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Announcements / Re: Eastern Front 1.30 Patch
« on: January 21, 2011, 10:02:12 PM »
Sorry devs but 'Danko isn't name
It's family name
It's family name

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Announcements / Re: Eastern Front 1.30 Patch« on: January 21, 2011, 10:02:12 PM »
Sorry devs but 'Danko isn't name
It's family name ![]() 2
Announcements / Re: ModDB MOTY - Top 100« on: December 17, 2010, 06:19:56 PM »
Who won in woting ?
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Announcements / Re: Vote for Eastern Front!« on: November 17, 2010, 04:50:58 PM »
Emm Devs
I read rules on moddb (All active mods will show a "voting area" in their profile. The top 100 is determined by "quality" of vote. For example a vote from a long time member is worth more than a new members vote which is again worth more than a guests vote. In phase 1, all visitors of Mod DB can nominate as many mods as they want to appear in the top 100. In phase 2, all visitors get to pick their top 3 mods from the top 100 list. Any mod can make the top 100 except for mods released in previous years which have not released a significant update in 2010. No mod / indie game can win in the same category twice. Eg. a mod cannot win "best unreleased" two years in a row, only a honorable mention will be given in this situation. Exceptions to the above rule maybe granted on request by the Mod DB. Eg. if your mod moves from v1 to v2 and it is a total overhaul, we reserve the right to make it eligible again. Any attempt to game the system and falsely inflate your vote count will result in an immediate disqualification. We will be analyzing all votes and will contact mod teams if we detect suspicious activity. Prize distribution will be controlled by Mod DB. All decisions in this regard are final. All mod must have an active contact as the profile leader who updates their profile on a regular basis to be eligible.) as i remember you won title of best mod previous year. Lookin on rules you can't win two years in row. But anyway which one of this titles do you want to win ? 1Best Original Art for a Mod 2Most Innovative Gameplay for a Mod 3Best Upcoming Mod 4Best Multiplayer Mod 5Best Singleplayer Mod 4
Suggestions / Re: bonus units« on: October 25, 2010, 06:01:35 PM »Yep but Soviets good vs light armory and to deal with tanks you need to youse your at granatesI'm playing ONLINEYou know that RR paratroopers or rangers are anti-tank infantry, right? Aren't commandos elites ![]() Ahh .... we got away from our topic Ok i suppose it could be close thanks for answers 5
Suggestions / Re: bonus units« on: October 24, 2010, 04:06:21 PM »You clearly play at a low level. Not that there's anything wrong with that but these kinds of things don't work in higher levels of play. A KT should never be lost to rangers. Also, the game can't be balanced based on 2v2s because there are far too many variables. High level 1v1 competitive play is the best mode to balance for so it carries over to other modes. I'm playing ONLINE And killing KT is much easyer than killing tiger (to kill KT you just need 3 paratroopers or rangers squads) 6
Suggestions / Re: bonus units« on: October 23, 2010, 09:49:53 PM »BUT my ally has tanks and i have for example rangersFor example i prefer to buy infantry instead of tanks but my ally likes tanks, that's why i'd like to replace tanks with infantryThen youre oponent will build anti infantry vechicles and arti and youll loose every time. (i can destroy 2 king tigers with 5-6 squads of rangers) wimberlind can't kill 2 squads but ostwind ... i hate ostwind (oly when it has lvlup) aa guns emplasemants i can clear with sniper when enemy use arty ... well infanty has button to retread ![]() 7
Suggestions / Re: bonus units« on: October 23, 2010, 09:26:00 PM »I really don't think infantry should ever be replaced unless something is deemed to be completely broken beyond repair. Better to balance the existing units than just essentially 'give up' on a unit by offering a better replacement. The 'reward system' was just Relic being too cheap/lazy to add new units to the factions without giving them to owners of vCoH/OF for free (even though they did exactly this with DoW2); even though the dismal British unit roster desperately needed additions, not replacements. But I supouse that it will be more interesting to have "unique" army . I mean to have such units that other player don't have or don't want to take. For example i prefer to buy infantry instead of tanks but my ally likes tanks, that's why i'd like to replace tanks with infantry Post Merge: October 23, 2010, 05:29:25 AM The 'reward system' was just Relic being too cheap/lazy to add new units to the factions without giving them to owners of vCoH/OF for free (even though they did exactly this with DoW2); even though the dismal British unit roster desperately needed additions, not replacements. Have you played dow2 ? You need Chaos rising just to play chaos but bonus units they give you in any case (i had my dow2 before i bought expansion) but it's not our topic. The only thing i hate in britains is their value american riflemans cost 270 mp and british section 450 mp. 8
Suggestions / Re: bonus units« on: October 23, 2010, 03:41:54 PM »
What about France partisans to replace british commandos (spawning like Fallschirmjäger ) or sniper to replace bren carrier or captain
3 man sapers with boys at rifle (at rifle upgade will cost 35 munition) Airborn 57mm gun replace with sniper It's just examples 10
Suggestions / Re: bonus units« on: October 22, 2010, 12:11:35 PM »Developers is it possible so that the infantry was replaceable (like tanks) ?Yes Its possible. But what about rangers ,commadnos or airborn infantry 11
Suggestions / bonus units« on: October 17, 2010, 09:34:18 PM »
Developers is it possible so that the infantry was replaceable (like tanks) ?
I mean that in the latest patch you create units to replace King Tiger, Sherman Firefly, Sherman crocodile, etc. well, such as the Luftwaffe detachment replaces the detachment troops who landed on the parachute (they can get mp 40 but they are unable to build anti-aircraft guns) 12
Community Events and Tournaments / Re: MULTIPLAYER NAMES! - ADD YOURS!« on: May 09, 2010, 09:24:22 PM »
ParkerWarrior For all nations
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General Discussion / Re: OFFICIAL POLL: Removing the original factions plus adding in retreat and vet« on: April 30, 2010, 06:39:13 PM »
I think that the theme is not only about the retreat of the Soviet Union
but what ostheer and removing the original factions How about remove the Americans and the Wehrmacht, and instead add them to the Soviet Union and ostheer but assuring leaving the British and Panzer Elite 14
General Discussion / Re: Game Version« on: April 08, 2010, 04:14:03 PM »
already try it but without results
the same as if the server is turn off the filter HELP PLIZ Post Merge: April 10, 2010, 07:40:57 AM Its okay if you do not know what the problem ![]() I then wait a full release it will probably do fine Anyway thanks for listening 15
General Discussion / Re: Game Version« on: April 08, 2010, 07:26:48 AM »
1. Then comes that you have a site damaged files because I downloaded all the files from your site 2. I have patch 1.04 is not he follow? 3.Mod eastern front I enable set on fresh installed game so conflicts should not be + I did not install any mods only the Eastern Front
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