : Ok we agree that Pz2 is/should be the Puma.
 20mm+MG and no 50mm upgrade. Puma with no 50mm
 upgrade capability is a con. Give it a different pro to
 keep it around in end-game. Radio/Scout? Funkwagen
 radar/Territory disruption? I like it.

So yes, late T2 till early T3 could be possible. :)

 - Pz3 : Late T2/early T3. Ok, we agree.

While PzIII (depending on what version, maybe we'll see 5cm L/42 as factory-standard and upgun to either 7.5cm L/24 or 5cm L/60?) early till mid T3. (Everything seen as "normal" WH, since we don't even know how many buildings OH has.)

 - Pz3 : Native is short 50mm or short 37mm (Pref short 50m)
 Upgradeable to J long 50, or N short 75mm. Pz3 doesn't
 carry 75mm in turret.
 
 The Ausf. A to early Ausf. F were equipped with a 3.7 cm KwK 36 L/46.5 which proved adequate during the campaigns of 1939 and 1940 but the later Ausf. F to Ausf. J were upgraded with the 5 cm KwK 38 L/42 and the Ausf. J¹ to M with the longer 5 cm KwK 39 L/60 cannon in response to increasingly better armed and armoured opponents.
 
 Ok for 50/L42 native, upgrade to J 50/60. AT upgrade.

 The Panzer III remained in production as a close support vehicle. The Ausf. N model mounted a low-velocity 7.5 cm KwK 37 L/24 cannon - the same used by the early Panzer IV Ausf. A to Ausf. F models.
 
 Ok. I was wrong. upgrade to N 75/24. AI upgrade.
 : As for OH buildings. that's easy. HQ + 3 or 4 extras,
 like all other factions (Xcept for British). OH is geared
 for earlier game, so HQ+2 or HQ+3. Skip ultra late.

I would assume that Pz III is similiar to Vet0/Vet1 StuG IV, while StuG III could be a Pz IV/Geschützwagen-mixup.

 - Here is where you are wrong. Although, no, we just
 phrase it differently.

 Vet0/1 StuG4 is helpless against infantry. While Pz4
 can do all that a StuG can do, and more.
 
 Pz3 should be a weaker, earlier Pz4 that you need to
 upgrade to make it equivalent in one, but not both ways
 (AT or AI) Pz4 can do both - at same time.

 StuG3 is totally and absolutely anti-tank. With camo/
 first strike capability. We agree here.
 
 Pz3N was kept around for AI role. Historical. And also
 because StuG3 sucks against infantry.
 
 Pz3J shouldn't be equivalent to StuG3 AND be decent
 against infantry (All those extra MGs, yknow). It should
 rather be a way to keep the Pz3 you've already built
 sorta competitive, but not quite. (And expensively so)
 Making the StuG3 the better choice (No expensive
 tungsten rounds as required obligation).
 
 - And I agree we don't make the choices, the DEVs do.
 Can only hope I can forward my arguments well enough
 that they'll side with me, same as you.

 I'm not so good at that. English isn't my main language,
 and a penchant for balance, good playing, history and
 uncompromised passion are my forte ;)
 I just can't phrase it right. :p



Post Merge: September 09, 2010, 04:47:06 PM

 With the appearance of the T-34 and KV tanks, rearming the Panzer III with a longer, more powerful 50-millimetre (1.97 in) cannon was prioritised. The T-34 was generally invulnerable in frontal engagements with the Panzer III until the 50 mm KwK 39 L/60 gun was introduced on the Panzer III Ausf. J¹ in the spring of 1942. This could penetrate the T-34 frontally at ranges under 500 metres (1,600 ft).[3] Against the KV tanks it was a threat if armed with special high velocity tungsten rounds. In addition, to counter antitank rifles, in 1943 the Ausf. L version began the use of spaced armour skirts (schürzen) around the turret and on the hull sides. However, due to the introduction of the upgunned and uparmoured Panzer IV, the Panzer III was, after the Battle of Kursk, relegated to secondary roles, and it was replaced as the main German medium tank by the Panzer IV and the Panther.
By the end of the war the Pz.III had almost no frontline use and many exemplars had been returned to the factories for conversion into turretless assault guns StuG, which were in high demand due to the defensive warfare style adopted by the German Army by then.
 
 :
 
 - Pz3 earlier than T34.
 - Short 50, not 37.
 - Native Pz3 sucks against T34/76.
 - Upgrade 50 long, short 75. EXPENSIVE Tungsten.
 - Upgrade 50 long LOSES out against StuG3 as AT.
 - Pz3 50 LONG were sent to be converted to StuG3.
 - StuG3 ARE conversions AND built from scratch as such.
 - StuG3 is most numerous tank in German army WW2.
 - StuG3 killed 20,000 T34s. (Tank killer).
 - T34 more numerous than StuG3.
 - StuG3 more numerous than Pz3.
  - You're not going to make Pz3 more numerous than T34.

« Last Edit: September 10, 2010, 12:48:19 AM by Loupblanc »
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Aouch

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Re: ostheer medium tanks
« Reply #178 on: September 10, 2010, 12:48:59 AM »
Sorry, I think I said it a bit too complicated. To make things clear:
Pz III (Ausf. J) being on par with Sherman 75. So it has to come in about the same time. When Sherman 76 is upgraded, you have sideskirts and Wolframkern-munition. Both individual and expensive (because you have to buy Tungsten every time you use it).
If there is a Pz III Ausf. H with the L/42 cannon, then it should come earlier.
Everything clear so far?  :)

I like your suggestion how to nerf and at the same time buff Pz III with a "british-style"-tankzeal. So a single tank won't be an enemy for allies (just like in real war, since you seem to like realism). However, in groups it's by far better.
VERY NICE SUGGESTION! Should make it into the game!

StuG III of course better than Pz III, so we're the same opinion here. Ambush etc. is a fine suggestion. Together with my suggested "infantry-use-assault-gun-as-cover"-suggestion ( ;D) its use ingame would also differ from Pz3's one.
However, I still want to be able to have Pz3 and Stug3 at the same time.  :-[
How about this: You can build StuG III after some upgrade (or new building, don't know). It's a bit expensiver than Pz III (since it's better, damn ;)).

Now, a new vehicle comes in the game: A Bergepanzer III. You can recover PzIII-wrecks with it. Then it rebuilds the destructed Pz III into a StuG III. How about this?
Additionally, you could perhaps be able to construct intact Pz III into StuG III within a certain area around the Bergepanzer. Of course, this conversion will cost some muni.

What do you think about this suggestion?
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Obstheer FTW!

Offline Blackbishop

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Re: ostheer medium tanks
« Reply #179 on: September 10, 2010, 12:54:35 AM »
@Loupblanc
Oh man... this is very interesting indeed...

Sound good your pz3->Stug3 transition. You can be sure that Luchs will be on the ostheer(remember about Dragon' teasing ;)).

Of course, for the sake of balance you can make a pz3 beats advanced tanks, but Germany has the Stug 3 to offer, and no faction has used it yet. IMO if japan was the faction designed, of course you'll make the Chi-ha the MBT and strong as a sherman due the lack of tanks, but the ostheer doesn't need this.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...