Company of Heroes: Eastern Front

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Messages - Narizna

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1
Announcements / Re: Ostheer Doctrines
« on: April 01, 2010, 02:47:17 AM »
april fools :P

but god would that be a lovely doctrine to go for :D.

-Narizna

2
General Discussion / Re: Dead tanks
« on: March 21, 2010, 09:59:25 PM »
well,

with destroying the tank it is more of a tactic in game. so that the wehrmacht players cant gain munitions from the ruin.


-Narizna

3
General Discussion / Re: Civil wars....
« on: March 18, 2010, 12:22:40 AM »
...meh

i don't like the idea, personally i don't see the fun of it.

you could go play a Civil War game though :P.

-Narizna

4
Balance Discussion / Re: quanitity vs quality. T34 op
« on: March 10, 2010, 12:17:15 AM »
a t-34/76 in my opinion it is more cost effective then many of the other tanks.

while it has its disadvantages, i really think it is one of the greatest tanks in this game.

and rightly so that Marders kill them, balance :P

i like 34/85s, but 34/76s have that "classic" feel to them that i cant get rid of :P.

-Narizna

5
Balance Discussion / Re: Terror Doctine forced retreat
« on: March 08, 2010, 11:26:50 PM »
right,

i build a command squad, when it dies i forget to build it again.

-Narizna

6
Balance Discussion / Re: [1.04] IL-2 ability
« on: March 07, 2010, 06:24:44 PM »
i would not say soviets are underpowered at this moment.

and his is again, talking about IL-2 ability, NOT how the other soviet units or abilities.

it seems like an overpowered ability, and can be used so easily. again, i think it needs a small nerf with the strafe, because it seems to be more for killing the German tanks.

But, Vet3 Germans ARE that strong, and KCs no less.

-Narizna

7
Balance Discussion / Re: Terror Doctine forced retreat
« on: March 07, 2010, 06:15:49 PM »
they have suppression breaking abilities because they can't retreat :P.

though red pinning them is a nice alternative.

-Narizna

8
congrats :D.

well once the patch comes out the soviets will be balenced :D.

-Narizna

9
Balance Discussion / Re: [1.04] IL-2 ability
« on: March 04, 2010, 04:30:04 AM »
did a game and the Russians did the ability.

i retract my earlier statement and i will have to say that the IL-2 Ability needs a small nerf.

i dont think it should both strafe AND bomb.

-Narizna

10
Red Army Suggestions / Re: KV1 as a reward unit
« on: March 04, 2010, 03:56:32 AM »
to be honest i was hoping for KV1s instead of the ISU-85s, but hey, couldn't we have KV1 replace ISU-85s instead of T34s?

T34s are staple units in the Russian army.

also i would rather have seen KV1s instead of KV2s.

-Narizna

11
General Discussion / Re: Thanks for a great mod!
« on: March 01, 2010, 10:56:04 PM »
just no one plays it, or you find games only against comps...and comps are good, but after a while it becomes completely boring... :/ i want to play against humans!

Sorry for my rant, it's a great mod, i try and play it every chance i get.

-Narizna

12
Balance Discussion / Re: [1.04] IL-2 ability
« on: March 01, 2010, 10:52:09 PM »
i have never experienced this, and i usually have beaten the soviet player before he gets this.

vise verse, as a German player you get the hell out of there. I would say that it was more of a bad luck having all PE grenadier squads die then a balance problem, remember it takes 10 experience points to get the IL-2 ability.

-Narizna

13
Ostheer Suggestions / Re: Ostheer Vehicle Poll
« on: February 27, 2010, 05:31:55 PM »
the two most i want to see that could be built on the battlefield are:

Panzer 3
Tiger 1

i think it would be fun to be able to make Tiger 1s and have Panzer 3s out in the game now.

-Narizna

14
Balance Discussion / Re: [ 1.04 ] Map Balance -Prokhorovka (6)
« on: February 27, 2010, 05:23:55 PM »
odd,

because every time i play with soviets on this map against my friends, i have lost because they are able to stop us from going across the river, and then they are able to take the North and hold it.

ok so fine, switch it around, but i have yet to have problems with the map.

-Narizna

15
Balance Discussion / Re: BreakThrough
« on: February 27, 2010, 05:20:43 PM »
Rahvenich,

the games i have played are the same, you basically fighting for your life the first 20 minutes, then the Russian comp starts building kats, and you win. Why? because that is ALL the russian builds, so in the end they just have kats everywhere, but nothing to back it up.

i have yet to fight a comp who would choose breakthrough

-Narizna

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