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Messages - SilentAssassin
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« on: February 22, 2016, 08:40:08 AM »
How do you activate the Romanian Expeditionary Troops Doctrine and the Urban Combat Doctrine for use in a match? I can't seem to activate it on the rewards tree. It's greyed out.
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« on: February 04, 2016, 10:44:00 PM »
Alright, that was fast. Thanks for the Beta key.
3
« on: February 03, 2016, 07:16:31 PM »
You're right.. Okay, the links are available - just ask me on steam.
Are those the links for the EF Beta or the links to join the EF Beta steam group?
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« on: February 01, 2016, 10:35:41 PM »
I got a beta key, but when I try to launch it on steam it says that I'm missing the executable. Is it supposed to launch that way or do I need to launch it a different way than the usual?
Also, I tried to join the EF Beta Test group, but it says that I need an invite.
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« on: January 31, 2016, 03:11:30 AM »
How are you testing the Romanian Support Doctrine? Is there a closed internal release or something and if so, how do you get in it?
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« on: October 02, 2015, 08:06:00 PM »
Are there still plans to add them in or were they completely dropped from the mod? I haven't tried them yet so I was curious.
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« on: September 11, 2015, 10:13:55 PM »
Apparently there is a mod that is inspired by the Eastern Front mod about the Southern Front. Can't find much info on it though.
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« on: September 11, 2015, 09:57:04 PM »
I'm going to give this command tree a shot.
Abilities:
1: New Recruits: 200 - manpower
Unit production times and costs reduce by 50% temporarily.
2: Fight for your life!: 50 - munitions
Infantry units will increase their rate of fire and break suppression to try and defeat the enemy.
4: Cannone da 90/53: Allows the Italian Engineer squad to build a Cannone da 90/53.
Support:
1: Infantry Assault Package: All base infantry units can be supplied with Berretta Modello 38s for 75 munitions.
2: Offmap Obice da 105/14 modello 18 barrage: 125 - Munitions
The Area is saturated by multiple Oblice Artillery pieces that are standing by, followed by smoke deployment in the area.
3: Semovente 105/25: 300 - manpower
Deploys a Semovente 105/25 tank destroyer to the battlefield. (Comes with hull down ability.)
Reward unit Carro Armato P40 tank. (Replaces Semovente 105/25.)
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« on: September 11, 2015, 08:35:02 PM »
I would love to see the Italian Forces as their own factions going from early war to the RSI, but I can see why that would be a problem for the development team. It would take much longer to balance and update the factions.
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« on: July 11, 2015, 12:40:10 PM »
I will finally be able to have Romanian, Italian, and Hungarian units in a Company of Heroes title!!! YEEESSSS!!!
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« on: March 18, 2014, 07:37:37 PM »
Does this mean that I can't use Panzerjagers as my main AT force for the Army Fortress Troops doctrine?  Are the Panzerjagers for Army Support Troops now? I can't wait to try out the new update still, even if I can't use them.
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« on: February 18, 2014, 09:17:58 PM »
None of us are using a no-cd. I'll try to do a clean reinstall then.
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« on: February 18, 2014, 01:13:03 AM »
No, we don't use any skinpacks.
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« on: February 17, 2014, 11:30:01 PM »
Since Company of Heroes got a new update that locked DLLs, I installed the old CoH 2.602 version of the game and Tunngle along with some friends. We downloaded the newest version of EF and updated it until the launcher said it was up to date and then we replaced the new FactionFix.DLL file with the 1.7 FactionFix file. When we launch Tunngle, join the same network, and then launch EF CoH, we can see each other's LAN networks but we can't join. It says that we have incompatible versions but on the main menu it says that we have the same version. Any ideas to what could be causing the problem?
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« on: February 15, 2014, 12:33:59 AM »
Hi, I tried setting up the Eastern Front mod with the old company of heroes version, but every time I launch the game with the launcher it takes me to a screen that says "cannot verify media". When it is loading this page it shows the Eastern Front loading screen, but then it turns into the old relic login screen. This only happens when I launch the mod though, so I know I set something up wrong. I just can't figure out what it is. Any ideas?  Update: Nevermind, I figured it out. Instead of using the launcher, I had to set up the launch options as -mod Eastern_Front -dev.
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