Company of Heroes: Eastern Front

Author Topic: Calliope OMG  (Read 20717 times)

Offline stealthattack1

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Re: Calliope OMG
« Reply #30 on: March 05, 2012, 03:08:28 AM »
@monos, that thread was talking about company of heroes online. they even said that the vcoh calli was good. if you are a blobber, then prepare to get arty-ed. calliope should only take out one unit at a time, at most 2. either you're trolling or you just had bad luck. either way, calliope does not need to be nerfed.


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Offline GodlikeDennis

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Re: Calliope OMG
« Reply #31 on: March 05, 2012, 03:15:30 AM »
Callies are slightly OP compared to other arty to make up for the fact they come in a rather underwhelming doctrine. Face it, everyone goes armour for them specifically. While they are strong, they are counterable I think this is a bit of a L2P issue. If you have Panthers, you should be able to easily find a way to attack his callies. If he has them on the field, NEVER get more than 3 squads in the same place.
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Offline Monos

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Re: Calliope OMG
« Reply #32 on: March 05, 2012, 03:19:23 AM »
Callies are slightly OP compared to other arty to make up for the fact they come in a rather underwhelming doctrine. Face it, everyone goes armour for them specifically. While they are strong, they are counterable I think this is a bit of a L2P issue. If you have Panthers, you should be able to easily find a way to attack his callies. If he has them on the field, NEVER get more than 3 squads in the same place.

L2p means when 2 n00bs face eachother, the one with the Cali-OP wins ^^

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Offline GodlikeDennis

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Re: Calliope OMG
« Reply #33 on: March 05, 2012, 03:41:06 AM »
Uhh OK. This doesn't change anything. Gameplay isn't balanced for noobs, it's balanced for higher level games and gets carried down to noobs - The same way the game is balanced for 1v1s and carries down to teamgames. The Calli is fine and won't be touched. Snipers are also OP, to a degree, but noobs can't use them right so they suck. It just means the noobs need to learn and get better rather than complain that something's OP or UP in the forum.
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Offline bopokippo

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Re: Calliope OMG
« Reply #34 on: March 05, 2012, 04:00:31 AM »
@Monos: Are you Pie ???

@Bopokippo: Honestly if you cant kill a calliope with 2 Panthers thats all on you. And just like any arty if you keeping mvoing you wont tank AS much damage. I mean you can always disable its treads.

But then the panthers get stuck between a rock and a hard place. See, if your panthers try to move back, then they go slower and allow riflemen to sticky them as unsupported panthers (and they WILL be unsupported at a minimum with proper calliope usage to kill PGs and light vehicles) kinda are terrible vs infantry. I would bet that panthers are probably the best shot a PE has but honestly I think the only real chance is some kind of precise timing attack right after a barrage but if the enemy has two calliopes, that window becomes very small or even nonexistant.

Offline Jeff 'Robotnik' W.

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Re: Calliope OMG
« Reply #35 on: March 05, 2012, 04:41:38 AM »
as said before, the calliope is really the only thing that shines in the armor doctrine, the pershing being somewhat meh.

though i must say, if you dont like calliopes here, you should have seen them in COH:O. those things were damn beasts

Offline Pac-Fish

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Re: Calliope OMG
« Reply #36 on: March 05, 2012, 04:50:39 AM »
But then the panthers get stuck between a rock and a hard place. See, if your panthers try to move back, then they go slower and allow riflemen to sticky them as unsupported panthers

Your panther will not be as slow as you make it out to be. Honestly, even a KT might be able to move fast enough to get out of the range of a sticky. And the Panther shouldn't be just ramming right into rifles and calliopes (well maybe the calliopes). They have awsome range, take advantage of it. And IMO with MGs Panthers make okay infantry killers.

And I agree the Pershing overall for the cost and time it takes kinda sucks

And sometimes backing up or turning arond isnt the best option. Sometimes I make U turns with my tanks ;D
« Last Edit: March 05, 2012, 04:52:35 AM by Trannyhunterx »

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Offline Tankbuster

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Re: Calliope OMG
« Reply #37 on: March 05, 2012, 11:43:58 AM »
Let me tell you how OP the Soviet Arty firebase is


EVERY SHOT THAT LAUNCHES HITS MY SOLDIERS,
YESTERDAY I LOST 4 PGRENS IN THE FIRST 2 SHOTS

now thats op




The Pershing gets PWNed by the IS2 ;)
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Offline Monos

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Re: Calliope OMG
« Reply #38 on: March 05, 2012, 03:14:26 PM »
EVERY SHOT THAT LAUNCHES HITS MY SOLDIERS,
YESTERDAY I LOST 4 PGRENS IN THE FIRST 2 SHOTS

Pft, lucky hits =P

Offline Tankbuster

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Re: Calliope OMG
« Reply #39 on: March 05, 2012, 03:31:12 PM »
The Calli barrage destroying 2 Panthers is lucky.
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Offline Walentin 'Walki' L.

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Re: Calliope OMG
« Reply #40 on: March 05, 2012, 03:51:35 PM »
In the end Calliope is and will stay a gamechanger.
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Offline Tankbuster

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Re: Calliope OMG
« Reply #41 on: March 05, 2012, 03:53:34 PM »
Yup, thats why poeple never use a Jumbo
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Offline Monos

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Re: Calliope OMG
« Reply #42 on: March 05, 2012, 04:49:49 PM »
The Calli barrage destroying 2 Panthers is lucky.

They were low and retreating. Rocket barrage hit everything in the area of hitting. It fires many many rockets = Easier to hit :)
In the end Calliope is and will stay a gamechanger.
Yup, thats why poeple never use a Jumbo

QFT

Offline Tankbuster

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Re: Calliope OMG
« Reply #43 on: March 05, 2012, 05:08:34 PM »
You obviously haven't seen the Katyusha exploit  :-X
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Offline Monos

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Re: Calliope OMG
« Reply #44 on: March 05, 2012, 05:33:38 PM »
You obviously haven't seen the Katyusha exploit  :-X

What exploit?