Company of Heroes: Eastern Front

Author Topic: Winter in USSR  (Read 16541 times)

Offline cephalos

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Winter in USSR
« on: May 15, 2011, 11:11:05 PM »
.... no, it's not topic about weather. We already have may :)

As we all know ( well, at least the majority), one of the most important battles on Eastern Front took place during winter. Harsh and cold one. In EF maps we would like to recreate this winter. That's why I think there is need for topic like this: how to make maps look more " snowy"?

I know trick with desaturation value, but that's not enough. It just looks... gray, like in thick fog. White sunlight also creates effect of reflections.

Has anyone other ideas how to imitate snow& ice in World Builder?

Offline Max 'DonXavi' von B.

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Re: Winter in USSR
« Reply #1 on: May 15, 2011, 11:16:35 PM »
With the Atmosphere Settings you already stated, I'd also add the usage of sand textures to imitate snow (sand_rough, sand_base, sand_base_hires).
For winter-like looking trees try the dead versions of the trees (oak_dead, ...).

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline IJoe

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Re: Winter in USSR
« Reply #2 on: May 15, 2011, 11:17:27 PM »
.... no, it's not topic about weather. We already have may :)

As we all know ( well, at least the majority), one of the most important battles on Eastern Front took place during winter. Harsh and cold one. In EF maps we would like to recreate this winter. That's why I think there is need for topic like this: how to make maps look more " snowy"?

I know trick with desaturation value, but that's not enough. It just looks... gray, like in thick fog. White sunlight also creates effect of reflections.

Has anyone other ideas how to imitate snow& ice in World Builder?
See Kiev map.

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Offline Seeme

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Re: Winter in USSR
« Reply #3 on: May 17, 2011, 10:56:17 PM »
Like this?
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme

Offline beagletank

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Re: Winter in USSR
« Reply #4 on: May 18, 2011, 01:02:56 PM »
Hi cephalos,

I created a tutorial about winter maps at hq-coh.com.
It is in german, but the pictures should help you. ;)
(soldier and sunlight should be white)

http://hq-coh.com/forum/index.php/topic,24918.0.html

« Last Edit: May 18, 2011, 01:06:11 PM by beagletank »

Offline cephalos

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Re: Winter in USSR
« Reply #5 on: May 18, 2011, 01:42:36 PM »
thanks beagle :) useful tutorial

just one question, what type of grass would you use? I'm trying to recreat Kalach, so I need all possible hints.

Offline IJoe

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Re: Winter in USSR
« Reply #6 on: May 18, 2011, 01:45:53 PM »
thanks beagle :) useful tutorial

just one question, what type of grass would you use? I'm trying to recreat Kalach, so I need all possible hints.
Don't forget to save the map in progress frequently, and best wishes to your work!  ;)
I'm eagerly awaiting it's release, and I bet, I'm not the only one  :)

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Offline cephalos

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Re: Winter in USSR
« Reply #7 on: May 18, 2011, 01:53:30 PM »
thanks, pariah gave an idea of using a USB driver and making 2 copies. I'll be safe now :)

Offline IJoe

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Re: Winter in USSR
« Reply #8 on: May 18, 2011, 02:10:07 PM »
thanks, pariah gave an idea of using a USB driver and making 2 copies. I'll be safe now :)
Or you could just save the progress to a new file every time, like Kalach1.sga, Kalach2.sga, Kalach3.sga and so on.  ;)

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Offline Max 'DonXavi' von B.

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Re: Winter in USSR
« Reply #9 on: May 18, 2011, 02:33:32 PM »
For the grass: Use grass_dead01. It looks white and snow-covered.

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline cephalos

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Re: Winter in USSR
« Reply #10 on: May 18, 2011, 04:44:59 PM »
Yup.

I made a few tests and search for some pictures. I came up with one conclusion - winter covers everything in snow, reducing available cover. But also provides additional cover:



In this picture we can see a characteristic pile of snow - I made snow brighter, because it's fresh and over the older snow ( a bit grayer).



In this picture we can see situation as above, but in "cover mode" - a pile of snow is big enough to provide additional cover for soliders.

Why I bother? Because the winter, especially when we are talking about plains, where you can hardly find cover reduces this possibility
of finding a good protection ( no trees, no bushes, no ditches or holes in ground). That's why I decided to create some additional cover using snow :)

Kalach v2.0 is going to be very realistic....

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Re: Winter in USSR
« Reply #11 on: May 18, 2011, 05:11:01 PM »
Would that happen in real life? Wouldn't the snow land pretty evenly, instead of random piles?

Offline cephalos

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Re: Winter in USSR
« Reply #12 on: May 18, 2011, 05:21:28 PM »
well, yes, but there's wind blowing  ::) in some places snow is getting blown away to finish on other snow  ;)

pariah

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Re: Winter in USSR
« Reply #13 on: May 18, 2011, 05:38:12 PM »
Well that would move all the snow, wouldn't it? :-\

Anyway, how do you turn that into cover? Just curious is all.

Offline cephalos

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Re: Winter in USSR
« Reply #14 on: May 18, 2011, 05:45:28 PM »
haha, magic trick  ;) . But I can show you if you want.