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Bugs & Tech Support / Re: Ammo resource income zero
« on: September 26, 2010, 05:52:19 AM »
I think it would be good to list down the ammo upkeep cost in the pricetag along with the manpower, pop, fuel ingame somewhere.
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Bugs & Tech Support / Re: Ammo resource income zero« on: September 26, 2010, 05:52:19 AM »
I think it would be good to list down the ammo upkeep cost in the pricetag along with the manpower, pop, fuel ingame somewhere.
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Bugs & Tech Support / Re: Munitions + a crash« on: September 23, 2010, 04:52:47 AM »
Toyed around with upgraded veteran ZiS crew on a compstomp skirmish and was able to get the game to crash by getting the "reformed" crew to try and capture things. After selecting the crew, the mouse cursor shows the capture icon on crewed weapons lying around (machineguns, mortars, AT guns, etc). They will run up to the guns and then the game freezes.
offtopic: mildly surprising but i guess it makes soviet AT guns quite hardy when you run the last man back and start reinforcing. After the 5th man pops out, an extra click on the reinforce button makes a brand new AT gun magically appear. 3
Strategy and Tactics / Re: Dealing with Werh Sniper as Soviets« on: September 21, 2010, 07:50:22 AM »
Command squad ain't so good when up against an observant human player who will keep his sniper on hold fire and then target the major in the squad first, removing the command squad abilties.
I suppose you can try sending in the meatshield to draw its fire and "persuade" the sniper to retreat and then setup your own sharpshooters in the area and wait for the sniper to return. Hide your snipers in green cover since the recloaking speed depends on where you fire from. 4
Bugs & Tech Support / Re: Munitions + a crash« on: September 20, 2010, 10:51:15 AM »
Yeah, I registered to this forum to mention the zero ammo rate. Didn't know that some units require ammo upkeep. Not sure if it meant to be in the game, but upgraded AT gun crew of 5, sometimes the gun gets destroyed but one man survives. Funnily enough, you can reinforce it till its a 5 man squad and that squad can cap spare AT guns lying around. But I had a crash while doing that.
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