Company of Heroes: Eastern Front

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - BlackMensa

Pages: [1] 2
1
Balance Discussion / Re: Russian Engineers and Mechanics
« on: January 28, 2010, 09:12:45 AM »
i see it the same way. Just think about giving Wehr such a unit. Not for repair, there they have the 150/50 bunker, but for recover.

Wouldn't it be nice in a 1v1 when you finally pushed the pIV back into enemy territory but you were able to kill him, but not able to destroy the wrack, cause of the surrounding units,  if wehr could it insta recover with a cheap, fuel free, popcap low and stackable unit?

Man this must be fantastic. At least for the Wehr player.

Wouldn't it be great for the faction with the best tanks to have this abilitie on their own? Hmm, just wait a minute. Best tanks? didn't went this trophey to the russians? Oh my god, what luck that they can't recover their wracks.

2
Balance Discussion / Re: Russian engineers
« on: January 28, 2010, 08:59:43 AM »
Ahh, someone else read some SW books. :D

On topic, One 150 MP unit shouldn't be able to kill another 120 MP unit during capping.

Problem: Even with pios vs. US engeneers it is comen that they fight back.

BUT the us engees will definitly loose some men. And sometimes the russian version don't.

So i think it wouldn't be unfair if the capping engee squad gets a little nerf on firepower. I mean you can stop capping and kill the pios right off.

3
I really do believe that high res favours axis gameplay.

2 g43s or advanced tech is better. and the russians didn't get so  much more res right from the start.

4
Balance Discussion / Re: Early Game Balance - By Force
« on: January 27, 2010, 04:55:53 PM »
Quote
2 bikes 1 MG and a volks eat 3 conscripts and 1 command squad if microed properly

Not if the russian microed well too.

5
Balance Discussion / Re: Il-2 strafe/bomb run
« on: January 26, 2010, 08:08:09 PM »
thats the same. set the circle near to a boarder and cover up 3 other sectors too!

6
Balance Discussion / Re: Russian Engineers and Mechanics
« on: January 25, 2010, 10:48:32 PM »
i hope your question is retoric!

7
Balance Discussion / Re: Russian Engineers and Mechanics
« on: January 25, 2010, 08:42:46 PM »
i have no problem with the recover of wracks, i have the problem with more then one unit recovering the same wrack at high speed, while no morter could be set to kill them.


8
Balance Discussion / Re: Any plans to give USSR secured resourcing?
« on: January 25, 2010, 12:22:54 PM »
they don't need it in 1v1 and in teamgames they get allieds.

9
Balance Discussion / Flakvierling
« on: January 25, 2010, 12:22:01 PM »
Is it only my opinion that the Flakvierling doesn't do it's job very well against russian troups. Especially engees or sturmory engees. If you compare other Elite inf against Flakvierling you have to recognize that no inf like airborne, rangers or commandos will try to kill them by walking into it.

Why are normal engees beeing able to kill them so easily while other ELITE inf can't. thats more then strange. I don't be a good with stats so i ask you, is there something wrong with accuracy (own and incoming) or damage against russian inf?

Same for the flak 88 against russian tanks. Why did they always hit it?

10
Balance Discussion / Re: Russian Engineers and Mechanics
« on: January 25, 2010, 12:13:54 PM »
in the beta recovering wracks was one of the OPd abilities ever. I hope they didn't reintegrated this like it was then.

Beta: Advanced engeneers could recover a wrack with moderate speed by only a pop cap of 4. if you buy 3 squads you have a pop cap of 12 like the bergetiger, but you recover wracks 3 times faster. THAT IS OP

btw, they repair like hell.

11
i agree here absolutely with groundfire. never thought about that in his way, but making only t3 and elite inf beeing convertable to tommies and rifles would be awesome

12
Balance Discussion / Re: russian tanks
« on: January 25, 2010, 12:05:02 PM »
I think the russians don't need any further abilities. They picked the best from all factions allready

13
Balance Discussion / Re: Soviets Overpowered? Not that much.
« on: January 24, 2010, 08:51:17 PM »
1 T34 < StugIV Vet0
2 Conscripts < Volks Vet0
3 Strelky (upgrade) < Grenadiers Vet0/MG42
4 Guards(!!) < Volks + MP40
5 IS-2 < 3 PAK/2 Panzer IV

1 Compare the fuel which is needed and compare the other units buildable at the same buildings. Whats with circle the stug?
2 200mp against 280, for 600 MP you get 3 cons and only 2 volks
3 again compare fuel cost and the ammo cost
4 don't rush them, kite them, use cover
5 For gods sake, paks are dedicated antitank weapons. Don't charge them, kill them with inf, your mortar or something else

14
Balance Discussion / Re: Partisans, are they OP?
« on: January 24, 2010, 02:22:45 PM »
Pa rtisans demo charge is far to strong.

Should it destroy a bunker : YES

Should it destroy T1 or T2 wehrmacht buildings : YES

Should it destroy T3 or T4 wehrmacht buildings : NO

Should partisans could use their demos while cloaking : ABSOLUTELY NO

15
Balance Discussion / Re: Weak Sniper Squads
« on: January 24, 2010, 03:10:58 AM »
don't think in the way u used the original snipers. The sniper team works better in a bunch of other troups and is insanely strong with their arty call in.

Pages: [1] 2