Company of Heroes: Eastern Front

Author Topic: Sicilia  (Read 22873 times)

Offline Max 'DonXavi' von B.

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Re: Sicilia
« Reply #120 on: September 17, 2011, 09:27:53 PM »
Nice to hear that, would be a shame if you'd abandon this awesome project. It inspired me for a map that I won't present to the public (yet), your use of Splats is unique. :)

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Offline Goober

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Re: Sicilia
« Reply #121 on: September 18, 2011, 09:04:48 PM »
Unique. Hmm. I'm trying to determine if you mean that in a good or bad way...   ;)

Post Merge: September 18, 2011, 09:06:18 PM
Okay, so after seeing a few pictures of actual Italian environment, I noticed that the bushed were mostly green. Should I just leave my map how it is, or replace alot of the bushes with green ones, as it does give it a different look. It wouldn't take me too long to do. Here are some pictures to compare:

 - I also have a picture of the same area, with the green bushes, but also more "olive" trees and cypresses.
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Offline Max 'DonXavi' von B.

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Re: Sicilia
« Reply #122 on: September 18, 2011, 09:26:23 PM »
Man, that looks fantastic! Each of those variants could make it I think, you could combinate them to create a wilderness-like environment in the hills :)

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Offline Goober

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Re: Sicilia
« Reply #123 on: September 18, 2011, 09:31:29 PM »
Thanks! I will do that.
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Offline Cranialwizard

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Re: Sicilia
« Reply #124 on: September 18, 2011, 10:12:04 PM »
Thanks! I will do that.

It really all depends where you're mapping this out. Near water most of the terrain is green and grassy where as if you head further inland, and towards some of the mountains you get that original look you had in mind.
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Offline Goober

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Re: Sicilia
« Reply #125 on: September 18, 2011, 11:38:43 PM »
I'm still going to leave the ground how it was, I'm just going to add some more foliage and green bushes.
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Offline Cireva

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Re: Sicilia
« Reply #126 on: September 19, 2011, 12:08:04 AM »
looks pretty neat so far

Offline Cranialwizard

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Re: Sicilia
« Reply #127 on: September 19, 2011, 01:36:34 AM »
I'm still going to leave the ground how it was, I'm just going to add some more foliage and green bushes.

Of course! I like all 3 pictures btw but I liked 2 best
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Offline Goober

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Re: Sicilia
« Reply #128 on: September 19, 2011, 03:29:56 AM »
@Cranialwizard: What if I try doing what is in pic 2, but with a few small cypresses here and there? - And by the way, when I said I was going to leave the ground how it was, I didn't mean that I wasn't listening to your advice, just that the ground would stay pretty much the same, but I would change the foilage. I don't know if you even took it like that, but I realized that the wording could have meant that.  So, sorry.  :-\

Okay, and I'm going to try using sideways vines for grape vines, as they look alot better. Here's a pic:
« Last Edit: September 19, 2011, 03:34:52 AM by Goober »
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Offline Pac-Fish

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Re: Sicilia
« Reply #129 on: September 19, 2011, 04:09:47 AM »
Nice Grape Vines ^^. Looks realistic :P My soldiers could treat themselves to some wine b4 shooting krauts ;D

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Offline Goober

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Re: Sicilia
« Reply #130 on: November 30, 2011, 05:27:54 AM »
Hey, sorry for no updates lately. I have barely had any free time, and in the time I had I realized that my map was still to big. I am
trying to recreate it in a smaller map area.
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Offline GodlikeDennis

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Re: Sicilia
« Reply #131 on: November 30, 2011, 10:08:59 AM »
Yeah map size is really important. We have an internal rule list now for maps to be accepted for inclusion to EF and size is a huge point.
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Offline SublimeSnugz

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Re: Sicilia
« Reply #132 on: November 30, 2011, 10:29:35 AM »
Mapsize is a bitch  :'( Its really hard sometime to see the scale of things, something that looks small in WB can look huge ingame.

Offline Walentin 'Walki' L.

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Re: Sicilia
« Reply #133 on: November 30, 2011, 10:34:19 AM »
Remeber... better too big then too small (Leningrad).
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Offline Max 'DonXavi' von B.

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Re: Sicilia
« Reply #134 on: November 30, 2011, 01:34:59 PM »
Hey, sorry for no updates lately. I have barely had any free time, and in the time I had I realized that my map was still to big. I am
trying to recreate it in a smaller map area.

Tell me when you need me again ;)

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