For the second issue, I don't think that's a very big issue, and it might even be a legit / valid tactic in CoH. However, if a lot of people feel this tactic is unfair, perhaps AT mine health could be increased to avoid this?
Quote from: Yauz on June 08, 2011, 09:08:25 PMFor the second issue, I don't think that's a very big issue, and it might even be a legit / valid tactic in CoH. However, if a lot of people feel this tactic is unfair, perhaps AT mine health could be increased to avoid this?Fair enough, i think this suggestion could be applied for the next version. Currently has the same hitpoints as a normal mine.
Second, AT mines coupled with AT grenades...and it makes for hilariously effective anti infantry at choke-points...etc. Without fail, an AT grenade chucked at an AT mine will detonate it and kill everything in the vicinity.
I don't think that's a very big issue, and it might even be a legit / valid tactic in CoH. However, if a lot of people feel this tactic is unfair...
by the way, I lost 2 vet-2 full health storm squads with about 225 munitions invested into them to a single errant shrek when I was sitting on one of those mines...this may be just as possible when dealing with PE mines and probably is, but it was rather frustrating.
Quote from: Joshua9 on June 08, 2011, 07:18:16 PMby the way, I lost 2 vet-2 full health storm squads with about 225 munitions invested into them to a single errant shrek when I was sitting on one of those mines...this may be just as possible when dealing with PE mines and probably is, but it was rather frustrating. Maybe its not a good idea to deploy in a known mine field?
Quote from: Otto 213 on June 09, 2011, 07:02:06 AMQuote from: Joshua9 on June 08, 2011, 07:18:16 PMby the way, I lost 2 vet-2 full health storm squads with about 225 munitions invested into them to a single errant shrek when I was sitting on one of those mines...this may be just as possible when dealing with PE mines and probably is, but it was rather frustrating. Maybe its not a good idea to deploy in a known mine field?Massed dead Stormtroopers allways make my day.
...do the PE grenades throw at the same range as the tank hunter grenades? if so chock the question off to impaired senses in the heat of seeing so much red...
Quote from: Joshua9 on June 09, 2011, 06:43:20 PM...do the PE grenades throw at the same range as the tank hunter grenades? if so chock the question off to impaired senses in the heat of seeing so much red...Excellent question. I often get the feeling that the other guy can throw farther than I can. Its probably sour grapes on my part. Aerodynamically an Amis frag would fly faster, a potato masher would fly further because of the longer moment arm and a molotov would have the slowest shortest trajectory in the physical world. In the virtual world? Does anyone know?