1
General Discussion / Re: Tiger Ace thread
« on: June 01, 2011, 09:42:16 AM »
S-mines. For 75 mun cuz of its crazy damage
|
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1
General Discussion / Re: Tiger Ace thread« on: June 01, 2011, 09:42:16 AM »
S-mines. For 75 mun cuz of its crazy damage
2
Off Topic / Re: Random Word Game« on: March 28, 2011, 04:08:54 PM »
Paparazzi
You know his survival guide?
3
I loved the old ball mouse days, TILL IT FELL OFF THE TABLE AND CRASHED!!!!!
Ok, you need what the other guys said, mine is a Logitech (forgot model, and can't post pics either) Gaming mouse, paired up with a Logitech Gaming Keyboard (it shines light in the dark so it saves lamp energy). Don't use wireless unless you have lots of intervening wires or playing with the big screen. Imagine playing and then at the important part, your mouse dies. That's why I have a wired mouse. Laser Mice are good cuz they can go on any smooth surface. Besides, grammatical check, "But with most things, there's a general rule that analog is better than digital." You already said most so whats the need for general? Or the other way around? ![]() 4
General Discussion / Re: What comes after osheer???« on: March 28, 2011, 04:00:32 PM »
Once they created Ostheer and Russians and completely balanced it and campaigns and reward units and other stuff like that. . .
Everyone wants Pacific theater
6
Bugs & Tech Support / Re: Haunted weapons« on: March 28, 2011, 11:24:21 AM »
It happens when a foot-towed weapon (neb or at gun) crew gets killed while they "set/pack up" (you see the little bar above their head) without "committing suicide", while they have a move order.
7
Suggestions / Re: Idea on how to make Conscripts give each other guns« on: March 28, 2011, 02:37:06 AM »
Ok, seen it myself. Thanks for correcting me guys
9
Off Topic / Re: How far have YOU gotten on Nazi Zombies? (WOW or BO)« on: March 27, 2011, 02:04:03 PM »
WaW only for me
First map Go to the Help room and free the debri there, then get the grenades at the wall and stay there. keep flinging grenades and if you want a gun, keep one crawler and go to whatever weapon you want. Longest for me here was 24 (with 2) cuz a grenade ricochet and hit me instead X( 11
Balance Discussion / Re: Does anyone think that the Soviet is a bit too weak?« on: March 27, 2011, 09:28:56 AM »
i find rifles more devestating than machine-guns though. Machine-Guns have high recoil due to their firing speed. If the gunman is very accurate it won't matter much anyway
![]() @GodlikeDennis: *throws nerf darts* 12
Suggestions / Re: Idea on how to make Conscripts give each other guns« on: March 27, 2011, 08:22:52 AM »
Maybe I didn't check correctly, cuz I use them in blobs.
I'm going to test a game, to see if it works 14
Suggestions / Re: Mortar barrage Ability« on: March 27, 2011, 06:07:01 AM »
Yes, also the reason what GodlikeDennis said. I want to allow my Heavy Mortar to barrage the number of shots the US mortar does with its ability, then move to get away from nasty counter-battery. With attack ground I have to guesstimate and I have enough distractions to micro my men out of machine-gun fire
15
Suggestions / Idea on how to make Conscripts give each other guns« on: March 27, 2011, 06:03:40 AM »
Change Conscript weapon slots available to 8
Copy any heavy weapon that has one slot then remodel to make it look like a Mosin-Nagat Set drop-chance to 0 Make it as they spawn with 4 rifles, each 1 slot, so 4 slots taken, 4 to go. Sorry if you guys made this already, and no I can't do it myself because : Corsix Mod Studio is not working for me(can change stats but not play them) And all thouse buttons make me confused |