Hi
Am deeply sorry if i´m writing in the wrong thread.. I do have the latest replay, "cant remember where the replay´s are being heald on a WinXP.. Was very long time ago i was doing those replay things. Me and my friend picked up COH again started to play Vanilla as usual vs AI as always. We never kind of liked to ply vs other humen players, well i guess everyone have there own likes

Anyway... What we honestly want to help up with, is to help you moders/ AI Coders to create the best AI opponent and joyness when we are battling AI.
That it build every units a faction do have in there factories and making the rigth attack decicions and retaking the flags, re building the brigdes.. repairing there things and that it will attack in much more greater numbers no stop. Instead of seeing AI stoping doing this and starting to camp on the Frontline when both sides have 50% of the map?
Me and my friend are always playing 1 map for about 2-3 hours each. We like to role play, establish a frontline that can hold and at the same time upgrade our army and later on for a quite good long hour battling start to slowly decide wish area´s to take and move up the frontline and create antoher supply roat with rally points.. repair stationery etc etc.
Sorry for the much text.. What we have noticed lately when we play vs the "Soviet" is that after conscript units and a few other uniq infanteri and few first vehicles.. it´s spitting out Marines and the 122mm howister tank... The only units that are coming out from he´s base using Doctrine icons? Nearly no other kind of uniq infanteris or tank vehicles.. and camping at the center of the frontline, Both Soviet and humen players have 50% of the map... even if we retake a flag.. the first 2-5 attacks they try to attack... and then again with the same unit they only produce sitting on the inner flag and camp?
We have many times used the Snipers to experiment what causes this wierd behavor.. Sometimes on some maps buildings and units getting stucks and blocking.. But often it´s not the case at all. They just have a coffe break and dispite they do have builded up all the houses.. they wont later on build any other kind of units?
Another wierd issiu is that.. How on earth can they discover our snipers? Even so at few times place a GOD Artillery on our snipers.. when the sniper is set to camo + to not open fire?

Do Soviet have some kind of special bonuses to actully have a greater spoter knowlegde if a German sniper comes to close but the camo is still ON?
The best error i wish to give to you AI coders... is by the replay that i keept.. not saved but it always keep the latest game played.. I would hoenstly really liked to give this to some one to get a time to over watch it and perhaps learn out of it.. and or even explaine to us and other players who truly like to play vs Ai´s why this thing is happening.
One last thing.. I am having a crash with EF quite a few times, during games.. Frezing scren with looping ackward sound. The only solutions to that is a button reset. Never happens with Vanilla.
Once again sorry for alot of text and incase am in a wrong thread?.. And i really wont to deliver this experimental replay about the dumb behavor AI did in our last time. I wish that the AI in EF behaved like in the Dow 1 and COH .. the AI Skirmish mode... that i have no idea where it went? Would been amazing if that old AI Skirmish mod was implemented into your EF mod

Would been a golden star to challange it and above all a MASSIVE RED ARMY coming your frontline.. smash it with APC arty and mortals and AT´s and tanks

Awaits for any kind of answers and help to delivery you the replay.
Thanks for reading and thank you very much for the help... and out standing mode that feels being a real expansion pack ^^ Thank you.
BR AN.