Thx Pauly3. I have another Q. How do you get rid of an MG quickly and efficiently early game. The typical counter would be flamers but you dont have the munitions early on and since they are usually in a building over looking a strategic location, its tough. What makes it worse is the fact Wher have acces to MG from the get go I tried running around the building with rifleman so it couldn't fire on me but his volks were nearby and killing my guys 1 by 1 . I didn't even attempt to flank b/c I didn't really see a point in flanking a....building? And it took me a while to get mortars and when I did his mortars, motorcycles, and snipers harrased it alot .
Quote from: Fishhunterx on September 06, 2011, 09:13:13 PMThx Pauly3. I have another Q. How do you get rid of an MG quickly and efficiently early game. The typical counter would be flamers but you dont have the munitions early on and since they are usually in a building over looking a strategic location, its tough. What makes it worse is the fact Wher have acces to MG from the get go I tried running around the building with rifleman so it couldn't fire on me but his volks were nearby and killing my guys 1 by 1 . I didn't even attempt to flank b/c I didn't really see a point in flanking a....building? And it took me a while to get mortars and when I did his mortars, motorcycles, and snipers harrased it alot .Flanking does help, for instance last night I got a wher mg in a building on langres, I send two rifle men sqauds(one on each side of the building) to draw the fire, then send a flamer from the front since his mg was firing on my 1st rifles, and the supporting enemy squads as well. the flamer got the mg down to one man and had to retreat. But my 2nd rifles was able to finish it, before it could switch windows or get support.