Author Topic: [FINAL] Spartanovka (2)  (Read 4276 times)

Offline Max 'DonXavi' von B.

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[FINAL] Spartanovka (2)
« on: July 05, 2012, 11:49:18 PM »
Hello crowd!

I'll leave to Italy in a few hours to spend my holidays there. But before I go, I want to show off what has been done on the mapping front in the past few weeks. This is also to keep you entertained while I'm away.

Some of you guys probably know the Red Orchestra 2 - Heroes of Stalingrad map "Spartanovka". Well, I liked the design of it and the Russian atmosphere it brought to me, so I decided to rebuild it for Eastern Front. I tried to stick to the design of Red Orchestra's map, however I had to make some adjustments concerning the map's layout.

Here you are some screenshots:













See you soon,

Maxi
« Last Edit: September 20, 2012, 01:42:28 PM by MaxiKing6 »

Offline Walentin 'Walki' L.

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Re: [WIP] Spartanovka (2)
« Reply #1 on: July 06, 2012, 04:00:55 AM »
Oh! Ah! Uh!

Nice work. Hopefully I'll find the roof texture in time :P.
--------------------------------------------------------------------
-- DESIGNER LIBRARY
-- Provides some high level functions for us to set things up simply.
--
-- 'cos we're lazy like that.
--
-- (c) 2005 Relic Entertainment
--------------------------------------------------------------------

Offline JHiemstra

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Re: [WIP] Spartanovka (2)
« Reply #2 on: July 06, 2012, 04:45:14 PM »
Damn dude nicely done, looks just like it.

Offline Otto Halfhand

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Re: [WIP] Spartanovka (2)
« Reply #3 on: July 07, 2012, 11:16:44 AM »
Beautiful shots. I don't know if the Soviets removed the Crosses from Churches or not. If they didn't changing the RC cross out for a Greek cross might be a nice touch.
Have a wonderful Holiday.
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Offline Steve 'Burro' M.

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Re: [WIP] Spartanovka (2)
« Reply #4 on: July 07, 2012, 05:21:10 PM »
Church will only be a placeholder until we have our own Orthodox one in game, I guess.

[The Germans] planned first to seize Austria, then to strike at Czechoslovakia, then, maybe at Poland - and then... well, "we shall see"
 - History of the CPSU, Moscow 1939

Offline Max 'DonXavi' von B.

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Re: [WIP] Spartanovka (2)
« Reply #5 on: July 21, 2012, 12:54:24 PM »
Thanks guys.

Burro is right, the current church is just a placeholder

Offline Alexander 'ApeMen' J.

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Re: [WIP] Spartanovka (2)
« Reply #6 on: September 12, 2012, 01:57:45 PM »
more pics PLZ :D



Offline Desert_Fox

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Re: [WIP] Spartanovka (2)
« Reply #7 on: September 12, 2012, 02:25:49 PM »
FANTASTIC!!!!!!!!!!!!!!!  :D :D :D :D :D :D :D :D :D :D

Waiting for more RO2 maps (Fallen Fighters would be awesome!)
« Last Edit: September 12, 2012, 02:35:02 PM by Desert_Fox »

Offline Max 'DonXavi' von B.

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Re: [WIP] Spartanovka (2)
« Reply #8 on: September 16, 2012, 10:55:53 AM »
Here you are, crowd - 80% done:

Trench in between some houses


German shooting range near their starting position


Local park and market place


German starting position


Soviet starting position


Minimap


Hope you enjoyed these few impressions.

Offline stealthattack1

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Re: [WIP] Spartanovka (2)
« Reply #9 on: September 16, 2012, 11:34:21 AM »
i like what i see! keep it up maxi! (when you're back of course)


OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?

Offline Desert_Fox

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Re: [WIP] Spartanovka (2)
« Reply #10 on: September 16, 2012, 01:05:46 PM »
Great!  :D

Offline Alexander 'ApeMen' J.

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Re: [WIP] Spartanovka (2)
« Reply #11 on: September 17, 2012, 06:54:32 AM »
nice pics

cant wait to see it ingame XD



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Re: [WIP] Spartanovka (2)
« Reply #12 on: September 17, 2012, 09:48:22 AM »
Will be defenitly a nice map to play. I spy with my eye you already placed the VP?

Offline Alexander 'ApeMen' J.

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Re: [WIP] Spartanovka (2)
« Reply #13 on: September 17, 2012, 10:35:30 AM »
yeah but i saw only one in the middle



Offline Max 'DonXavi' von B.

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Re: [WIP] Spartanovka (2)
« Reply #14 on: September 17, 2012, 10:46:30 AM »
Will be defenitly a nice map to play. I spy with my eye you already placed the VP?

Tested it today and it runs like a dream. Will probably keep the layout. You may get your hands on it on Thursday at the latest; 90% done.