Just my opinion, but I think the ability to marksman's rifle used by the recon section should be able to fire instantly. My reasoning for this is, it's difficult to counter snipers. Not only do you have to target them manually, but then the infantryman has to get into place, then he has to aim, and often times the sniper has gone back into hiding before that happens. It's not uncommon to lose up to 3 men before I manage to nail the bastard, often because he cloaks too quickly to get hit. Since we already have to wait for the marksmen to find his sweet spot before firing, I suggest that the rifle have 0 setup / aim time and be able to fire instantly as soon as the marksman is ready.
Sorry to say, but this probably won't happen. It's EF policy not to change Vanilla stats.
Maybe it passed over your head, no change to Vanilla stats. Clean the wax off your ears chum.And learn some tactics while you're at it, get your squads into cover, or better yet, use your own vehicles against the stag. By the time it hits the field you should have a few counters already.
I can't wait till they add british to CoH:O; the extreme forces leveled by the new imbalances will create a black hole around the servers that destroys half of Canada.
After using EF mod as a test zone to test out changes in my own mod, and then (out of laziness) returning those changed weapons to that mod, all of the Wehrmacht small arms weapons (which were the ones I modified for the most part) had an 0.75 accuracy and damage modifier vs. Infantry armor.
If you give them a instant hit button, they can not only insta kill snipers, but retreating infantry too. Do you think it's fair that a storm squad with one man with a Panzerschreck retreats right in a middle of a recon squad and all the Brit has to do is hit the snipe button and there goes your Stormtroopers who drops a Schreck. Lets not forget they already have instant artillery.