Company of Heroes: Eastern Front

Author Topic: Summary of the Ostheer sneaks [WIP]  (Read 162959 times)

Offline Alexander 'ApeMen' J.

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #255 on: April 25, 2012, 06:13:50 PM »
Why the panzerbuche be removed ? I think it's better for them to stay as part of the modernization because in early game, soviet don't have many heavy stuff and the OH have both the luch and shrek at tier 2 not to mention the leig 18 at tier 1, the panzerwefer as tier 2 neutral and the pak 40. I think adding something to delay the ostheer teching to match the early soviet is crucial.

what let you think that ostheer get instantly access to all t2 units?  ???
also who said that you get t2 realy soon after t1?

dont worry
luchs, pak40 and panzerwerfer requires all modernisation (which is not that cheap  ;) )



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Re: Summary of the Ostheer sneaks [WIP]
« Reply #256 on: April 25, 2012, 06:23:57 PM »
Which infantry except the Ofenrohr has AT?

Offline Blackbishop

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #257 on: April 25, 2012, 06:34:51 PM »
I have modified some of the text of the tier units :).

Also, didn't modified the veterancy section, because has changed as well, but I'll explain it so you can update it:

Ostheer veterancy is achieved by combat, both armoured and infantry based troops follow this rule. Every time a unit reach the first level of veterancy, you will be promted to choose one type of upgrade from tree. After you choose the first vet level, the following vet levels will be automatically loaded from the first vet you choose, in example(not related to actual OH upgrades):

You get three upgrades: more speed, more firepower, more endurance. When you select more speed at vet1, when you get the other vet levels, you will automatically get vet bonuses for more speed only... so you should choose carefuly what upgrade you get because that unit will stick with it until it dies. This applies for every combatant units in Ostheer.

Ostheer units have four vet levels:

* Regular -> vet1
* Veteran -> vet2
* Senior -> vet3
* Elite/Ace -> vet4 (Elite for infantry, Ace for tanks)

@Killar
Landsers have HHT grenades after modernization, and that's it :).
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Offline Walentin 'Walki' L.

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #258 on: April 25, 2012, 06:39:15 PM »
Which infantry except the Ofenrohr has AT?

Landser have magnet "Hafthohlladung".
I identify as a four-eyed bird man. /s

Offline MBJrP36

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #259 on: April 25, 2012, 06:47:40 PM »
Which infantry except the Ofenrohr has AT?

Landser have magnet "Hafthohlladung".

Weren't they supposed to get a panzerbuchse at vet 3-4 or something like that?
They are in front of us, behind us, and we are flanked on both sides by an enemy that outnumbers us 29:1. They can't get away from us now!

Offline Alexander 'ApeMen' J.

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #260 on: April 25, 2012, 06:56:34 PM »
Which infantry except the Ofenrohr has AT?

Landser have magnet "Hafthohlladung".

Weren't they supposed to get a panzerbuchse at vet 3-4 or something like that?

no



Offline MBJrP36

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #261 on: April 25, 2012, 07:02:14 PM »
So it was changed, From update 8, Veterancy;
Landser (Example Infantry)
Senior ("Veterancy 3")
 - Stat(s) Increased
 - Sprint Ability
 - Upgrade for one LMG OR one Panzerbüchse (AT-Rifle).

They are in front of us, behind us, and we are flanked on both sides by an enemy that outnumbers us 29:1. They can't get away from us now!

Offline Alexander 'ApeMen' J.

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #262 on: April 25, 2012, 07:14:38 PM »
tbh the most of the older updates are already outdated XD

but what i can tell you is this

Landser:
Basic upgrade: Feldwebel (access to Stielhandgranate and upgrades your sqaud leader with an Stg44)
Optional upgrades: Light Mg34; Rifle nades (Requires T2 building; you can choose one of these upgrades costs 75mun)
Modernisation: access to HHL "Hafthohlladungen" (Light AT conter)



Offline Ghost

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #263 on: April 25, 2012, 07:20:13 PM »
I have modified some of the text of the tier units :).[...]
thx for the fast reply bishop :)
i changed the vet part, maybe you can just read over it again
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Sommarkatze

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #264 on: April 25, 2012, 11:31:41 PM »
So.. No Panzerbusche? ;C

My English is kind of useless. But that because Iam swedish Wooohoooj! ;3

Offline Alexander 'ApeMen' J.

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #265 on: April 26, 2012, 12:55:13 AM »
So.. No Panzerbusche? ;C

right
there was no place for it



Offline Trooper425

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #266 on: April 26, 2012, 08:56:46 PM »
I noticed the Opel Blitz in the tech tree. What is it for?
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Offline Major Hochstetter

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #267 on: April 26, 2012, 09:58:41 PM »
Landser:
Basic upgrade: Feldwebel (access to Stielhandgranate and upgrades your sqaud leader with an Stg44)
Optional upgrades: Light Mg34; Rifle nades (Requires T2 building; you can choose one of these upgrades costs 75mun)
Modernisation: access to HHL "Hafthohlladungen" (Light AT conter)

I like this change :P

Offline Ghost

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #268 on: April 27, 2012, 12:56:33 AM »
I noticed the Opel Blitz in the tech tree. What is it for?
Quote
Opel Blitz
Role: unknown
Abilities: Deploy Supplies
Upgrade: unknown
Modernisation: None
Summary: This vehicle will allow Ostheer increase their income a little bit by locking down a sector.
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P

Offline Trooper425

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #269 on: April 27, 2012, 03:09:14 AM »
Thanks ghost :)
The wise general learns from the deaths of others.