Company of Heroes: Eastern Front

Author Topic: Zis 5 Medic Truck Questions  (Read 10604 times)

Offline jojorabbit

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Zis 5 Medic Truck Questions
« on: April 11, 2012, 01:58:35 PM »
Hi, all.
1. I would like to know how do you use zis5 medic truck?
2. When do you build it, where do you lock it?
3. How often do you use it (by this i mean in every game or not)?
4. Any tips and tricks for zis5?
5. What do you think how the AI should use it?

Thanks.
« Last Edit: April 11, 2012, 02:06:49 PM by jojorabbit »

Offline Pac-Fish

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Re: Zis 5 Medic Truck Questions
« Reply #1 on: April 11, 2012, 02:11:36 PM »
1: Click "Lock Down ZiS Truck" when the truck isn't moving and it will become immobilized. All infantry around it will then heal
2: Lock it down where ever you want. It just has to be friendly, connected territory.
3: Use it if you are going infantry heavy. If you are going for fast armor, get it later. Remember, healthy infantry are happy infantry :D and live longer
4: Lock down a ZiS next to an out post so when infantry retreat to it, they can heal AND reinforce. Its like a Healing Brit truck  :o. Or if you're in a teamgame, lock your ZiS down next to your Brit's Command Truck
5: I personally think the AI should leave their ZiS in their base since they seem to not know how to use it :P.

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Offline jojorabbit

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Re: Zis 5 Medic Truck Questions
« Reply #2 on: April 11, 2012, 02:19:15 PM »
1. I know that am not that kind of noob :P
2. Also know that it must be in friendly territory :)
3. Nice explanation.
4. Yes locking it near outpost is good idea.
5. Am trying to teach AI how to use it, so that is why i need this info. Currently AI locks it right after it is spawned, in most cases AI builds SSB near HQ so truck is near HQ.

6. When do you think AI should build it?

Offline Pac-Fish

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Re: Zis 5 Medic Truck Questions
« Reply #3 on: April 11, 2012, 02:24:34 PM »
I think they should build it after like their 7th or 8th infantry squad but thats really a matter of opinion.

To give a less "noob" answer to

1. I would like to know how do you use zis5 medic truck?

You can use it like Brits use Command Truck. Instead of retreating all the way back to your HQ, you can retreat back to the nearest Outpost (assuming you Med Truck is next to the nearest Outpost), saving you a lot of time.

Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"

Offline jojorabbit

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Re: Zis 5 Medic Truck Questions
« Reply #4 on: April 11, 2012, 02:33:09 PM »
6. Hm.. so AI should build it only if he has 7-8 infantry squads, and they have to be wounded i guess :), probably in 99% of cases they will be wounded.

1. British trucks IMO are not very well used by AI, i mean they are trying to lock them on some points that normal player would never lock because of that often AI loses truck. Do you think that AI should lock truck at outpost that is nearest to HQ maybe? Idk am not sure right now what is best for AI to handle zis5.

Offline Pac-Fish

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Re: Zis 5 Medic Truck Questions
« Reply #5 on: April 11, 2012, 02:42:04 PM »
The Brit AI is kinda stupid in that it sends the truck to the front lines and then it dies a horrible death XD. I think it should lock down to the nearest resources point by its base (resource being fuel or muni)

Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"

Offline Otto Halfhand

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Re: Zis 5 Medic Truck Questions
« Reply #6 on: April 11, 2012, 02:51:47 PM »
Hey JoJo,

1.The most useful tactic for using the Zis Good Humor Truck, beyond its obivous uses is to move the ZIS around a good bit. THen use it as a staging area for an offensive in a different part of the map. Squads retreat to base refit and retreat to Zis. new units retreat to zis. etc etc. Of course all this retreating is done at forced march pace, A sort of Sov Halftrack.
2. I place a low priority on Zis deployment same as Cat Fishy does. I consider deploying it when my conscript squads start retreating en mass due to MG supression. But that early in the game my FP budget is tied up with Tech Development tree.
3. The Zis should should be deployed in the full dynamic mode, So you really don't have to worry about that.
4. Next post attach "A picture is worth a thousand words" Screen Shot. I think the gang should see what a stomper can do for EF.  ;)

For the CW Call-in T1,T2 AI; an infiltration type call-in prioritising MP for the Sapper truck and FP for the Tank/truck should be considered for AI. I'll think about the AI's T0 "charge of the Light Brigade" issue. BTW I'm off on the family business we talked about shortly.
 
« Last Edit: April 11, 2012, 03:03:24 PM by Otto Halfhand »
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Offline jojorabbit

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Re: Zis 5 Medic Truck Questions
« Reply #7 on: April 11, 2012, 03:27:09 PM »


Quote
The Brit AI is kinda stupid in that it sends the truck to the front lines and then it dies a horrible death XD. I think it should lock down to the nearest resources point by its base (resource being fuel or muni)
Yes i also think same but leave brit trucks locking ability for some other discussion :). (No offence). One by one faction.

Currently am interested in Soviet AI, when should AI build zis5 (you said 7-8 inf squads will see what others think about that).

7. And where to lock it?
7.1. Always near base (so it is practically used like amer triage center)
7.2. Sometimes near Observation post, but then AI should use retreat to medic truck not normal retreat? Am not sure that AI will reinforce near Observation Post.

