Company of Heroes: Eastern Front

Author Topic: [WIP] Narva (4/6)  (Read 12094 times)

Offline Max 'DonXavi' von B.

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Re: [WIP] Narva (4/6)
« Reply #15 on: July 09, 2011, 11:45:37 PM »
The countryside in general doesn't seem to be changed since then..

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Offline Otto Halfhand

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Re: [WIP] Narva (4/6)
« Reply #16 on: July 10, 2011, 04:15:07 PM »
Google Earth would probably be pretty good for this map as AFAIK Narva was never rebuilt.

@Maxi Do you have a list/link for all these tasty AGN maps you (and maybe Lord Rommel have produced). I have a sneaky suspicion that taken as a whole they spell CAMPAIGN. Has anyone been working on a map usable for an Operation Strachnitz scenario?
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Offline Max 'DonXavi' von B.

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Re: [WIP] Narva (4/6)
« Reply #17 on: July 10, 2011, 05:00:27 PM »
I don't recreate the town, I'm more into landscape and rural environments.
So first of all, what do you mean by AGN? You need to explain yourself, your whole post is currently a riddle to me..  :-\

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Offline Otto Halfhand

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Re: [WIP] Narva (4/6)
« Reply #18 on: July 10, 2011, 05:21:07 PM »
My apologies Maxi.
  • AGN= Army Group North.
  • To the best of my knowledge the town of Narva was leveled during WWII and never rebuilt. Google Earth may confirm this but in any case would give a better picture of the geography then it would for a heavily developed area.
  • My username Otto 213 is a tribute to Otto Carius. (his tiger was numbered 213 or 217). He fought  a Lemburg, Dunaburg, Narva, west of Narva,(Strachnitz reference), etc. Early on in the development process LordRommel was working on several maps that could be used for a "battles of Otto Carius Type campaign" He has lobbied for this in one of the Campaign threads. I would like to see a campaign with such an orientation too.
  • If the DevTeam is working on such a campaign; (as I hope),  I am interested in obtaining a list of maps (and/or download links) for this part of the mod. You are certainly aware of the difficulty of modeling actual geography in a RTS game setting.
If this still doesn't make sense PM me. Entirely too many wars have been caused when one guy didn't understand what the other guy meant.

孫 The
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Illegitimi non Carborundum -"Vinegar" Joe Stilwell
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法 War

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Re: [WIP] Narva (4/6)
« Reply #19 on: July 10, 2011, 05:25:04 PM »
I'm not so sure it's a good idea to use real people in the campaign. It would fit better with Company Of Heroes if the characters and companies etc. are all fictional.

Offline Max 'DonXavi' von B.

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Re: [WIP] Narva (4/6)
« Reply #20 on: July 10, 2011, 05:26:31 PM »
No problem, now I clearly understand you. There is no real connection between Lord Rommels maps and mine, also the connection to Otto Carius is unintentional, neither I work on any campaign maps, although that would be some kind of next level challenge. If they want to have me, I'm always here.. ;)
Like I said, my map doesn't contain Narva as town, it's rather the fight for the river and the bridgehead I'd like to see represented.


Post Merge: July 11, 2011, 10:35:29 PM
Added three new screenshots to page one.
« Last Edit: July 11, 2011, 10:35:29 PM by MaxiKing6 »

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Offline Max 'DonXavi' von B.

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Re: [WIP] Narva (4/6)
« Reply #21 on: July 15, 2011, 04:02:09 AM »
Update #3 is out!  :D

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Killar

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Re: [WIP] Narva (4/6)
« Reply #22 on: July 15, 2011, 12:51:58 PM »
looks nice!

clearly you are a mapping machine

Offline cyhyryiys

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Re: [WIP] Narva (4/6)
« Reply #23 on: July 15, 2011, 01:45:12 PM »
looks nice!

clearly you are a mapping machine

 i really have respect for his good maps  :)

Offline Alexander 'ApeMen' J.

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Re: [WIP] Narva (4/6)
« Reply #24 on: July 15, 2011, 01:58:42 PM »
hehe im looking forward to the first map tests^^



Offline Max 'DonXavi' von B.

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Re: [WIP] Narva (4/6)
« Reply #25 on: July 15, 2011, 02:57:43 PM »
Thanks I love you guys  ;D
Beta signups are open, closed beta can be exspected in two weeks.  ;)

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pariah

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Re: [WIP] Narva (4/6)
« Reply #26 on: July 15, 2011, 03:49:18 PM »
I don't think i want to fight on this map, man... Too scary! ;D

Offline Max 'DonXavi' von B.

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Re: [WIP] Narva (4/6)
« Reply #27 on: July 15, 2011, 03:54:06 PM »
Dammit. You just unveiled the hidden Nazi zombie mode on this map..

 ;D

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Offline Walentin 'Walki' L.

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Re: [WIP] Narva (4/6)
« Reply #28 on: July 15, 2011, 05:07:51 PM »
Uh... I'm thinking about a new operation :D
I identify as a four-eyed bird man. /s

Offline cephalos

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Re: [WIP] Narva (4/6)
« Reply #29 on: July 15, 2011, 05:16:30 PM »
there's mod already, walki1  ::)