Company of Heroes: Eastern Front

Author Topic: Wintermap Conversions  (Read 25398 times)

Offline Max 'DonXavi' von B.

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Re: Wintermap Conversions
« Reply #15 on: March 07, 2012, 08:02:49 PM »
Fantastic work! Especially those roads look juicy.

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline stealthattack1

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Re: Wintermap Conversions
« Reply #16 on: March 07, 2012, 08:15:06 PM »
awsome job! the trees and path in the third pic look great!


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Offline cephalos

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Re: Wintermap Conversions
« Reply #17 on: March 07, 2012, 08:48:49 PM »
I'd give an eye for those snow covered trees and bushes...

Offline Lord van Dalen

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Re: Wintermap Conversions
« Reply #18 on: March 07, 2012, 09:58:54 PM »
http://www.file-upload.net/download-3983261/Eastern-Front.rar.html

Extract the .rar to your Eastern_Front folder.
After that you can find a lots of new winter objects in the world builder. ebps/art_nature/.../winter_...
Also there is a new tile folder called "snow".

Replace existing objects by using the "assign" button.
pine_01 > winter_pine_01

I can give you a work in progress map, so you can stamp my preset splats and splines.

Let it snow!

Offline Blackbishop

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Re: Wintermap Conversions
« Reply #19 on: March 07, 2012, 10:05:02 PM »
Don't worry about them. These assets and other new ones will be included in the next hotfix :D! Now you don't need to lose an eye :P.
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Offline Lord van Dalen

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Re: Wintermap Conversions
« Reply #20 on: March 14, 2012, 06:11:55 PM »
Here is a new Update.

Let it snow!

Offline Max 'DonXavi' von B.

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Re: Wintermap Conversions
« Reply #21 on: March 14, 2012, 06:37:53 PM »
All of the look great. Can't wait to see it ingame.  :)

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline Hendrik 'DarcReaver' S.

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Re: Wintermap Conversions
« Reply #22 on: March 14, 2012, 09:55:13 PM »
Kranker wichser...

Great work :)

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Offline Lord van Dalen

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Re: Wintermap Conversions
« Reply #23 on: March 14, 2012, 10:12:31 PM »

Let it snow!

Offline Lord van Dalen

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Re: Wintermap Conversions
« Reply #24 on: March 15, 2012, 03:30:09 PM »
I've added five new grass types to accentuate the winter settings.

Let it snow!

Offline Walentin 'Walki' L.

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Re: Wintermap Conversions
« Reply #25 on: March 15, 2012, 03:53:30 PM »
Hey btw are you able to make the roofs look a little snowcovered?
I identify as a four-eyed bird man. /s

Offline Lord van Dalen

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Re: Wintermap Conversions
« Reply #26 on: March 15, 2012, 04:48:36 PM »
Not for the moment. :(
I think it's possible if i get the object editor running.  :-\

Let it snow!

Offline Walentin 'Walki' L.

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Re: Wintermap Conversions
« Reply #27 on: March 15, 2012, 05:31:04 PM »
Not for the moment. :(
I think it's possible if i get the object editor running.  :-\

I guess you only have to edit the texture to do that.
I identify as a four-eyed bird man. /s

Offline Lord van Dalen

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Re: Wintermap Conversions
« Reply #28 on: March 15, 2012, 06:05:46 PM »
It doesn't work this way. Editing the objects via object editor ist the only way I see.

Let it snow!

Offline Lord van Dalen

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Re: Wintermap Conversions
« Reply #29 on: April 05, 2012, 10:53:41 PM »
After a few weeks of trouble I continue the work. Here are two new pictures of Kiev´,

Let it snow!