Company of Heroes: Eastern Front

Author Topic: Mstow (1v1)  (Read 19901 times)

Offline stealthattack1

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Re: BETA Mstow (1v1)
« Reply #45 on: October 14, 2011, 09:49:50 PM »
hey guys, i havent added any maps into eastern front and i just wanted to know where i should put it.  i think it goes into (c:)/programfiles/THQ/companyofheroes/Eastern_front/Data/scenarios/mp  but i just wanted to check before i screw myself. is this where it goes?
any help would be appreciated.


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Offline cephalos

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Re: BETA Mstow (1v1)
« Reply #46 on: October 14, 2011, 10:02:18 PM »
My Documents/My Games/Company of Heroes/ww2/Scenarios


Offline Blackbishop

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Re: BETA Mstow (1v1)
« Reply #47 on: October 14, 2011, 10:06:25 PM »
I can give you a non-capturable flak88 if you like. But I guess that will have to wait for the final version :P.
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Offline stealthattack1

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Re: BETA Mstow (1v1)
« Reply #48 on: October 14, 2011, 10:12:03 PM »
My Documents/My Games/Company of Heroes/ww2/Scenarios
thanks a lot man


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Offline HerrVoss

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Re: BETA Mstow (1v1)
« Reply #49 on: October 14, 2011, 10:15:12 PM »
Can you put the flak outside the map maybe? I really wanted to stamp it. I will try this map out on sunday.
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Offline cephalos

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Re: BETA Mstow (1v1)
« Reply #50 on: October 14, 2011, 10:16:55 PM »
I can give you a non-capturable flak88 if you like. But I guess that will have to wait for the final version :P.

great blacky, thanks :D however I think I won't put it back. It would look cool on larger map  :-\ while on 1v1 it's just another object that reduces mobility on already small map. Maybe other time.

Offline Pac-Fish

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Re: BETA Mstow (1v1)
« Reply #51 on: October 15, 2011, 03:25:47 PM »
Will this map be in the next patch ???

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Re: BETA Mstow (1v1)
« Reply #52 on: October 15, 2011, 03:39:19 PM »
Will this map be in the next patch ???

I don't know, mate. It's up to Mystic to decide.

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Re: BETA Mstow (1v1)
« Reply #53 on: October 16, 2011, 11:10:28 AM »
Nice little map you did ceph :)

Play it currently alot.

I have a suggestion:

In the area where the trees are scattered maybe you can change the ground texture a bit.
I was thinking that the snow layer is thinner there and at some points grass shines through.
Another cool effect would be if a object is half covered by snow.

Offline cephalos

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Re: BETA Mstow (1v1)
« Reply #54 on: October 16, 2011, 11:19:27 AM »
@ Killar
this textures idea sounds great. I'll check it  :)
but I'm not sure if Objective covered by snow will be capturable. Also AI might behave strange.

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Re: BETA Mstow (1v1)
« Reply #55 on: October 16, 2011, 11:40:35 AM »
No i mean objects like pile of wood or a tractor. Maybe if you put it in a ground elevation with snow texture?

Also the snow can be altered by a snow storm. The wind will blow the snow in a direction and when it hits a barrier (house, walls, ...) it will batch the snow in front of it.
« Last Edit: October 16, 2011, 11:42:53 AM by Killar »

Offline Max 'DonXavi' von B.

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Re: BETA Mstow (1v1)
« Reply #56 on: January 07, 2012, 07:43:03 PM »
What's up with this map ceph? Do you still work on it? I'd like to test it because it may be included in EF's map pool - maybe together with Ostheer.

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Offline cephalos

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Re: BETA Mstow (1v1)
« Reply #57 on: January 07, 2012, 07:47:16 PM »
I'm not currently working on it, and I had to erase my PC so all data is lost. I hope that someone has this map on his PC so he can upload or send it to me.

Map was basically ready, sector layout was also ready. Only loading screen and tacmap needs to be done, but I suck at photoshop/others so I have no clue how to do it.

Offline Max 'DonXavi' von B.

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Re: BETA Mstow (1v1)
« Reply #58 on: January 07, 2012, 07:49:18 PM »
Don't worry about that, you uploaded an open beta on page 3. TacMap and loading screen can be done by me, as usual. :)

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Re: BETA Mstow (1v1)
« Reply #59 on: January 07, 2012, 07:51:33 PM »
as you wish :) it's up to you, I had even a screenshot for loading screen but I guess it's lost either :(