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Messages - SoccerSpartan
1
« on: March 10, 2010, 12:27:45 AM »
Thankyou muchly, couple of questions.
Does it affect any other features?
Can you still play online?
Is it compatible with Eastern Front?
1. Yes it affects other features, it is not ToV compatible yet (it will run with ToV, but the campains and stuff wont be unlocked) 2. You can not play online (whenever I go into multyplayer all the games show up filtered and I cat join any) 3. It is not compatible with Eastern Front (Its its own mod) Its a fun and nice mod, just not nearly as proffesional as our beloved EF
2
« on: March 09, 2010, 12:29:16 AM »
YES! love the idea, possibly have the flamethrower as an individual unit upgrade? Either way this should be added ingame
3
« on: March 09, 2010, 12:05:14 AM »
there is a mod called the NHCmod It adds a lot of new features and units, and, all the corpses stay. It actualy does not lag the game at all, have no problems with it Link: http://www.moddb.com/mods/nhcmod
4
« on: March 06, 2010, 11:56:46 PM »
Should we get him the red light special?
Well of course
5
« on: March 06, 2010, 11:55:47 PM »
Congrats, this will definetly go down in history as the best and most proffesional mod of CoH ever. In fact, It is so good it doesnt even seem like a mod, more like another expansion to the original game
Great job guys, look forward to future content and updates
6
« on: March 06, 2010, 09:21:20 PM »
Xfire now detects and supports CoH Easter Front. Xfire ingame works and everything. It has since the last update or so. Feel free to bump if this has already been stated  Post Merge: March 06, 2010, 11:49:02 PM
Actualy, would anyone be up for starting and official Xfire clam/group/community so everyone can organize and play? Would be a nice idea...
7
« on: March 05, 2010, 10:06:55 PM »
yes, I like the hint about the coding limitations..maybe now they will listen
8
« on: February 28, 2010, 07:56:52 PM »
I hate the roo... use the cromwelss instead because i can never find a real use for them and without cromwels you only have that light tank and the firefly (wich has terrible armour)
9
« on: February 28, 2010, 07:52:49 PM »
YES! su 76 would be an awsome tank to have in game and the T-26 would be a great replacement (maybe reward unit) for the t 70
10
« on: February 25, 2010, 01:40:03 AM »
chill out psichopath i for myself like the soviet union as it is 
agreed, sure its open for improvements, but it doesnt need to be completely changed
11
« on: February 24, 2010, 12:40:37 AM »
like the siberian part, but not the skiis because not all maps have snow. But other than that would be a cool off map unit with some unique abilities possibly. About the dogs, would like the idea of having a call in dog squad, but no anti tank or medic dogs. But having a squad of a few dogs and some handlers would be cool. There is no dog animation, or model, or probably anything, so that would probly have to be developed... Like the general ideas, could use some work though
12
« on: February 20, 2010, 04:21:50 PM »
still realy like this layout for the ostheer..hope that this is what the devs use to make the ostheer.
13
« on: February 12, 2010, 12:53:24 AM »
Love the idea of having both of them in game, but probably as reward units.
14
« on: February 10, 2010, 12:29:25 AM »
personaly this is one of my favorite things to do with soviets to get the uperhand...
Use breakthrough doctrine and get tank riders ASAP
It is a good way to get cheap T34s (with some infantry on them as a bonus). Can give you an uperhand early ingame, so use em!
15
« on: February 09, 2010, 11:44:38 PM »
How about this,  -has a light mg on it -can carry troops (2 squads) - can reinforce - there can be an upgrade (for say 50-75 mun) that would let it heal units. -would replace medic truck, available in the support center - has armour/health that is higher than the jeep but lower than the m3 halftrack -cost 450 manpower, 25 fuel, 5 pop think this would be a great idea
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