IMO i would choose 1 for now - always near base. Maybe to change it later idk.

Suggestions, comments :).



2. Hm so to build medic truck you should have tank hall build first, right?
3. Yes but in dynamic mode there are a lot so calculations (example: spawn it only when i have 7-8 infantry squads).
4. Since we all now that AI does not lock ZIS-5, I made some changes to some files so AI now locks it when it is spawned close to SSB, which are in most cases near HQ. But that can be changed.
So here are some better pictures then one i sent you on PM  :P.



NOTE: On the images fog of war is turned off, am using wehr and swimmwagens + volks, you wonder why swimmgens? Cuz russian snipers :P. In one of images there is Sturmovie on vet lvl2 destroyed 3 vehicles those are swimmwagens (just telling this in case anyone will ask who they are :) )
With same solution i think i might be able to force PE to secure terr with Scout cars :P, but leaving that for later since this is conversation about ZIS ;).

Quote
For the CW Call-in T1,T2 AI; an infiltration type call-in prioritising MP for the Sapper truck and FP for the Tank/truck should be considered for AI. I'll think about the AI's T0 "charge of the Light Brigade" issue. BTW I'm off on the family business we talked about shortly.

Later when i get to brits :) one by one faction. (No offence)

Thanks.

Offline Pac-Fish

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Re: Zis 5 Medic Truck Questions
« Reply #8 on: April 11, 2012, 03:53:27 PM »
7. And where to lock it?
7.1. Always near base (so it is practically used like amer triage center)

Basically this :P

2. Hm so to build medic truck you should have tank hall build first, right?

You don't need TH to make Med Truck IIRC

Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"

Offline jojorabbit

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Re: Zis 5 Medic Truck Questions
« Reply #9 on: April 11, 2012, 04:07:45 PM »
Quote
Quote from: jojorabbit on Today at 03:27:09 PM
7. And where to lock it?
7.1. Always near base (so it is practically used like amer triage center)

Basically this

7. I also agree with you, for now i will stick it to base, so AI will use ZIS like triage center, also i will try to force AI to park it behind HQ or close to HQ so every unit that AI is reinforcing is healed, later it can be changed.

2. Hm so to build medic truck you should have tank hall build first, right?

You don't need TH to make Med Truck IIRC
[/quote]

2. I know you need mustering tent to build ZIS, i mean should AI build medic truck when he has tank hall or before tank hall? Cuz fast vehicles strategy.

Here is basic explanation what i mean step by spet:
2.A) 1 step: If AI does not have 7-8 inf squads don't build ZIS or 8rly low chances that AI will build it).
2.B) 2 step: Raise chances that AI will build ZIS when he has 7-8 inf squads.
2.C) 3 step: Raise it more when AI has tank hall.

2.D) This way AI will build ZIS randomly also it can depend on other stuff. I would like to hear your opinions about those steps?

Offline Pac-Fish

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Re: Zis 5 Medic Truck Questions
« Reply #10 on: April 11, 2012, 10:48:33 PM »
Im just wondering are you programming the AI ???? It kinda sounds like it :P

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"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"

Offline jojorabbit

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Re: Zis 5 Medic Truck Questions
« Reply #11 on: April 11, 2012, 11:47:20 PM »
Im just wondering are you programming the AI ???? It kinda sounds like it :P

Yes :), why?
Reason: I was mad when i lost playing as amer with allied soviet(AI) vs 2 PE. I lost cuz he did not do anything smart :).

Quote
4. Since we all now that AI does not lock ZIS-5, I made some changes to some files so AI now locks it when it is spawned close to SSB, which are in most cases near HQ. But that can be changed.
« Last Edit: April 11, 2012, 11:50:17 PM by jojorabbit »

Offline Pac-Fish

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Re: Zis 5 Medic Truck Questions
« Reply #12 on: April 11, 2012, 11:50:41 PM »
Yeah Allied AI kinda sucks :(. US AI will almost always lose (I've tested it b4 :P)

Om Nom Nom Nom
"Panzer-Guppy ready for battle!"
"Ha Ha Ha! We have the ZEAL!"
"Grenadiers! Fall In!!"

Offline jojorabbit

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Re: Zis 5 Medic Truck Questions
« Reply #13 on: April 11, 2012, 11:55:09 PM »
Yeah Allied AI kinda sucks :(. US AI will almost always lose (I've tested it b4 :P)
I was American - AI was playing with Soviets.
Wehr AI is the smartest one then PE.

Im just wondering are you programming the AI ???? It kinda sounds like it :P

Yes :), why?
Reason: I was mad when i lost playing as amer with allied soviet(AI) vs 2 PE. I lost cuz he did not do anything smart :).


Hope that anyone does not have anything against improving AI  :-\.
« Last Edit: April 12, 2012, 12:02:21 AM by jojorabbit »

Offline jojorabbit

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Re: Zis 5 Medic Truck Questions
« Reply #14 on: April 18, 2012, 05:59:28 PM »
Lets say that AI uses ZIS5 medic truck similar to Triage Center for now, how far from base should AI lock it?
IMO in radius 5-15 from HQ what are you opinions?
IIRC ZIS heals all infantry that is in circle of radius 25 from it. Correct me if am wrong.