Company of Heroes: Eastern Front

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Messages - Rahvenich

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1
The idea behind the upgrade is that they get better weapons and a banner carrier. It's been changed from "they get LMGs and PPSHs" to "choose between giving them LMGs and PPSHs". That choice is part of the upgrade and hence free.

2
It used to be that the upgrade gave the strelky all weapons and both abilities. That was deemed OP (I assume) and now you have the choice between two different weapon and ability kits.

3
Suggestions / Re: Remanning equipment as Soviets
« on: March 21, 2010, 11:01:06 PM »
I kinda like the idea of only letting Ingenery remann weapons. Given the massive squad sizes, most other factions would be at a disadvantage if the soviets were able to reman their MGs and still have a functional unit as support.

EDIT: I was just able to pick up a panzerschrek with one of my Red Banner units. Is this possible? I thought this was still bugged.
It's heavy weapons. Smaller stuff like BARs, Panzerschreck, and so on work.

4
Ostheer Suggestions / Re: Axis Non-German Troops
« on: February 26, 2010, 10:27:12 AM »
I disagree, hgghg4. The smaller countries are less likely to have worked independently from the Germans, hence it making more sense to include them in a German faction. The more represented ones would make more sense as separate factions, even if that's not happening.

5
Balance Discussion / Re: BreakThrough
« on: February 26, 2010, 10:18:04 AM »
I've been playing a bunch of games and I wish the AI chose Breakthrough more often. It tends to go Propaganda, in which case it becomes a battle to survive until the katyushas arrive, after which the AI becomes a pushover.

6
Suggestions / Re: Shade see-through contour ...
« on: February 26, 2010, 10:12:03 AM »
Also it would give the computer AI an unfair advantage, as it would be able to see the units obscured or not.

7
Ostheer Suggestions / Re: Axis Non-German Troops
« on: February 22, 2010, 11:33:55 PM »
Austrian Stormtroopers: Just storm troopers, re skinned, keeps people happy cos its another nation in there :p
For all accounts and purposes, the Austrians were Germans during WWII.

8
Ostheer Suggestions / Re: Suggestions for Ostheer
« on: February 21, 2010, 10:49:17 AM »
The Japanese used chemical weapons against non-Western armies, such as the Chinese. Other than that, there were a few accidents, but no intentional use by the Axis or Allies.

9
Red Army Suggestions / Re: Slightly Different Soviet Unit responses.
« on: February 21, 2010, 10:43:04 AM »
Instead of undertaking the herculean task of creating their own voice files, the modders used those of the American and British factions from the Russian version.

10
Balance Discussion / Re: [1.04] Heavy mortars
« on: February 18, 2010, 04:16:31 PM »
The only real issue I see with the mortar anymore is it's minimum firing range. Every so often they manage to wipe out whatever I have charging at them unless the Volksgrenadiers or Assault squad is right on top of the crew.

11
Bugs & Tech Support / Re: The Bug Thread
« on: February 14, 2010, 12:09:19 AM »
Mentioned a bug a while back where my Volksgrenadiere had one. vet pip too many. I think I've figured out how to replicate it: Had a Volkssquad emerge from the Wehrmacht Quarters right as I finished researching Vet 1. Don't know if this is also a Vanilla CoH bug...

12
Bugs & Tech Support / Re: Cannot download the patch 1.0X? Look here!
« on: February 02, 2010, 08:36:00 PM »
I've managed to apply 1.04 in the meantime (1.03 didn't work). Can't download 1.02 at all. It always gets stuck at around 71% or right around 3.96 Mb, whether I use the EF autopatcher or the link in the OP.

13
Ostheer Suggestions / Re: Ostheer speak German??
« on: February 02, 2010, 10:31:41 AM »
I honestly think the goal in mind should be making the Ostheer (and Soviets) speak accented English as the vanilla factions do. Given the vast amount of sound files needed, this may or may not be a goal that can be accomplished, but if there is an effort to create custom unit speech files, it should attempt to mirror the vanilla factions.

If only so I know when I'm getting artied.

14
Bugs & Tech Support / Re: Cannot download the patch 1.0X? Look here!
« on: February 02, 2010, 10:13:24 AM »
Do I need to install patch 1.02 to be able to apply 1.03 and 1.04? Because as of right now, I can neither download that one with the launcher or manually.

15
Ostheer Suggestions / Re: Some Ostheer Concepts
« on: January 28, 2010, 05:55:38 PM »
I am reminded of Command and Conquer Generals.

"We need shoes!"
=P



Quote
If the Scorched Earth PE can plant boobytraps on sectors, and destroy them, why not have an infantry unit that can "lock" itself to the sector flag?
That's an interesting idea as well.

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