we're on top of it, theres some rather dramatic changes happening to guards right now.
What if we just swap the roles of Strelky/Guards?This is how it is now:RBS with 7 men and PPSH do a lot of damage to every kind of enemy infantry. DP-28 is still underused.SG are veeery strong...We can solve both problems now with a simple exchange: The Red Banner Strelky will be equipped with, let's say, 4 or 5 SVTs for better medium range capabilities by the Red Banner upgrade. Aditionally, an upgrade for 2 DP-28 is researchable, giving no alternative (PPSH is moved away from RBS), DPs price can remain at 50mun.Guards however get the option, when upgraded to Shock Guards, to equip with PPShs for the whole squad. It would fit perfectly with the nades which force the SGs to get close to enemies. The upgrade cost to PPSHs can also remain at its current level. thoughts?
Shock guards was fine on the past patch. In 1.4 they are TOO MUCH TOOO MUCH overpower or maybe buggy.I'v played this match (great match, worth watching not just by balance concerns , 2 lvl 16 players - Itaperuna (16, top 18 1v1 Automatch), SgtYoda/3Pastel1Choops (16), Vitor (12) SuperSoca (14). Itaperuna's StuH can't damage Shock Guards. Sometimes StuH shots and make absolutelly no damage on a full strike against Shock Guards. 80% of the StuH shots dont kill any squad member, beside the shot actually hits. Too much overpower.
Quote from: SuperSoca on July 01, 2011, 01:12:06 AMShock guards was fine on the past patch. In 1.4 they are TOO MUCH TOOO MUCH overpower or maybe buggy.I'v played this match (great match, worth watching not just by balance concerns , 2 lvl 16 players - Itaperuna (16, top 18 1v1 Automatch), SgtYoda/3Pastel1Choops (16), Vitor (12) SuperSoca (14). Itaperuna's StuH can't damage Shock Guards. Sometimes StuH shots and make absolutelly no damage on a full strike against Shock Guards. 80% of the StuH shots dont kill any squad member, beside the shot actually hits. Too much overpower.Yes, they are somehow bugged ... but i think they are fixed now on our internal version, meaning that for the next update are going to be normalized .
Quote from: blackbishop on July 01, 2011, 01:17:54 AMQuote from: SuperSoca on July 01, 2011, 01:12:06 AMShock guards was fine on the past patch. In 1.4 they are TOO MUCH TOOO MUCH overpower or maybe buggy.I'v played this match (great match, worth watching not just by balance concerns , 2 lvl 16 players - Itaperuna (16, top 18 1v1 Automatch), SgtYoda/3Pastel1Choops (16), Vitor (12) SuperSoca (14). Itaperuna's StuH can't damage Shock Guards. Sometimes StuH shots and make absolutelly no damage on a full strike against Shock Guards. 80% of the StuH shots dont kill any squad member, beside the shot actually hits. Too much overpower.Yes, they are somehow bugged ... but i think they are fixed now on our internal version, meaning that for the next update are going to be normalized .Nice blackbishop, i thinked was a bug
I can't wait till they add british to CoH:O; the extreme forces leveled by the new imbalances will create a black hole around the servers that destroys half of Canada.
What kind of armor do the guards/SGs have? Powerful they are but I find Incendiary attacks in melee meltdown guard's health to the point where they can be neutralized.