Company of Heroes: Eastern Front

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Messages - SniperHans

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Bugs & Tech Support / Re: IS2, Strelky & Guards $ Bug
« on: June 09, 2010, 01:45:07 PM »
Its a missing translation and means u need to upgrade something in the support barracks before u get the upgrades on inf and is2. its missing in ur labguage probably wont happen when u install it on an english version.

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Suggestions / Re: New German Units
« on: October 26, 2008, 02:32:52 AM »
actually if the axis do ostwindspam or have 88s, there is a strategy like letting th eplane deliberately crash on their siede evrytime. that can happen if u let the plane fly directly ove rthe pe base and the flak88. it can crash the whole 88 sometimes. it only costs mun if it kills something. if it doesn#t its free, so you can order a dozen of them. if you are fast the 88 is gone in a matte rof seconds

thats why shooting planes is not a good idea. we should keep it like vcoh. its no airplane simulator after all. also bf109 was obsolete in 1943, betteruse fw190 or me262 or me163. fw190 yould also make a bombingrun. but better would indeed be the stuka kanonenvogel, which was much more commonly used in antitank than the henschel.

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i have cooledit pro or as it is called now adobe audition. need some synthesizer for the radio, but should be no problem. will try it when i have time.

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Eastern Front / Re: Who was the best commander in WWII?
« on: October 20, 2008, 12:57:38 AM »
wasn't it Chruchill who stated over old Monty? (after Operation Market Garden and the Ardennes):
If you judge on the Ressources and the possibilities of the Former (Rommel), you can estimate the mediocrity of the Latter (Montgomery).

By the time of the second battle of El Alamein, Afrikakorps had 33.500 Men without supplies vs 251.000 well equipped brits on Montys side. 62.000 Italians didn't help much because they had to hold the positions all over the captured land.
Also Rommel was not in Africa when the attack commenced. He was Ill and recovering in Berlin, while it was unclear wether Georg Stumme (who died after a few days) or Ritter von Thoma should have the main command during the defense.
So its not really Rommel who was beaten by Montgomery at El Alamein, its the German Afrika-Korps.
Rommel wasn't only an offensive General. In fact he kiled most brits when luring them into death zones of flak88 and mgs instead of actually overrunning them. He was also responsible for the major pat of the beach obstacles on the atlantic wall and he knew the weakpoint in Normandy, but he had not enough time to prepare it evrywhere.

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General Discussion / Re: Sneak Peak
« on: October 19, 2008, 11:49:18 PM »
i would not make tank riding a special feature only for one doctrine. it was doine by soviets alle the war on every occasion, so it should be a general soviet tank feature.

how about the KV-1 as first 3CP unit for a Tank-based doc? It could be amix of KT (accuracy, turret moving speed, general speed, long reload time) and churchill, but better vs tanks than Churchill and less rear armor.

Molotow Cocktails were actually a German invention, but i like it to actually have weapons upgrade for fuel. But i would opt for a general barracks upgrade like the bar or nades for maybe 40Fuel or so.

SVT-40 resembles G43 in many ways. actually svt-40 was also often scoped, while g43 was mostly issued without scope. So why not take the same weapon stats for it, makes sense for me.

IL2 has rockets and 20mm MG, so its a pretty powerful attack somewhat like strafingrun+ bombingrun. although its rockets had not much effect against thicker armour and had poor accuracy. maybe ask FH team for models?


I don't think Inspiring Speech is a realistical soviet tactic. Inspiring speeches were only that inspiring with a Maxim next to the speaker. Most soviet soldiers were rather uninterested to die for their country and would rather desert and work for the germans. So i would likelier make that a special feature of the machinegun. Something like: shoots at their own soldier in The duell like fashion (ya know that movie?), but breaks supression and pumps up speed for some time on all units in its arch of fire (greater range than the mg). Maybe commissar can do that too.

Also it would be good to keep capping speed and general speed of the units without fire up and commissar to be rather low - like brits on enemy terrain, but on all terrains.

also i would reduce the regulars to 6, cause the different in guns 7:4 makes the only 100MP cheaper Conscripts rather uninteresting. Also if Mosin nagant is like Kar98k, Volks won't stand a chance against regulars and with the powerful upgrades regulars resemble more the grenadiers, but with vastly bigger squadsize - this is grennie sonly weakness. so 7-men regulars are OP if u ask me, plz make it 6.


i would also love to see a doctrine focused on the massive economical power of the soviets with features such as cheaper tanks (fuel costs lowered as one of their last doc features) and/or lend-lease Vehicles such as american halftrucks, valentine, crusader or mathilda tanks, which were commonly used by the soviets.
well, the studebaker truck is already included in the katyusha model. these were also among the lend-lease gifts...

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Dev / Application for a 3D Modeller (Mapper, Historian)
« on: October 19, 2008, 10:22:25 PM »
Name: David
Age: 22
Contact info:
    ICQ: 136159239
    email: davidzo@gmx.de

What I think I can contribute to your mod:
How active I think i can be: Once or twice in a week for 2-3 hours. I am mobile with my laptob too, so its unlickely that i don't get the chance to do something. That said, i am a quick modeler in 3D Programs, so i can get some work done in that little time...
Previous work: I am an Industrial Designer and i do CAD/CAM and have experience with CNC-machines as well as rendering 3D Images
Examples of your work: Sorry Guys, Currently my server is down. Not much is to be seen also because i do model a lot at work for different customers and do not have the rights to that images nor am i able to disclose renders of yet unreleased designed products.
Other notes: I designed Watercoolers as a hobby in the past. I manufactured them myself too with my one-man Company Cooling-Store e.K.

As a German i have a natural interest in the History of WW2 although i see my countrys past in a very critical light. Actually i'm pacifist. U may notice, that my english isn't perfect, but i think i can express myself well enough to work in an english-speaking team.
I think i am understating when i say that i ackknowledge heck a lot of WW2, as well as being technically interested in a lot of those war machines.

I would love to model some Tanks or Buildings, while i may not be the best when it comes to skins, so working hand in hand with some graphics god would be good there.

I do have small experiences with CoH modding already. For example i already did a Map, but i still require some practice to master the Worldbuilder.

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