Company of Heroes: Eastern Front

Author Topic: Heavy Weapon Pick-up... probable solution!  (Read 13794 times)

Offline Muaddib

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Offline Rikard Blixt

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #1 on: November 24, 2010, 10:11:18 AM »
Cope is a member of our team, and that fix will be included in 1.24.
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline Pauly3

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #2 on: November 24, 2010, 10:59:35 AM »
Modders for the Win!! ;D ;D ;D
Shame on Relic... :'(
"But risk has always been an inescapable part of warfare."
Grand Admiral Thrawn

Offline Wilson

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #3 on: November 24, 2010, 11:32:20 AM »
This is great news! Good job Copernicus. Can't wait for this to get in the mod.

Offline cephalos

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #4 on: November 24, 2010, 12:06:34 PM »
I don't get it.... does it means that Soviets will be able to capture heavy weapons?

Offline Paciat

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #5 on: November 24, 2010, 03:53:05 PM »
Relic sucks, Modders rock!  ;D ;D ;D

Offline Wilson

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #6 on: November 24, 2010, 04:27:43 PM »
@cephalos - Yep, so no more odd balance with soviet mortars and AT guns (not that the balance is bad now, but it'll be easier to get a fair balance once they can recrew them).

Offline cephalos

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #7 on: November 24, 2010, 04:58:45 PM »
YEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAHHHHHHHHHHHH!!!!!!!!
:D:D:D:D:D:D:D:D

Offline SK8ERatWAR

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #8 on: November 24, 2010, 05:06:32 PM »
Hooray! what an impressive achievement! :O

Offline Blackbishop

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #9 on: November 24, 2010, 05:33:18 PM »
@cephalos - Yep, so no more odd balance with soviet mortars and AT guns (not that the balance is bad now, but it'll be easier to get a fair balance once they can recrew them).
that's right... it's an odd balance... nothing better than be able to recrew enemy weapons, let alone own heavy weapons ;D!!
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline IJoe

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #10 on: November 24, 2010, 07:55:53 PM »

If you want a picture of the future,
imagine a boot stamping on a human face
— forever.

Offline Copernicus

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #11 on: November 24, 2010, 08:02:47 PM »
Actually Relic created one of the best games of the last 10 years. I'm merely improving upon their fantastic work ;).

-cope.

Offline Zerstörer

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #12 on: November 24, 2010, 09:28:08 PM »
Cope ftw! No more drawback on introducing new factions to the game!
R.I.P MrScruff - A genuine Good Guy and great artist
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Offline IJoe

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #13 on: November 24, 2010, 09:53:19 PM »
Actually Relic created one of the best games of the last 10 years. I'm merely improving upon their fantastic work ;).

-cope.

I don't think anyone on this forum denies that fact. Don't get me wrong, we all think CoH is really good. But it's just that it's not good enough (in terms of sides represented, historical accuracy, gameplay issues etc.) that's why people show interest in creating and playing various mods.
The fact, that modders have that plenty of trouble with modding, has a lot to do with Relic's position towards the community, and that could not go unnoticed. This is the reason why critical notices towards Relic, like some of the above, would even appear.

Once again, thank you and, of course, all other members of the modding team for your work, it is greatly appreciated by us, CoH lovers.  :)

If you want a picture of the future,
imagine a boot stamping on a human face
— forever.

Offline Blackbishop

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Re: Heavy Weapon Pick-up... probable solution!
« Reply #14 on: November 24, 2010, 10:07:18 PM »
Actually Relic created one of the best games of the last 10 years. I'm merely improving upon their fantastic work ;).

-cope.

I don't think anyone on this forum denies that fact. Don't get me wrong, we all think CoH is really good. But it's just that it's not good enough (in terms of sides represented, historical accuracy, gameplay issues etc.) that's why people show interest in creating and playing various mods.
The fact, that modders have that plenty of trouble with modding, has a lot to do with Relic's position towards the community, and that could not go unnoticed. This is the reason why critical notices towards Relic, like some of the above, would even appear.

Once again, thank you and, of course, all other members of the modding team for your work, it is greatly appreciated by us, CoH lovers.  :)
Indeed.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...