The Commander gets sniped because he has higher sniper priority...He gets gunned first because he's an infantry unit that can detect.
Quote from: Cranialwizard on September 22, 2012, 02:02:49 AMThe Commander gets sniped because he has higher sniper priority...He gets gunned first because he's an infantry unit that can detect.He gets only sniped if you order the sniper to shoot at him. If you just target the squad he'll kill a bodyguard.
Quote from: Walki on September 22, 2012, 10:52:35 AMQuote from: Cranialwizard on September 22, 2012, 02:02:49 AMThe Commander gets sniped because he has higher sniper priority...He gets gunned first because he's an infantry unit that can detect.He gets only sniped if you order the sniper to shoot at him. If you just target the squad he'll kill a bodyguard.indeedthe CS has the lowest prio for the sniper so if you want to kill danko you have to klick on him by yourself
Soviets lack a starting squad because there's no entry for the Soviet's HQ in starting_positions under starting_marker_ext. It also balances the fact you can build the CS (strong combat squad) as soon as you build a barracks, which would be up too fast if you started with ingenery. Soviets have a large manpower reserve at the start instead.
I can't wait till they add british to CoH:O; the extreme forces leveled by the new imbalances will create a black hole around the servers that destroys half of Canada.
Wait! So the Ostheer isn't going to have a starting unit too? So the builder have to call-in or build 1st like SU?