Company of Heroes: Eastern Front

Author Topic: Ostheer Update 9 - HQ and Gruppen Post Video  (Read 32061 times)

Offline GodlikeDennis

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #75 on: September 03, 2011, 05:11:36 AM »
As someone who uses the HT often, this really annoyed me and was one of the major reasons I now use a soundpack.
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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #76 on: September 03, 2011, 08:14:20 AM »
Yeah, I've always hated that, I'm sure we can change it.

The sound is different because the frontal MG is supposed to be a MG-34.

But has the model of the MG42. I think relic made this to distinguish betweeen an enemy attacks from the front or the back.

Maybe the frontal MG sound can be used for MG34 OH?
« Last Edit: September 03, 2011, 08:20:27 AM by Killar »

Offline Lt.Gottlieb

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #77 on: September 03, 2011, 12:24:15 PM »
As someone who uses the HT often, this really annoyed me and was one of the major reasons I now use a soundpack.

Can't you just change the soundfiles for the next patch? :) and are there any chances of the OH featuring the Opel Blitz as an unarmed Inf.Transporter? i'd love to see it since the opel blitz was a major vehicle of the german army like the kuebelwagen or panzer IV

Offline GodlikeDennis

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #78 on: September 03, 2011, 06:50:40 PM »
EF has a policy of not changing vCoH in any way (there are a couple small exceptions).
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Offline Blackbishop

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #79 on: September 03, 2011, 07:11:12 PM »
If it's a bug and we can fix it we do it ;D.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Chancellor

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #80 on: September 03, 2011, 07:56:00 PM »
ohh ffs...  First my skins don't work with EF anymore.  Now its gonna fuck with my sounds?   :'(

Offline Rikard Blixt

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #81 on: September 03, 2011, 11:16:52 PM »
ohh ffs...  First my skins don't work with EF anymore.  Now its gonna fuck with my sounds?   :'(

Woot?
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline FOXYJAGER

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #82 on: September 21, 2011, 11:33:49 PM »
So which month is going to have the next vid
This game is balanced in everyway. Every Army has its strengths and weaknesses and you use your strengths to attack the enemy's weakness. If both players know this,than it turns into a game of skill.
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Offline Blackbishop

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #83 on: September 22, 2011, 12:13:42 AM »
We are going to post it when its done :).
Mors Indecepta

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Offline Meddok

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #84 on: October 11, 2011, 10:10:20 PM »
Hi people! I am fan your mod and i wait of update with Ostheer. May me write please when will be realized nation Ostheer. I am sorry for the mistakes because I am Ukrainian and I know bad English :)
« Last Edit: October 11, 2011, 10:14:18 PM by Meddok »

Offline Max 'DonXavi' von B.

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #85 on: October 11, 2011, 10:17:18 PM »
May me write please when will be realized nation Ostheer.

You can exspect the release by the end of this year, but much more likely you will see it in early 2012. Actually, it's done when it's done. Just be patient and until then, enjoy the Soviet faction. :)

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline Meddok

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #86 on: October 11, 2011, 10:57:01 PM »
Thank you for answer:) I shall wait it.
But this mod has a problem in net games. Over any time the game hang over:(.
May me explain what me do with it?

Offline irik

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #87 on: October 11, 2011, 11:49:25 PM »
like lag? I have that same problem, try lowering settings (do this before you play online game beforehand), and exit any outside stuff. In vcoh, I listen to my playlist always when i play coh, but i can't do that in ef because it will lag the game.
Guards of the Red Army. Today, the German Reich is done away with!

Offline stealthattack1

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #88 on: October 12, 2011, 02:30:17 AM »
also your team may get pissed and kick you if your lag is really bad.


OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Offline Meddok

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Re: Ostheer Update 9 - HQ and Gruppen Post Video
« Reply #89 on: October 12, 2011, 03:44:12 PM »
When I playing normal COH Tales of Valor I have not suspension state but using this mod the game often have this state in some time. I do not use any programs during of the game.   
« Last Edit: October 12, 2011, 03:45:44 PM by Meddok »