- I live at -5 Greenwich (New York time)
- My idea of the Pz3 is a 8 pop Stuart. Pretty much.
Except that it can cripple-specialize down the road
(Losing it's all purpose role). But it's STILL a stuart.
And will be chewed on by T34/Shermans.
When Aouch says Pz3L60+T = T34/85 he fails to
adress a point: It comes at a price : The loss of
AI capability (Should be AT gun versus infantry
level). Plus, needing to upgrade THEN to use tungsten
is innefficient. *BUT* This helps this 'Stuart' stay in
the game. A more efficient way is to go StuG3.
But this further hurts the anti infantry role. My
concept of the StuG3 is an 8 pop tank. More similar
to Hetzer (also 8 pop) and Marder3 (Also 8 pop)
I believe in following history as much as possible.
Otherwise, might as well put Klingon Battlecruisers and
BF2142 Walker Tanks on the battlefield.
StuG3 was *THE* most numerous German tank of WW2.
Would you remove the Sherman from USA faction?
Since we propose to give Pz3 to the Ostheer, I PROPOSE
to find ways to START with Pz3, then to end up/switch
to StuG3 in a huge way. Now, this is not necessary
(I don't make Shermans with all upgrades, all the time)
Not all, but most Pz3 were changed to StuG3 from 1943+
*ERROR* The Panzer4 was *NOT* built to replace the
Panzer3. The Panzer4 was made about same time as Pz3,
but had a different role. It replaced the Pz3 in the AT
/All purpose role because Panzer 3 couldn't do the job
anymore. Which is why I propose to make Panzer3
keeping up... inneficient. Did they throw away all Pz3's
once they made Pz4 long barrel? No. They converted to
StuG3.
- I'm just proposing a thousand ways to make Pz3
switch to StuG3 (You don't HAVE to, but the tools are
there)(Like you don't need to make USA riflemen to win)
** Pz3 short 50 is Early tank *Stuart*
That can hurt later tanks with upgrades - but not efficient.
** StuG3 is efficient.
- Is cheaper than P3L60+Tungsten.
- Can be converted, can be built. Salvaged Pz3
become StuG3. Non-doctrine. Is default, like Sherman 76
is not doctrine-specific.
It was most numerous tank of Germany in WW2.
Do you propose to make T34 doctrine-specific?
: : :
Yes, Panzer4 were used on East Front. Panthers, Tigers.
the best approach would be to take Wehrmacht, PE
and Ostheer and make *ONE* faction that can do it
all... then USA/Brits etc would want the same done to them
and, then we'd have to make use that KT can only
be used against Americans, and British/USA can't fight
on map when Soviet is present, and... ... no. Won't happen.
So we're building OstHeer with the idea of telling
the story of the Panzer3 and the StuG3 ... instead
of the Panzer4. Not making the Panzer3 as good as the
Panzer4, but telling a limited part of the story, while
keeping true to history.
**
On topic of salvage :
USA, Brits, Wehr have Medic/Salvage of Infantry.
So should Soviets, on a different level (Don't need
medics? But it's done automatically?)
Soviets had salvage, but it was removed.
PE Salvage *REPLACES* their infantry-salvage
capability. It's one or the other.
Will OstHeer have medic-salvage of infantry
(It'll be the 4th faction to have this)
Or shall we give them a vehicle salvage of tanks
(It'll be 2nd faction to have this). So your argument
of it being PE-specific doesn't work if you propose
to give it medics

Right?
The BergerPanzer could be 6 pop instead of 10.
And minus heavy crush.
Cheaper.
And all part of giving tools to 'have lots of StuG3's
(While still making Panzer3s). It's just an option.
Nothing more.
** If you think my StuG3 idea is OP :
: StuG3 is same thing as StuG4 ...
- All Pz3 can be made into StuG3.
- Maybe less health (It's a Stuart after all)
- 8 pop. Not 6. Not 4.
- 0+1 MG (Like StuG4)
- Mid-price between StuG4 and Pz4 (As Pz3)
+ Cheaper to make than to convert.
+ Marder ability comes at a price : Lockdown
Can camouflage and First Strike.
And not as strong as Marder. (Also a Pz3 hull
BTW. That's why it's a Marder... 3!). I'd balance the
AT punch of the Marder3 against the fact that
the StuG3 still has armor and has SOME AI capability.
**
Topic of the Pz2 Luch...
You people keep wanting to make it into a RIF
(Recon in Force) unit. It wasn't a front line unit much
after the Battle of France. They mostly got converted to...
Up first we have the first self-propelled artillery gun to make an appearance in FH2! The SdKfz 124 Wespe is a German mobile artillery piece that saw action from 1943 to 1945.
When the need for a self-propelled artillery gun arose, the Panzer II was chosen and removed from service after its inherent drawbacks became known during the Battle of France. The Wespe was little more than a Panzer II chassis with the turret removed and a 105mm howitzer and gun-shield added. It first saw action in 1943 on the Eastern Front and proved so successful, that the German high command ordered that all Panzer II production be reserved for the Wespe, which effectively canceled other projects such as the Marder II. By mid-1944 682 Wespes had been produced along with another 158 weaponless ammunition carriers. The SdKfz 124 Wespe was modeled and skinned by Toddel.
http://forgottenhope.warumdarum.de/screenshotsfh2/news/100819/wespe.jpg hehe

This would be perfect in our Panzer3 to StuG3 discussions.
Could make Panzer2 to Wespe and Marder2 conversions too.
* Wespe will be in OstHeer. So think about it.
Only ouch is that Wespe is the OstHeer's priest tank
(A sherman conversion for 8 to 12 POP)
Since this is a Panzer 2 conversion, I'd propose to
make it 4 to 6 pop and have it fire 3 shots instead of
6 (It's same caliber after all) ?
Just throwing that idea out there. What think?
* TheReaper.
No need for Recovery vehicle because other kills
wrecks. Sigh. Well, I could argue that a good player
won't let other get fuel to make tanks, so OstHeer
shouldn't be allowed to obtain Fuel at all?

No point in making tanks because good players
make AT guns, etc. Think about what you just
said

**
OH! Just caught onto something Aouch just said :
Using BergerPanzers to keep Panzer3s alive as they
advance... actually, that's brilliant. And can help
JUSTIFY further nerfing of the Pz3 as the Stuart-
trying-to-fight Panzer4's idea.
I really like the idea of (Similar to) a 8 point stuart
trying to take on Panzer4s and Panthers inefficiently.
If you weaken the Pz3 just enough, you can bring it
to 6 pop (with StuG3). Or how about 8 pts to
start, but drops to 6 pop once you buy Panzer3Berger
tank (Thus giving you some wriggle room to add a
Panzer3Berger to your army).
I really like the idea. Thanks Aouch
